Player Matchup

Scylla
Scylla
 
Scylla
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
AngryGraph8548
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
Dono6015
Bastet
Level 18
God Stats
5W - 4L
1,682 SR
Queue Stats
187W - 181L
1,530 Elo+
Party 2
Bellona
Bellona
Proxises
Bellona
Level 24
God Stats
30W - 12L
1,702 SR
Queue Stats
174W - 138L
1,552 Elo+
Solo
Ares
Ares
Termy 1
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,650 Elo+
Party 2
Team Averages
Level 13
1,577 SR
1,546 Elo+

VS

Team Averages
Level 41
1,675 SR
1,505 Elo+
Izanami
Izanami
Firebolt367
Izanami
Level 18
God Stats
17W - 9L
1,743 SR
Queue Stats
518W - 509L
1,478 Elo+
Solo
Danzaburou
Danzaburou
TTV-MellSoClutch
Danzaburou
Level 17
God Stats
4W - 1L
1,857 SR
Queue Stats
115W - 106L
1,534 Elo+
Party 1
Odin
Odin
XxFLINTxSTONExX
Odin
Level 141
God Stats
4W - 2L
1,500 SR
Queue Stats
271W - 215L
1,592 Elo+
Party 1
Ares
Ares
taintedhell
Ares
Level 6
God Stats
2W - 2L
1,777 SR
Queue Stats
14W - 21L
1,344 Elo+
Solo
Kukulkan
Kukulkan
vGundamForce_
Kukulkan
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 63L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 8 / 4
7,481
440
3,733
9,900
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

9
1 / 11 / 3
6,754
397
5,385
9,896
3,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
Dono6015
Bastet
12
6 / 6 / 0
8,457
497
8,358
12,411
4,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Proxises
Bellona
17
11 / 3 / 1
11,018
648
18,514
13,386
13,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Termy 1
Ares
11
1 / 7 / 7
7,598
447
4,518
12,529
9,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Firebolt367
Izanami
15
8 / 3 / 5
9,759
574
8,854
11,807
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
TTV-MellSoClutch
Danzaburou
13
2 / 4 / 7
8,159
480
4,585
10,397
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
14 / 5 / 8
10,194
600
9,351
13,335
5,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 5 / 13
7,499
441
4,005
13,047
7,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
vGundamForce_
Kukulkan
16
9 / 2 / 15
10,126
596
14,505
8,083
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
83
19
Kills
35
35
Deaths
19
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
8
4
0.25
L
1
11
3
0.23
L
Bastet
Dono6015
Bastet
6
6
0
1
W
Izanami
Firebolt367
Izanami
8
3
5
3.5
L
Bellona
Proxises
Bellona
11
3
1
3.83
W
Danzaburou
TTV-MellSoClutch
Danzaburou
2
4
7
1.38
L
Ares
Termy 1
Ares
1
7
7
0.64
W
14
5
8
3.6
W
2
5
13
1.7
W
Kukulkan
vGundamForce_
Kukulkan
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,508
Damage
41,300
58,122
Taken
56,669
34,544
Mitigated
26,206
4,949
Healing
10,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,733
309
0
450
9,900
2,933
270
4,727
5,173
34,450
0
L
5,385
1,254
380
839
9,896
3,648
297
2,300
7,596
14,322
0
L
Bastet
Dono6015
Bastet
8,358
2,199
0
2,283
12,411
4,487
0
2,915
9,496
0
36,590
W
Izanami
Firebolt367
Izanami
8,854
5,055
0
4,133
11,807
4,297
2,365
3,235
8,386
0
57,250
L
Bellona
Proxises
Bellona
18,514
8,734
0
760
13,386
13,762
1,790
3,862
9,524
0
68,657
W
Danzaburou
TTV-MellSoClutch
Danzaburou
4,585
1,706
0
3,412
10,397
4,032
1,212
600
9,772
0
31,793
L
Ares
Termy 1
Ares
4,518
130
0
237
12,529
9,714
93
4,706
7,823
14,145
0
W
9,351
3,106
0
1,972
13,335
5,862
222
2,252
10,982
0
51,291
W
4,005
626
0
95
13,047
7,753
0
4,648
8,098
9,377
0
W
Kukulkan
vGundamForce_
Kukulkan
14,505
631
0
1,066
8,083
4,262
0
2,101
5,795
68,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,308
Gold Earned
45,737
297
Minions Killed
380
0
Camps Cleared
0
1,459,886
Distance Traveled
1,449,766
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,481
440
83
5
0
244,031
2
L
Ra
6,754
397
15
1
0
230,809
2
L
Bastet
8,457
497
61
4
0
343,225
2
W
Izanami
9,759
574
110
6
0
279,205
2
L
Bellona
11,018
648
129
8
0
326,951
0
W
Danzaburou
8,159
480
64
4
0
268,175
0
L
Ares
7,598
447
9
1
0
314,870
0
W
Odin
10,194
600
88
5
0
320,257
1
W
Ares
7,499
441
11
1
0
309,966
2
W
Kukulkan
10,126
596
107
6
0
272,163
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role