Player Matchup

Scylla
Scylla
Brodermax
Scylla
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Darklay
Jormungandr
Level 89
God Stats
337W - 306L
1,613 SR
Queue Stats
616W - 589L
1,536 Elo+
Solo
Hun Batz
Hun Batz
GOKENT4
Hun Batz
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
ItsTheeRonin
Xing Tian
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 17L
1,582 Elo+
Party 4
Danzaburou
Danzaburou
MistahBear
Danzaburou
Level 128
God Stats
1W - 0L
1,589 SR
Queue Stats
18W - 13L
1,599 Elo+
Party 4
Team Averages
Level 121
1,540 SR
1,543 Elo+

VS

Team Averages
Level 106
1,405 SR
1,478 Elo+
Vamana
Vamana
Cuomo11
Vamana
Level 61
God Stats
12W - 15L
1,574 SR
Queue Stats
213W - 198L
1,493 Elo+
Party 2
Achilles
Achilles
LUIX001
Achilles
Level 106
God Stats
6W - 10L
1,186 SR
Queue Stats
408W - 447L
1,463 Elo+
Party 1
Ullr
Ullr
TheGonzo123
Ullr
Level 118
God Stats
14W - 22L
1,441 SR
Queue Stats
223W - 203L
1,518 Elo+
Party 2
Artio
Artio
gsdgdfh
Artio
Level 156
God Stats
0W - 1L
1,323 SR
Queue Stats
141W - 155L
1,415 Elo+
Party 1
Tiamat
Tiamat
theloyd
Tiamat
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Brodermax
Scylla
14
2 / 2 / 4
8,540
534
6,789
6,304
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Darklay
Jormungandr
16
3 / 2 / 3
9,744
609
9,293
10,476
8,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
GOKENT4
Hun Batz
16
5 / 1 / 1
9,638
602
5,758
12,647
4,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
ItsTheeRonin
Xing Tian
13
1 / 0 / 9
8,695
543
5,577
7,699
6,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
MistahBear
Danzaburou
14
7 / 0 / 2
9,578
599
11,948
8,754
4,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Cuomo11
Vamana
12
2 / 5 / 1
7,115
445
5,002
17,119
13,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
LUIX001
Achilles
13
1 / 3 / 2
7,588
474
3,849
11,161
4,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 3 / 0
7,111
444
5,144
10,352
3,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
gsdgdfh
Artio
11
0 / 4 / 2
6,927
433
3,671
16,102
10,618
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
theloyd
Tiamat
13
2 / 3 / 0
7,762
485
4,498
7,381
4,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
18
Kills
5
5
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
Brodermax
Scylla
2
2
4
2
L
Vamana
Cuomo11
Vamana
2
5
1
0.5
W
Jormungandr
Darklay
Jormungandr
3
2
3
2.25
W
Hun Batz
GOKENT4
Hun Batz
5
1
1
5.5
W
Xing Tian
ItsTheeRonin
Xing Tian
1
0
9
5.5
L
Achilles
LUIX001
Achilles
1
3
2
0.67
W
Danzaburou
MistahBear
Danzaburou
7
0
2
8
L
0
3
0
0
L
Artio
gsdgdfh
Artio
0
4
2
0.25
L
Tiamat
theloyd
Tiamat
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,365
Damage
22,164
45,880
Taken
62,115
26,151
Mitigated
37,183
15,489
Healing
18,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Brodermax
Scylla
6,789
436
0
790
6,304
1,839
737
2,044
4,034
39,295
0
L
Vamana
Cuomo11
Vamana
5,002
2,264
0
5,468
17,119
13,959
369
7,186
9,827
0
33,741
W
Jormungandr
Darklay
Jormungandr
9,293
2,978
0
3,102
10,476
8,434
1,352
795
9,333
62,284
0
W
Hun Batz
GOKENT4
Hun Batz
5,758
1,325
0
4,632
12,647
4,933
213
2,868
9,579
0
73,140
W
Xing Tian
ItsTheeRonin
Xing Tian
5,577
822
687
1,938
7,699
6,481
771
973
6,670
26,354
0
L
Achilles
LUIX001
Achilles
3,849
871
0
4,138
11,161
4,520
0
3,543
7,492
0
43,362
W
Danzaburou
MistahBear
Danzaburou
11,948
5,302
0
4,340
8,754
4,464
3,533
985
7,695
0
46,012
L
5,144
1,715
0
1,596
10,352
3,386
0
2,308
8,004
0
45,273
L
Artio
gsdgdfh
Artio
3,671
62
424
5,176
16,102
10,618
0
5,797
10,137
25,744
0
L
Tiamat
theloyd
Tiamat
4,498
659
0
1,694
7,381
4,700
0
2,270
4,996
37,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,195
Gold Earned
36,503
466
Minions Killed
361
0
Camps Cleared
0
1,552,088
Distance Traveled
1,461,593
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,540
534
89
6
0
316,735
3
L
Vamana
7,115
445
65
4
0
278,266
1
W
Jormungandr
9,744
609
130
8
0
264,402
1
W
Hun Batz
9,638
602
122
8
0
336,791
2
W
Xing Tian
8,695
543
25
2
0
348,996
2
L
Achilles
7,588
474
91
6
0
302,789
0
W
Danzaburou
9,578
599
100
6
0
285,164
3
L
Ullr
7,111
444
83
5
0
302,615
2
L
Artio
6,927
433
38
2
0
276,103
2
L
Tiamat
7,762
485
84
5
0
301,820
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role