Player Matchup

Thor
Thor
BingZoroNi
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,427 Elo+
Party 1
Cerberus
Cerberus
KiraRaven
Cerberus
Level 115
God Stats
1W - 4L
1,706 SR
Queue Stats
37W - 40L
1,590 Elo+
Party 1
Baron Samedi
Baron Samedi
Miguelazoxd
Baron Samedi
Level 17
God Stats
47W - 38L
1,478 SR
Queue Stats
404W - 372L
1,495 Elo+
Party 2
Neith
Neith
RndWizard
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,790 Elo+
Party 2
Vamana
Vamana
SparklingWill
Vamana
Level 18
God Stats
42W - 39L
1,538 SR
Queue Stats
216W - 196L
1,454 Elo+
Party 1
Team Averages
Level 32
1,544 SR
1,551 Elo+

VS

Team Averages
Level 20
1,425 SR
1,541 Elo+
Skadi
Skadi
ChillJC
Skadi
Level 29
God Stats
1W - 1L
1,216 SR
Queue Stats
24W - 19L
1,689 Elo+
Solo
Medusa
Medusa
DaniMuztang
Medusa
Level 26
God Stats
6W - 3L
1,459 SR
Queue Stats
45W - 31L
1,487 Elo+
Solo
Kukulkan
Kukulkan
ImD1rtyDan
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MXNUT273
Ymir
Level 18
God Stats
3W - 1L
1,712 SR
Queue Stats
35W - 31L
1,487 Elo+
Solo
Discordia
Discordia
sevenrings18
Discordia
Level 25
God Stats
12W - 8L
1,240 SR
Queue Stats
139W - 143L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 13 / 3
8,458
940
2,686
21,462
8,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
KiraRaven
Cerberus
15
3 / 5 / 6
9,994
1,110
6,326
28,215
24,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Miguelazoxd
Baron Samedi
15
2 / 9 / 5
9,249
1,028
7,361
18,199
8,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
RndWizard
Neith
15
0 / 6 / 8
8,481
942
5,921
16,434
6,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

14
4 / 8 / 4
9,367
1,041
7,411
22,770
13,199
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ChillJC
Skadi
19
26 / 4 / 12
14,461
1,607
44,938
11,496
4,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
16
4 / 1 / 23
9,643
1,071
14,383
5,059
1,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ImD1rtyDan
Kukulkan
15
4 / 3 / 14
9,461
1,051
13,397
4,748
1,766
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
16
2 / 2 / 22
10,161
1,129
7,983
10,333
8,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
sevenrings18
Discordia
17
5 / 0 / 27
10,478
1,164
16,397
2,536
966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
139
10
Kills
41
41
Deaths
10
26
Assists
98
Player
Kills
Deaths
Assists
KDA
L
1
13
3
0.19
W
Skadi
ChillJC
Skadi
26
4
12
8
W
Medusa
4
1
23
15.5
W
Kukulkan
ImD1rtyDan
Kukulkan
4
3
14
3.67
L
Cerberus
KiraRaven
Cerberus
3
5
6
1.2
W
Ymir
2
2
22
6.5
L
Baron Samedi
Miguelazoxd
Baron Samedi
2
9
5
0.5
L
Neith
RndWizard
Neith
0
6
8
0.67
L
4
8
4
0.75
W
Discordia
sevenrings18
Discordia
5
0
27
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,705
Damage
97,098
107,080
Taken
34,172
60,675
Mitigated
17,778
9,674
Healing
5,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,686
935
0
474
21,462
8,025
0
7,998
13,464
0
8,172
W
Skadi
ChillJC
Skadi
44,938
29,084
0
2,562
11,496
4,287
0
4,159
6,237
0
68,223
W
Medusa
14,383
9,303
0
0
5,059
1,812
0
2,424
2,635
0
26,034
W
Kukulkan
ImD1rtyDan
Kukulkan
13,397
829
0
0
4,748
1,766
0
2,132
2,616
35,797
0
L
Cerberus
KiraRaven
Cerberus
6,326
339
701
3,137
28,215
24,578
0
8,776
19,439
25,433
0
W
Ymir
7,983
1,127
611
1,961
10,333
8,947
0
4,779
5,554
20,011
0
L
Baron Samedi
Miguelazoxd
Baron Samedi
7,361
578
1,963
500
18,199
8,209
0
6,185
12,014
15,475
0
L
Neith
RndWizard
Neith
5,921
2,580
0
1,134
16,434
6,664
0
6,930
9,504
0
20,940
L
7,411
1,580
0
1,765
22,770
13,199
0
7,888
14,882
0
18,911
W
Discordia
sevenrings18
Discordia
16,397
1,678
118
471
2,536
966
0
193
2,322
25,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,549
Gold Earned
54,204
103
Minions Killed
187
3
Camps Cleared
12
774,284
Distance Traveled
756,466
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,458
940
7
1
0
140,937
0
W
Skadi
14,461
1,607
47
5
7
145,758
0
W
Medusa
9,643
1,071
31
3
3
171,452
1
W
Kukulkan
9,461
1,051
60
7
2
132,521
0
L
Cerberus
9,994
1,110
47
5
1
159,505
0
W
Ymir
10,161
1,129
30
3
0
147,132
1
L
Baron Samedi
9,249
1,028
7
1
0
138,382
1
L
Neith
8,481
942
25
3
0
138,551
1
L
Vamana
9,367
1,041
17
2
2
196,909
1
W
Discordia
10,478
1,164
19
2
0
159,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role