Player Matchup

Mercury
Mercury
STROGERDARK
Mercury
Level 40
God Stats
0W - 1L
1,299 SR
Queue Stats
5W - 10L
1,373 Elo+
Party 2
Anubis
Anubis
TaichiTheRabbit
Anubis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,507 Elo+
Solo
Nemesis
Nemesis
gdoomsdayfer
Nemesis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,365 Elo+
Party 2
Loki
Loki
leclec_k1ng
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,315 Elo+
Party 2
Bakasura
Bakasura
lucass-lucass18
Bakasura
Level 10
God Stats
0W - 1L
1,370 SR
Queue Stats
1W - 3L
1,165 Elo+
Party 2
Team Averages
Level 37
1,434 SR
1,345 Elo+

VS

Team Averages
Level 53
1,466 SR
1,440 Elo+
Jormungandr
Jormungandr
Divine_DayBreak
Jormungandr
Level 60
God Stats
3W - 4L
1,548 SR
Queue Stats
231W - 278L
1,339 Elo+
Party 1
Ymir
Ymir
Droopy_Trash14
Ymir
Level 27
God Stats
9W - 8L
1,466 SR
Queue Stats
32W - 56L
1,448 Elo+
Party 1
Yemoja
Yemoja
IneedAbout1fitty
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 42L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
Tsyukuyomi
Kukulkan
Level 124
God Stats
25W - 15L
1,281 SR
Queue Stats
589W - 663L
1,482 Elo+
Solo
Ares
Ares
villa_luis12
Ares
Level 29
God Stats
3W - 1L
1,534 SR
Queue Stats
90W - 135L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
STROGERDARK
Mercury
16
2 / 10 / 1
10,642
887
13,183
23,765
9,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 3 / 4
10,609
884
19,603
12,642
6,706
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
gdoomsdayfer
Nemesis
16
1 / 7 / 3
10,637
886
12,010
17,686
7,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
1 / 0 / 4
10,752
896
4,944
10,331
3,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
16
0 / 15 / 4
10,088
841
7,466
26,762
11,435
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Divine_DayBreak
Jormungandr
19
8 / 1 / 17
13,050
1,088
19,086
23,650
26,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 0 / 21
13,587
1,132
14,019
11,825
12,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
4 / 1 / 23
13,227
1,102
10,978
8,204
8,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Tsyukuyomi
Kukulkan
19
10 / 0 / 13
13,667
1,139
24,884
3,449
1,844
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
6 / 3 / 16
12,449
1,037
11,185
14,101
15,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
125
5
Kills
35
35
Deaths
5
16
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Divine_DayBreak
Jormungandr
8
1
17
16.5
W
7
0
21
17.5
W
4
1
23
15.5
L
Mercury
STROGERDARK
Mercury
2
10
1
0.25
L
1
3
4
1
W
Kukulkan
Tsyukuyomi
Kukulkan
10
0
13
16.5
L
Nemesis
gdoomsdayfer
Nemesis
1
7
3
0.36
L
1
0
4
3
L
Bakasura
0
15
4
0.13
W
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,206
Damage
80,152
91,186
Taken
61,229
38,877
Mitigated
64,860
14,330
Healing
13,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Divine_DayBreak
Jormungandr
19,086
6,179
882
2,223
23,650
26,866
0
6,597
16,417
28,405
0
W
14,019
2,520
0
1,259
11,825
12,870
0
4,202
7,352
35,404
0
W
10,978
4,500
5,249
1,623
8,204
8,061
0
3,363
4,374
19,543
0
L
Mercury
STROGERDARK
Mercury
13,183
9,166
517
2,221
23,765
9,665
0
20,859
2,906
0
30,213
L
19,603
628
0
4,664
12,642
6,706
0
11,276
1,366
44,662
0
W
Kukulkan
Tsyukuyomi
Kukulkan
24,884
905
0
0
3,449
1,844
0
389
3,060
79,834
0
L
Nemesis
gdoomsdayfer
Nemesis
12,010
4,634
660
2,175
17,686
7,102
0
15,366
2,320
0
37,285
L
4,944
2,116
614
394
10,331
3,969
0
8,429
1,902
0
29,982
L
Bakasura
7,466
5,472
307
2,778
26,762
11,435
0
24,222
2,540
0
14,410
W
11,185
587
0
1,838
14,101
15,219
0
5,052
8,834
15,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,728
Gold Earned
65,980
222
Minions Killed
256
6
Camps Cleared
5
1,159,911
Distance Traveled
1,094,305
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,050
1,088
29
2
0
244,451
0
W
Ymir
13,587
1,132
61
5
2
223,950
0
W
Yemoja
13,227
1,102
20
2
1
210,160
0
L
Mercury
10,642
887
38
3
2
263,823
2
L
Anubis
10,609
884
67
6
0
208,751
0
W
Kukulkan
13,667
1,139
140
12
2
236,867
4
L
Nemesis
10,637
886
49
4
3
255,479
1
L
Loki
10,752
896
43
4
0
260,688
0
L
Bakasura
10,088
841
25
2
1
171,170
0
W
Ares
12,449
1,037
6
1
0
178,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role