Player Matchup

Ao Kuang
Ao Kuang
Akadyn
Ao Kuang
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
402W - 383L
1,578 Elo+
Party 3
Skadi
Skadi
Krydun
Skadi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
LordAn00bis
Ymir
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 105L
1,557 Elo+
Solo
Hera
Hera
SirHarringtonII
Hera
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
YouKnowRedstone
Bellona
Level 101
God Stats
10W - 6L
1,500 SR
Queue Stats
525W - 493L
1,522 Elo+
Party 3
Team Averages
Level 113
1,500 SR
1,532 Elo+

VS

Team Averages
Level 83
1,534 SR
1,609 Elo+
Sylvanus
Sylvanus
IzAMeVulcan
Sylvanus
Level 123
God Stats
12W - 9L
1,641 SR
Queue Stats
191W - 169L
1,621 Elo+
Party 2
Ullr
Ullr
Neatbackup
Ullr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 93L
1,603 Elo+
Party 2
Bakasura
Bakasura
RudxzV2
Bakasura
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 55L
1,610 Elo+
Party 1
Bellona
Bellona
Snowy3777
Bellona
Level 45
God Stats
6W - 10L
1,529 SR
Queue Stats
155W - 134L
1,564 Elo+
Solo
Kukulkan
Kukulkan
iPritzz
Kukulkan
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 48L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Akadyn
Ao Kuang
17
3 / 4 / 3
10,213
601
6,747
13,844
5,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
Krydun
Skadi
18
11 / 2 / 3
11,591
682
14,372
7,598
2,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 2 / 7
8,924
525
4,781
10,038
6,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 1 / 4
9,660
568
9,066
5,370
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 3 / 3
10,385
611
12,294
16,766
11,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IzAMeVulcan
Sylvanus
12
1 / 4 / 3
7,010
412
6,720
14,515
7,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
2 / 6 / 1
8,120
478
2,501
12,121
6,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
RudxzV2
Bakasura
14
4 / 5 / 2
8,921
525
4,121
12,694
6,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Snowy3777
Bellona
14
2 / 5 / 2
9,015
530
8,709
18,843
13,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
iPritzz
Kukulkan
13
3 / 3 / 1
7,962
468
9,151
6,861
2,589
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
23
Kills
12
12
Deaths
23
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Akadyn
Ao Kuang
3
4
3
1.13
L
Sylvanus
IzAMeVulcan
Sylvanus
1
4
3
0.63
W
Skadi
Krydun
Skadi
11
2
3
6.25
W
0
2
7
1.75
L
2
6
1
0.42
L
Bakasura
RudxzV2
Bakasura
4
5
2
1
W
4
1
4
6
L
Bellona
Snowy3777
Bellona
2
5
2
0.6
W
5
3
3
2.17
L
Kukulkan
iPritzz
Kukulkan
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,260
Damage
31,202
53,616
Taken
65,034
28,295
Mitigated
35,654
13,225
Healing
20,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Akadyn
Ao Kuang
6,747
2,002
0
3,518
13,844
5,628
0
2,370
11,424
75,565
0
L
Sylvanus
IzAMeVulcan
Sylvanus
6,720
950
2,059
5,588
14,515
7,092
65
4,813
9,508
21,921
0
W
Skadi
Krydun
Skadi
14,372
7,949
0
2,344
7,598
2,715
9,164
1,961
5,637
0
79,090
W
4,781
1,220
0
1,953
10,038
6,839
234
4,187
5,777
29,964
0
L
2,501
1,014
0
3,902
12,121
6,008
0
2,347
9,737
0
47,479
L
Bakasura
RudxzV2
Bakasura
4,121
2,681
0
1,570
12,694
6,663
0
4,209
8,371
0
49,606
W
9,066
2,131
0
958
5,370
1,684
390
2,576
2,769
49,101
0
L
Bellona
Snowy3777
Bellona
8,709
3,422
0
6,982
18,843
13,302
0
4,070
14,647
0
57,325
W
12,294
4,778
0
4,452
16,766
11,429
0
4,777
11,880
0
56,689
L
Kukulkan
iPritzz
Kukulkan
9,151
1,252
0
396
6,861
2,589
312
4,574
2,177
53,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,773
Gold Earned
41,028
515
Minions Killed
448
0
Camps Cleared
0
1,668,902
Distance Traveled
1,535,609
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,213
601
124
7
0
330,688
1
L
Sylvanus
7,010
412
24
1
0
304,744
5
W
Skadi
11,591
682
148
9
0
310,132
0
W
Ymir
8,924
525
35
2
0
328,796
6
L
Ullr
8,120
478
91
5
0
290,683
0
L
Bakasura
8,921
525
115
7
0
330,603
3
W
Hera
9,660
568
106
6
0
344,651
1
L
Bellona
9,015
530
118
7
0
310,825
2
W
Bellona
10,385
611
102
6
0
354,635
0
L
Kukulkan
7,962
468
100
6
0
298,754
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role