Player Matchup

Hel
Hel
 
Hel
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Krumblastd
Sylvanus
Level 109
God Stats
15W - 9L
1,569 SR
Queue Stats
152W - 150L
1,378 Elo+
Party 1
Artemis
Artemis
atokad626
Artemis
Level 106
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 5L
1,508 Elo+
Party 1
Set
Set
nicomart_92
Set
Level 108
God Stats
0W - 3L
1,363 SR
Queue Stats
40W - 57L
1,425 Elo+
Solo
Aphrodite
Aphrodite
taywer43
Aphrodite
Level 28
God Stats
0W - 1L
1,228 SR
Queue Stats
0W - 4L
1,141 Elo+
Party 1
Team Averages
Level 82
1,475 SR
1,391 Elo+

VS

Team Averages
Level 75
1,567 SR
1,437 Elo+
Fenrir
Fenrir
DRAGONFIST_ELITE
Fenrir
Level 101
God Stats
12W - 6L
1,840 SR
Queue Stats
311W - 305L
1,518 Elo+
Party 2
Cthulhu
Cthulhu
DasGnome
Cthulhu
Level 42
God Stats
6W - 4L
1,543 SR
Queue Stats
19W - 38L
1,320 Elo+
Solo
Zeus
Zeus
HASHTAG_OFFENDED
Zeus
Level 96
God Stats
4W - 6L
1,328 SR
Queue Stats
201W - 211L
1,508 Elo+
Party 2
Merlin
Merlin
Otaku0660
Merlin
Level 84
God Stats
14W - 14L
1,631 SR
Queue Stats
185W - 167L
1,445 Elo+
Solo
Medusa
Medusa
lAshenOnel
Medusa
Level 53
God Stats
115W - 95L
1,496 SR
Queue Stats
1,261W - 1,314L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
0 / 3 / 6
10,148
923
8,311
9,275
3,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Krumblastd
Sylvanus
17
1 / 4 / 6
11,265
1,024
10,654
24,198
28,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
atokad626
Artemis
17
4 / 6 / 7
11,834
1,076
24,156
24,946
11,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 12 / 3
11,023
1,002
13,388
24,594
12,139
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
taywer43
Aphrodite
16
1 / 11 / 6
10,257
932
4,422
22,481
12,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 16
13,369
1,215
21,616
19,110
7,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
DasGnome
Cthulhu
20
3 / 0 / 27
12,206
1,110
19,575
16,122
16,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
7 / 6 / 20
12,572
1,143
27,109
12,727
4,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Otaku0660
Merlin
17
5 / 0 / 13
11,581
1,053
13,536
5,564
2,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
lAshenOnel
Medusa
19
9 / 2 / 10
13,093
1,190
15,032
12,261
4,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
122
11
Kills
36
36
Deaths
11
28
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
6
1
W
12
3
16
6.67
W
Cthulhu
DasGnome
Cthulhu
3
0
27
16.5
W
7
6
20
2.83
L
Sylvanus
Krumblastd
Sylvanus
1
4
6
1
W
Merlin
Otaku0660
Merlin
5
0
13
11.5
L
Artemis
atokad626
Artemis
4
6
7
1.25
W
Medusa
lAshenOnel
Medusa
9
2
10
7
L
5
12
3
0.54
L
Aphrodite
taywer43
Aphrodite
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,931
Damage
96,868
105,494
Taken
65,784
68,408
Mitigated
35,221
30,552
Healing
17,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,311
2,087
1,973
1,096
9,275
3,476
0
5,399
3,851
27,810
0
W
21,616
4,897
574
4,471
19,110
7,412
0
7,573
11,537
0
25,239
W
Cthulhu
DasGnome
Cthulhu
19,575
273
1,340
7,471
16,122
16,185
0
8,165
7,957
43,412
0
W
27,109
2,416
1,168
932
12,727
4,518
0
3,839
8,888
53,299
0
L
Sylvanus
Krumblastd
Sylvanus
10,654
1,511
6,916
8,065
24,198
28,582
0
13,617
10,331
23,654
0
W
Merlin
Otaku0660
Merlin
13,536
662
609
999
5,564
2,271
0
2,180
3,384
24,729
0
L
Artemis
atokad626
Artemis
24,156
12,122
18
3,078
24,946
11,605
0
12,486
12,289
0
48,366
W
Medusa
lAshenOnel
Medusa
15,032
9,154
0
0
12,261
4,835
0
1,630
10,631
0
53,813
L
13,388
6,058
0
981
24,594
12,139
0
13,538
10,881
0
30,710
L
Aphrodite
taywer43
Aphrodite
4,422
1,082
3,500
4,925
22,481
12,606
0
14,334
7,922
16,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,527
Gold Earned
62,821
190
Minions Killed
247
3
Camps Cleared
14
943,535
Distance Traveled
1,038,716
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,148
923
45
4
0
195,990
0
W
Fenrir
13,369
1,215
9
1
1
225,319
0
W
Cthulhu
12,206
1,110
71
6
0
251,343
1
W
Zeus
12,572
1,143
71
6
1
172,420
0
L
Sylvanus
11,265
1,024
30
3
2
180,292
0
W
Merlin
11,581
1,053
18
2
0
199,119
0
L
Artemis
11,834
1,076
52
5
1
200,394
1
W
Medusa
13,093
1,190
78
7
12
190,515
0
L
Set
11,023
1,002
33
3
0
196,963
2
L
Aphrodite
10,257
932
30
3
0
169,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role