Player Matchup

Chiron
Chiron
Comeshotz2eZ
Chiron
Level 69
God Stats
4W - 4L
1,500 SR
Queue Stats
79W - 89L
1,438 Elo+
Party 1
Scylla
Scylla
CuppaCawfee
Scylla
Level 118
God Stats
18W - 11L
1,596 SR
Queue Stats
373W - 365L
1,496 Elo+
Solo
King Arthur
King Arthur
Exodus9009
King Arthur
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 12L
1,718 Elo+
Party 1
Kuzenbo
Kuzenbo
URageQuit2eZ
Kuzenbo
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 57L
1,440 Elo+
Party 1
Anubis
Anubis
iSimp2eZ
Anubis
Level 89
God Stats
5W - 4L
1,701 SR
Queue Stats
79W - 100L
1,404 Elo+
Party 1
Team Averages
Level 93
1,559 SR
1,499 Elo+

VS

Team Averages
Level 88
1,519 SR
1,445 Elo+
Ares
Ares
EclipseMooon
Ares
Level 102
God Stats
1W - 3L
1,520 SR
Queue Stats
36W - 42L
1,471 Elo+
Solo
Ullr
Ullr
K1ngC4tz
Ullr
Level 64
God Stats
7W - 14L
1,389 SR
Queue Stats
187W - 187L
1,499 Elo+
Solo
Bellona
Bellona
datF1YA
Bellona
Level 80
God Stats
52W - 61L
1,483 SR
Queue Stats
383W - 342L
1,502 Elo+
Solo
Nemesis
Nemesis
sonicsuperman2
Nemesis
Level 107
God Stats
3W - 3L
1,758 SR
Queue Stats
74W - 65L
1,415 Elo+
Party 2
Sol
Sol
theroyalproject
Sol
Level 89
God Stats
15W - 20L
1,448 SR
Queue Stats
113W - 125L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
5 / 4 / 2
7,090
545
6,564
10,025
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
13
3 / 1 / 7
8,049
619
8,803
6,456
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Exodus9009
King Arthur
13
3 / 1 / 1
7,069
544
11,170
9,362
4,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
URageQuit2eZ
Kuzenbo
10
1 / 3 / 5
6,512
501
4,491
6,719
5,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
iSimp2eZ
Anubis
13
7 / 2 / 2
7,936
610
6,167
6,841
3,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 3
7,346
565
6,711
10,235
6,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
10
2 / 3 / 5
6,060
466
3,977
6,886
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
datF1YA
Bellona
11
0 / 3 / 0
6,626
510
4,367
14,861
8,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 5 / 4
6,646
511
4,442
10,298
3,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 6 / 1
7,910
608
5,032
10,391
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
19
Kills
11
11
Deaths
19
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
5
4
2
1.5
W
Scylla
3
1
7
6.5
L
5
2
3
3.25
W
King Arthur
Exodus9009
King Arthur
3
1
1
3.5
L
Ullr
2
3
5
1.5
W
Kuzenbo
URageQuit2eZ
Kuzenbo
1
3
5
1.17
L
Bellona
datF1YA
Bellona
0
3
0
0
W
Anubis
iSimp2eZ
Anubis
7
2
2
4
L
1
5
4
0.6
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,195
Damage
24,529
39,403
Taken
52,671
18,378
Mitigated
24,014
9,867
Healing
14,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
6,564
3,337
443
4,971
10,025
3,064
48
3,517
6,508
0
34,976
W
Scylla
8,803
1,015
0
1,708
6,456
2,178
552
2,366
4,090
38,999
0
L
6,711
210
0
720
10,235
6,019
0
3,217
6,968
16,431
0
W
King Arthur
Exodus9009
King Arthur
11,170
1,646
0
730
9,362
4,672
126
689
8,673
0
37,179
L
Ullr
3,977
1,486
0
1,228
6,886
3,192
80
2,948
3,938
0
25,544
W
Kuzenbo
URageQuit2eZ
Kuzenbo
4,491
1,952
0
1,132
6,719
5,103
414
2,727
3,992
15,284
0
L
Bellona
datF1YA
Bellona
4,367
2,296
0
6,654
14,861
8,207
0
1,773
13,048
0
36,925
W
Anubis
iSimp2eZ
Anubis
6,167
240
0
883
6,841
3,361
522
2,444
4,397
41,408
0
L
4,442
1,423
0
2,146
10,298
3,714
0
3,811
6,249
0
33,871
L
5,032
825
0
3,489
10,391
2,882
944
7,060
3,007
41,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,656
Gold Earned
34,588
285
Minions Killed
287
0
Camps Cleared
0
1,213,838
Distance Traveled
1,202,942
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,090
545
59
5
0
222,871
2
W
Scylla
8,049
619
69
5
0
249,794
4
L
Ares
7,346
565
12
1
0
266,178
3
W
King Arthur
7,069
544
62
5
0
269,960
1
L
Ullr
6,060
466
45
3
0
236,826
2
W
Kuzenbo
6,512
501
13
1
0
245,504
4
L
Bellona
6,626
510
81
6
0
207,675
3
W
Anubis
7,936
610
82
6
0
225,709
2
L
Nemesis
6,646
511
59
5
0
267,118
1
L
Sol
7,910
608
90
7
0
225,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role