Player Matchup

Arachne
Arachne
Maccabaeus18
Arachne
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Pezworth
Ganesha
Level 66
God Stats
5W - 2L
1,914 SR
Queue Stats
71W - 67L
1,480 Elo+
Party 1
Artemis
Artemis
Sticks3726
Artemis
Level 17
God Stats
5W - 5L
1,443 SR
Queue Stats
16W - 26L
1,362 Elo+
Party 1
Team Averages
Level 68
1,619 SR
1,447 Elo+

VS

Team Averages
Level 75
1,481 SR
1,506 Elo+
Chang'e
Chang'e
AngelicNova
Chang'e
Level 67
God Stats
14W - 21L
1,444 SR
Queue Stats
147W - 167L
1,415 Elo+
Party 2
Neith
Neith
DespairWithin
Neith
Level 128
God Stats
0W - 3L
1,269 SR
Queue Stats
146W - 160L
1,433 Elo+
Party 2
Zeus
Zeus
scoper004
Zeus
Level 29
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 1L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Maccabaeus18
Arachne
14
9 / 4 / 6
11,410
761
11,117
14,297
7,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Pezworth
Ganesha
13
0 / 6 / 14
9,433
629
5,003
12,855
10,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Sticks3726
Artemis
14
6 / 3 / 6
10,885
726
14,662
10,923
4,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AngelicNova
Chang'e
12
4 / 4 / 5
9,802
653
7,788
12,619
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 2 / 7
10,755
717
13,569
11,448
4,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
11
3 / 9 / 7
9,791
653
7,998
11,765
3,163
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
15
Kills
13
13
Deaths
15
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AngelicNova
Chang'e
4
4
5
1.63
L
6
2
7
4.75
W
Arachne
Maccabaeus18
Arachne
9
4
6
3
W
Ganesha
Pezworth
Ganesha
0
6
14
1.17
W
Artemis
Sticks3726
Artemis
6
3
6
3
L
Zeus
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,782
Damage
29,355
38,075
Taken
35,832
23,078
Mitigated
11,246
4,992
Healing
10,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AngelicNova
Chang'e
7,788
755
1,075
3,506
12,619
3,871
414
2,347
10,272
30,433
0
L
13,569
5,286
0
4,638
11,448
4,212
774
1,569
9,879
0
44,767
W
Arachne
Maccabaeus18
Arachne
11,117
7,491
0
2,839
14,297
7,524
1,131
4,601
9,696
6
44,908
W
Ganesha
Pezworth
Ganesha
5,003
645
0
302
12,855
10,988
494
5,503
7,201
19,908
0
W
Artemis
Sticks3726
Artemis
14,662
7,597
0
1,851
10,923
4,566
1,316
5,655
5,268
0
44,643
L
Zeus
7,998
716
184
963
11,765
3,163
341
1,103
10,662
18,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,728
Gold Earned
30,348
135
Minions Killed
131
0
Camps Cleared
0
730,394
Distance Traveled
652,121
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,802
653
35
2
0
237,743
0
L
Neith
10,755
717
72
5
0
251,745
1
W
Arachne
11,410
761
64
4
0
272,184
1
W
Ganesha
9,433
629
3
0
0
232,739
3
W
Artemis
10,885
726
68
5
0
225,471
0
L
Zeus
9,791
653
24
2
0
162,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role