Player Matchup

Bellona
Bellona
Coji3074
Bellona
Level 3
God Stats
1W - 2L
1,706 SR
Queue Stats
5W - 8L
1,472 Elo+
Solo
Neith
Neith
Packman_4LyFe
Neith
Level 21
God Stats
1W - 4L
1,500 SR
Queue Stats
132W - 138L
1,555 Elo+
Solo
Olorun
Olorun
PiKaPoO691
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,494 Elo+
Solo
Anubis
Anubis
Svnly
Anubis
Level 28
God Stats
1W - 1L
1,285 SR
Queue Stats
42W - 26L
1,695 Elo+
Solo
Mercury
Mercury
iDrxp6006
Mercury
Level 11
God Stats
5W - 1L
1,500 SR
Queue Stats
88W - 89L
1,664 Elo+
Solo
Team Averages
Level 13
1,498 SR
1,576 Elo+

VS

Team Averages
Level 17
1,613 SR
1,649 Elo+
Jormungandr
Jormungandr
Doogleblasta
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,510 Elo+
Solo
Da Ji
Da Ji
GuiltyAura73894
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,785 Elo+
Solo
Jing Wei
Jing Wei
Raulg906
Jing Wei
Level 28
God Stats
10W - 3L
1,839 SR
Queue Stats
62W - 87L
1,543 Elo+
Solo
Chronos
Chronos
XTR98
Chronos
Level 8
God Stats
3W - 3L
1,533 SR
Queue Stats
30W - 32L
1,563 Elo+
Solo
Arachne
Arachne
xScIR9977
Arachne
Level 16
God Stats
2W - 2L
1,691 SR
Queue Stats
23W - 16L
1,845 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Coji3074
Bellona
10
1 / 4 / 0
6,159
440
2,983
7,022
6,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 2 / 1
6,364
455
5,729
7,016
2,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
PiKaPoO691
Olorun
10
0 / 3 / 3
5,462
390
5,420
9,743
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
Svnly
Anubis
13
2 / 3 / 1
7,629
545
5,205
7,504
3,868
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
iDrxp6006
Mercury
10
1 / 5 / 1
6,171
441
2,851
12,469
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Doogleblasta
Jormungandr
11
2 / 0 / 2
6,775
484
3,259
8,719
6,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 1 / 2
8,738
624
6,216
8,027
3,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
Raulg906
Jing Wei
12
2 / 3 / 2
6,832
488
8,601
10,669
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
XTR98
Chronos
13
5 / 2 / 1
7,816
558
3,084
7,524
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
xScIR9977
Arachne
13
4 / 1 / 2
7,792
557
6,428
8,192
4,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
17
17
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
Coji3074
Bellona
1
4
0
0.25
W
Jormungandr
Doogleblasta
Jormungandr
2
0
2
3
W
4
1
2
5
L
3
2
1
1.75
L
Olorun
PiKaPoO691
Olorun
0
3
3
0.5
W
Jing Wei
Raulg906
Jing Wei
2
3
2
1
L
Anubis
Svnly
Anubis
2
3
1
0.83
W
Chronos
XTR98
Chronos
5
2
1
2.75
L
Mercury
iDrxp6006
Mercury
1
5
1
0.3
W
Arachne
xScIR9977
Arachne
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,188
Damage
27,588
43,754
Taken
43,131
19,231
Mitigated
20,036
14,489
Healing
14,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Coji3074
Bellona
2,983
778
0
1,936
7,022
6,219
564
470
6,552
0
24,495
W
Jormungandr
Doogleblasta
Jormungandr
3,259
244
0
1,271
8,719
6,348
0
2,175
6,544
17,962
0
W
6,216
1,401
0
2,327
8,027
3,207
1,220
1,262
6,765
0
52,469
L
5,729
2,641
0
2,455
7,016
2,479
0
865
6,151
0
26,879
L
Olorun
PiKaPoO691
Olorun
5,420
2,126
249
3,484
9,743
3,045
0
2,602
7,141
22,648
0
W
Jing Wei
Raulg906
Jing Wei
8,601
5,329
393
4,307
10,669
3,629
89
3,245
7,424
0
48,620
L
Anubis
Svnly
Anubis
5,205
398
0
2,881
7,504
3,868
0
465
7,039
53,202
0
W
Chronos
XTR98
Chronos
3,084
422
0
3,197
7,524
2,464
0
1,011
6,513
44,021
0
L
Mercury
iDrxp6006
Mercury
2,851
1,447
0
3,484
12,469
3,620
0
1,941
10,528
0
26,700
W
Arachne
xScIR9977
Arachne
6,428
4,118
0
3,485
8,192
4,388
492
2,932
5,260
0
43,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,785
Gold Earned
37,953
306
Minions Killed
393
0
Camps Cleared
0
1,222,953
Distance Traveled
1,237,752
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,159
440
60
4
0
247,027
4
W
Jormungandr
6,775
484
27
2
0
247,087
2
W
Da Ji
8,738
624
110
8
0
266,287
4
L
Neith
6,364
455
39
3
0
235,472
2
L
Olorun
5,462
390
41
3
0
235,950
0
W
Jing Wei
6,832
488
83
6
0
240,667
3
L
Anubis
7,629
545
112
8
0
228,579
0
W
Chronos
7,816
558
86
6
0
228,266
1
L
Mercury
6,171
441
54
4
0
275,925
0
W
Arachne
7,792
557
87
6
0
255,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role