Player Matchup

Aphrodite
Aphrodite
Bulma_Fx2
Aphrodite
Level 21
God Stats
10W - 7L
1,619 SR
Queue Stats
35W - 29L
1,506 Elo+
Party 2
Tiamat
Tiamat
DCxValkyrial
Tiamat
Level 104
God Stats
15W - 8L
1,636 SR
Queue Stats
35W - 28L
1,506 Elo+
Party 2
Sol
Sol
Vextian
Sol
Level 103
God Stats
16W - 12L
1,581 SR
Queue Stats
35W - 28L
1,506 Elo+
Party 2
Bellona
Bellona
Yamcha_Fx2
Bellona
Level 69
God Stats
11W - 7L
1,551 SR
Queue Stats
32W - 26L
1,506 Elo+
Party 2
Artemis
Artemis
Z-eagle2511
Artemis
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 55L
1,470 Elo+
Party 2
Team Averages
Level 76
1,577 SR
1,499 Elo+

VS

Team Averages
Level 75
1,514 SR
1,316 Elo+
Tiamat
Tiamat
AKRagnarock
Tiamat
Level 36
God Stats
0W - 2L
1,364 SR
Queue Stats
2W - 9L
1,155 Elo+
Party 1
Bastet
Bastet
AubieMan001
Bastet
Level 88
God Stats
1W - 1L
1,811 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Djinnimagic
Danzaburou
Level 98
God Stats
0W - 1L
1,418 SR
Queue Stats
2W - 7L
1,200 Elo+
Party 1
Zhong Kui
Zhong Kui
NevermoreAK
Zhong Kui
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,301 Elo+
Party 1
Arachne
Arachne
TonyTheTiger987
Arachne
Level 49
God Stats
5W - 7L
1,477 SR
Queue Stats
5W - 8L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bulma_Fx2
Aphrodite
17
3 / 4 / 5
11,680
687
2,394
9,967
4,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
20
7 / 3 / 10
14,126
831
20,619
14,251
11,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
20
6 / 4 / 14
14,326
843
23,142
18,021
6,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Yamcha_Fx2
Bellona
19
4 / 7 / 12
12,714
748
9,663
21,842
15,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Z-eagle2511
Artemis
20
5 / 5 / 8
12,697
747
14,112
17,101
6,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
2 / 7 / 7
10,452
615
13,517
14,202
11,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
17
3 / 5 / 10
11,463
674
12,204
15,284
10,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Djinnimagic
Danzaburou
17
6 / 4 / 4
12,522
737
10,808
17,556
6,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
NevermoreAK
Zhong Kui
19
11 / 6 / 5
13,595
800
25,148
23,671
18,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
1 / 3 / 5
11,053
650
4,808
13,884
9,787
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
54
25
Kills
23
23
Deaths
25
49
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
7
7
0.79
L
Bastet
3
5
10
1.6
W
Aphrodite
Bulma_Fx2
Aphrodite
3
4
5
1.38
W
Tiamat
7
3
10
4
L
Danzaburou
Djinnimagic
Danzaburou
6
4
4
2
L
Zhong Kui
NevermoreAK
Zhong Kui
11
6
5
2.25
L
1
3
5
1.17
W
Sol
6
4
14
3.25
W
Bellona
Yamcha_Fx2
Bellona
4
7
12
1.43
W
Artemis
Z-eagle2511
Artemis
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,930
Damage
66,485
81,182
Taken
84,597
43,989
Mitigated
57,701
36,877
Healing
16,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
13,517
84
0
2,543
14,202
11,458
156
8,169
5,839
26,606
0
L
Bastet
12,204
3,530
0
0
15,284
10,726
549
7,892
7,124
0
32,861
W
Aphrodite
Bulma_Fx2
Aphrodite
2,394
533
9,991
4,531
9,967
4,394
556
5,987
3,688
12,313
0
W
Tiamat
20,619
1,734
450
4,301
14,251
11,027
2,072
4,275
9,778
71,668
0
L
Danzaburou
Djinnimagic
Danzaburou
10,808
4,852
0
2,921
17,556
6,981
2,631
11,602
5,661
0
35,054
L
Zhong Kui
NevermoreAK
Zhong Kui
25,148
1,053
0
9,555
23,671
18,749
120
10,534
12,835
66,928
0
L
4,808
3,003
0
1,700
13,884
9,787
24
7,232
6,226
0
36,650
W
Sol
23,142
2,775
1,031
8,476
18,021
6,646
1,776
9,012
8,473
55,276
0
W
Bellona
Yamcha_Fx2
Bellona
9,663
3,482
0
4,434
21,842
15,166
1,802
9,272
11,946
0
32,101
W
Artemis
Z-eagle2511
Artemis
14,112
8,871
0
3,663
17,101
6,756
1,635
8,752
7,953
0
51,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,543
Gold Earned
59,085
411
Minions Killed
376
6
Camps Cleared
9
1,498,476
Distance Traveled
1,494,192
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,452
615
31
2
3
264,923
0
L
Bastet
11,463
674
64
4
4
319,762
0
W
Aphrodite
11,680
687
22
1
0
280,629
0
W
Tiamat
14,126
831
152
9
1
318,561
3
L
Danzaburou
12,522
737
63
4
1
302,701
0
L
Zhong Kui
13,595
800
115
7
0
286,574
0
L
Arachne
11,053
650
103
6
1
320,232
3
W
Sol
14,326
843
90
5
1
315,804
2
W
Bellona
12,714
748
41
2
1
287,764
0
W
Artemis
12,697
747
106
6
3
295,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role