Player Matchup

Tiamat
Tiamat
BigNTasty9183
Tiamat
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 35L
1,677 Elo+
Party 1
Cthulhu
Cthulhu
Gpie0711
Cthulhu
Level 22
God Stats
1W - 3L
1,764 SR
Queue Stats
2W - 3L
1,842 Elo+
Solo
Anhur
Anhur
SweetAsCandy5622
Anhur
Level 20
God Stats
3W - 9L
1,338 SR
Queue Stats
43W - 61L
1,518 Elo+
Party 1
Discordia
Discordia
iimTubs
Discordia
Level 28
God Stats
41W - 41L
1,610 SR
Queue Stats
107W - 100L
1,663 Elo+
Solo
Danzaburou
Danzaburou
zAzraelz
Danzaburou
Level 26
God Stats
30W - 28L
1,614 SR
Queue Stats
69W - 64L
1,667 Elo+
Party 1
Team Averages
Level 23
1,565 SR
1,674 Elo+

VS

Team Averages
Level 19
1,724 SR
1,689 Elo+
Skadi
Skadi
Demon Babyyy688
Skadi
Level 15
God Stats
101W - 82L
1,666 SR
Queue Stats
105W - 88L
1,655 Elo+
Solo
Ymir
Ymir
IZANAMI BUTT
Ymir
Level 18
God Stats
5W - 1L
1,951 SR
Queue Stats
61W - 56L
1,670 Elo+
Solo
Awilix
Awilix
Leibure
Awilix
Level 28
God Stats
9W - 5L
1,657 SR
Queue Stats
31W - 35L
1,680 Elo+
Solo
Mulan
Mulan
branbran101__
Mulan
Level 27
God Stats
19W - 18L
1,846 SR
Queue Stats
488W - 420L
1,670 Elo+
Solo
Chronos
Chronos
dumpofcome
Chronos
Level 5
God Stats
8W - 4L
1,500 SR
Queue Stats
31W - 40L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,974
469
6,141
9,412
5,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Gpie0711
Cthulhu
12
1 / 2 / 0
7,441
438
2,940
8,098
3,958
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 7 / 1
6,646
391
1,026
11,084
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
iimTubs
Discordia
13
3 / 8 / 1
8,675
510
3,360
11,365
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
zAzraelz
Danzaburou
12
1 / 4 / 1
7,274
428
5,738
11,110
3,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
8,869
522
6,163
3,539
1,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 0 / 5
9,088
535
7,143
7,274
5,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
Leibure
Awilix
18
11 / 2 / 5
11,120
654
11,870
11,401
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 0 / 2
9,749
573
6,600
11,412
4,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
dumpofcome
Chronos
17
4 / 2 / 2
10,441
614
4,069
10,087
3,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
26
26
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
3
1
3
4.5
L
Cthulhu
Gpie0711
Cthulhu
1
2
0
0.5
W
5
0
5
7.5
W
Awilix
Leibure
Awilix
11
2
5
6.75
L
0
7
1
0.07
W
3
0
2
4
W
Chronos
dumpofcome
Chronos
4
2
2
2.5
L
Discordia
iimTubs
Discordia
3
8
1
0.44
L
Danzaburou
zAzraelz
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,205
Damage
35,845
51,069
Taken
43,713
19,291
Mitigated
20,491
9,339
Healing
15,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,141
661
0
2,560
9,412
5,657
0
201
9,211
51,485
0
W
6,163
2,369
183
946
3,539
1,191
110
1,800
1,697
0
45,736
L
Cthulhu
Gpie0711
Cthulhu
2,940
174
222
564
8,098
3,958
0
2,775
5,323
25,807
0
W
7,143
1,093
0
1,499
7,274
5,905
102
1,189
6,085
40,084
0
W
Awilix
Leibure
Awilix
11,870
4,240
0
3,527
11,401
4,663
0
1,073
10,240
0
88,062
L
1,026
650
0
1,652
11,084
2,674
0
2,191
8,893
0
19,861
W
6,600
712
0
6,891
11,412
4,898
279
5,813
5,599
316
52,678
W
Chronos
dumpofcome
Chronos
4,069
584
0
2,939
10,087
3,834
2,416
2,152
7,651
82,398
0
L
Discordia
iimTubs
Discordia
3,360
103
249
1,467
11,365
3,528
0
3,989
7,376
50,428
0
L
Danzaburou
zAzraelz
Danzaburou
5,738
2,238
0
2,625
11,110
3,474
0
2,257
8,853
0
43,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,010
Gold Earned
49,267
382
Minions Killed
536
0
Camps Cleared
0
1,416,922
Distance Traveled
1,634,210
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,974
469
103
6
0
262,092
1
W
Skadi
8,869
522
87
5
0
249,598
1
L
Cthulhu
7,441
438
49
3
0
325,636
0
W
Ymir
9,088
535
46
3
0
318,442
7
W
Awilix
11,120
654
125
7
0
368,018
0
L
Anhur
6,646
391
44
3
0
244,981
0
W
Mulan
9,749
573
122
7
0
345,437
3
W
Chronos
10,441
614
156
9
0
352,715
0
L
Discordia
8,675
510
112
7
0
278,346
4
L
Danzaburou
7,274
428
74
4
0
305,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role