Player Matchup

Danzaburou
Danzaburou
Masters
DonutDoug
Danzaburou
Masters
Level 160
God Stats
35W - 23L
1,725 SR
Queue Stats
737W - 627L
2,681 MMR
Solo
Hercules
Hercules
Diamond V
DuoDuelist
Hercules
Diamond V
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 99L
2,446 MMR
Solo
Cernunnos
Cernunnos
Diamond III
Porritoooooooo
Cernunnos
Diamond III
Level 64
God Stats
1W - 0L
1,750 SR
Queue Stats
195W - 186L
2,335 MMR
Solo
Ao Kuang
Ao Kuang
Diamond III
SwingingGibbon
Ao Kuang
Diamond III
Level 66
God Stats
4W - 1L
1,657 SR
Queue Stats
140W - 100L
2,308 MMR
Solo
Ymir
Ymir
Diamond II
xxNarlyx
Ymir
Diamond II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 101
1,627 SR
2,254 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,539 SR
1,977 MMR
Ne Zha
Ne Zha
Masters
Cybrido
Ne Zha
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond V
NMRYTONPC
Sobek
Diamond V
Level 69
God Stats
3W - 8L
1,515 SR
Queue Stats
926W - 820L
2,285 MMR
Party 1
Baron Samedi
Baron Samedi
Masters
WelDisciplinedVC
Baron Samedi
Masters
Level 103
God Stats
1W - 4L
1,500 SR
Queue Stats
308W - 298L
2,387 MMR
Solo
Anhur
Anhur
Platinum II
squirtle1804
Anhur
Platinum II
Level 142
God Stats
20W - 19L
1,681 SR
Queue Stats
160W - 143L
2,211 MMR
Party 1
Apollo
Apollo
Diamond I
Øutrunner
Apollo
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DonutDoug
Danzaburou
20
9 / 5 / 10
15,303
665
19,416
23,944
13,082
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
DuoDuelist
Hercules
20
7 / 1 / 7
13,748
598
15,428
27,894
24,292
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
Porritoooooooo
Cernunnos
20
3 / 3 / 12
13,997
609
18,880
19,265
7,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
20
9 / 2 / 8
14,676
638
12,926
18,402
7,591
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
17
3 / 0 / 17
12,596
548
9,107
15,726
16,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ScyllaJanusGuan YuSetCu Chulainn

VS

Bans
NemesisThothSun WukongPersephoneRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cybrido
Ne Zha
18
1 / 7 / 3
10,854
472
11,263
18,658
8,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
NMRYTONPC
Sobek
14
2 / 5 / 3
9,453
411
7,428
22,633
20,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
WelDisciplinedVC
Baron Samedi
16
1 / 6 / 3
10,532
458
14,436
17,220
12,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
4 / 8 / 2
10,818
470
14,250
18,253
7,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
Øutrunner
Apollo
18
3 / 5 / 2
11,684
508
11,180
18,789
7,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
24
31
Kills
11
11
Deaths
31
54
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Cybrido
Ne Zha
1
7
3
0.36
W
Danzaburou
DonutDoug
Danzaburou
9
5
10
2.8
W
Hercules
DuoDuelist
Hercules
7
1
7
10.5
L
Sobek
NMRYTONPC
Sobek
2
5
3
0.7
W
Cernunnos
Porritoooooooo
Cernunnos
3
3
12
3
W
Ao Kuang
9
2
8
6.5
L
Baron Samedi
WelDisciplinedVC
Baron Samedi
1
6
3
0.42
L
4
8
2
0.63
W
Ymir
3
0
17
11.5
L
Apollo
Øutrunner
Apollo
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,757
Damage
58,557
105,231
Taken
95,553
69,268
Mitigated
56,766
50,459
Healing
30,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Cybrido
Ne Zha
11,263
3,107
0
5,223
18,658
8,354
276
3,803
14,656
0
90,758
W
Danzaburou
DonutDoug
Danzaburou
19,416
10,795
0
12,525
23,944
13,082
6,725
3,469
20,475
0
125,445
W
Hercules
DuoDuelist
Hercules
15,428
4,280
0
15,791
27,894
24,292
667
8,767
19,127
0
67,647
L
Sobek
NMRYTONPC
Sobek
7,428
184
0
7,965
22,633
20,362
0
6,868
15,715
26,784
0
W
Cernunnos
Porritoooooooo
Cernunnos
18,880
11,182
0
11,668
19,265
7,812
611
4,120
15,145
0
120,453
W
Ao Kuang
12,926
3,710
0
6,146
18,402
7,591
2,182
3,756
13,680
133,095
0
L
Baron Samedi
WelDisciplinedVC
Baron Samedi
14,436
1,569
2,141
6,156
17,220
12,844
0
3,343
13,034
61,957
0
L
14,250
9,466
0
4,162
18,253
7,226
0
4,127
14,126
0
82,012
W
Ymir
9,107
1,864
0
4,329
15,726
16,491
259
4,122
11,604
30,304
0
L
Apollo
Øutrunner
Apollo
11,180
7,209
0
5,309
18,789
7,980
515
4,541
13,824
0
94,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,320
Gold Earned
53,341
714
Minions Killed
618
0
Camps Cleared
0
2,354,955
Distance Traveled
2,154,088
31
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,854
472
141
6
0
459,548
4
W
Danzaburou
15,303
665
175
8
0
417,949
7
W
Hercules
13,748
598
133
6
0
531,974
7
L
Sobek
9,453
411
34
1
0
467,238
7
W
Cernunnos
13,997
609
188
8
0
415,009
4
W
Ao Kuang
14,676
638
187
8
0
493,626
6
L
Baron Samedi
10,532
458
122
5
0
386,501
7
L
Anhur
10,818
470
143
6
0
387,599
5
W
Ymir
12,596
548
31
1
0
496,397
7
L
Apollo
11,684
508
178
8
0
453,202
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role