Player Matchup

Fenrir
Fenrir
Gold II
GucciSandMan
Fenrir
Gold II
Level 108
God Stats
5W - 3L
1,518 SR
Queue Stats
339W - 331L
1,289 MMR
Solo
Cabrakan
Cabrakan
Gold V
JaysonTheWarrior
Cabrakan
Gold V
Level 124
God Stats
15W - 13L
1,508 SR
Queue Stats
539W - 539L
1,247 MMR
Solo
Izanami
Izanami
Silver III
Jukezs
Izanami
Silver III
Level 60
God Stats
1W - 3L
1,720 SR
Queue Stats
4W - 11L
1,277 MMR
Solo
King Arthur
King Arthur
Gold IV
daffophill
King Arthur
Gold IV
Level 66
God Stats
10W - 9L
1,554 SR
Queue Stats
26W - 36L
1,317 MMR
Solo
Kukulkan
Kukulkan
Silver II
karmalfil
Kukulkan
Silver II
Level 138
God Stats
1W - 5L
1,500 SR
Queue Stats
193W - 182L
1,243 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,560 SR
1,275 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,484 SR
1,360 MMR
Guan Yu
Guan Yu
Silver I
BLACKEVIL666
Guan Yu
Silver I
Level 149
God Stats
13W - 13L
1,624 SR
Queue Stats
78W - 80L
1,259 MMR
Solo
Mercury
Mercury
Bronze III
Whísper
Mercury
Bronze III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
gusbeta
Cerberus
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
kryrix
Baron Samedi
Silver III
Level 88
God Stats
7W - 2L
1,720 SR
Queue Stats
28W - 35L
1,301 MMR
Solo
Anhur
Anhur
Gold V
owlking010067
Anhur
Gold V
Level 160
God Stats
12W - 15L
1,078 SR
Queue Stats
871W - 882L
1,241 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
8 / 6 / 4
13,757
550
10,935
21,866
9,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
1 / 9 / 6
9,695
388
8,147
30,960
38,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Jukezs
Izanami
20
5 / 5 / 3
13,321
533
13,735
18,120
6,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
daffophill
King Arthur
18
1 / 8 / 5
11,549
462
15,295
29,167
18,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
karmalfil
Kukulkan
18
2 / 11 / 4
12,487
499
24,313
19,768
6,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ScyllaSetPersephoneSobekCupid

VS

Bans
Cu ChulainnGebDanzaburouApolloTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BLACKEVIL666
Guan Yu
20
6 / 2 / 16
13,529
541
27,700
33,255
46,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
Whísper
Mercury
20
7 / 3 / 13
13,431
537
14,272
18,220
9,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
gusbeta
Cerberus
19
12 / 2 / 15
13,991
560
21,629
27,268
43,269
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
kryrix
Baron Samedi
19
11 / 3 / 11
13,152
526
20,793
14,948
7,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 7 / 3
13,190
528
8,824
19,354
7,675
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
97
17
Kills
39
39
Deaths
17
22
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BLACKEVIL666
Guan Yu
6
2
16
7
L
Fenrir
8
6
4
1.67
L
1
9
6
0.44
L
Izanami
Jukezs
Izanami
5
5
3
1.3
W
Mercury
Whísper
Mercury
7
3
13
4.5
L
King Arthur
daffophill
King Arthur
1
8
5
0.44
W
Cerberus
gusbeta
Cerberus
12
2
15
9.75
L
Kukulkan
karmalfil
Kukulkan
2
11
4
0.36
W
Baron Samedi
kryrix
Baron Samedi
11
3
11
5.5
W
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,425
Damage
93,218
119,881
Taken
113,045
80,069
Mitigated
114,321
20,237
Healing
50,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BLACKEVIL666
Guan Yu
27,700
5,093
5,224
15,035
33,255
46,141
1,686
10,220
23,035
2,486
91,662
L
Fenrir
10,935
3,196
0
1,279
21,866
9,783
0
6,373
15,321
0
72,778
L
8,147
1,087
0
4,389
30,960
38,062
0
15,357
15,159
32,911
0
L
Izanami
Jukezs
Izanami
13,735
9,842
0
6,733
18,120
6,750
1,685
4,568
13,490
0
110,678
W
Mercury
Whísper
Mercury
14,272
8,785
0
6,142
18,220
9,433
2,296
4,779
13,441
0
105,734
L
King Arthur
daffophill
King Arthur
15,295
2,837
0
6,205
29,167
18,546
0
8,424
20,647
0
77,701
W
Cerberus
gusbeta
Cerberus
21,629
1,840
0
6,702
27,268
43,269
553
9,424
17,580
62,802
0
L
Kukulkan
karmalfil
Kukulkan
24,313
1,731
0
1,631
19,768
6,928
0
9,160
10,410
95,460
0
W
Baron Samedi
kryrix
Baron Samedi
20,793
1,907
4,301
5,609
14,948
7,803
1,221
5,859
9,089
79,696
0
W
8,824
3,142
0
7,715
19,354
7,675
618
2,178
17,176
0
107,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,809
Gold Earned
67,293
622
Minions Killed
683
0
Camps Cleared
0
2,102,055
Distance Traveled
2,359,635
18
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,529
541
137
5
0
527,358
1
L
Fenrir
13,757
550
105
4
0
456,627
1
L
Cabrakan
9,695
388
36
1
0
401,383
7
L
Izanami
13,321
533
189
8
0
406,715
5
W
Mercury
13,431
537
156
6
0
523,310
4
L
King Arthur
11,549
462
143
6
0
441,947
3
W
Cerberus
13,991
560
99
4
0
490,333
10
L
Kukulkan
12,487
499
149
6
0
395,383
2
W
Baron Samedi
13,152
526
120
5
0
427,766
6
W
Anhur
13,190
528
171
7
0
390,868
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role