Player Matchup

Scylla
Scylla
DJ_Slavic_Savage
Scylla
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 48L
1,516 Elo+
Party 2
Set
Set
Jigglenaut565
Set
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 48L
1,666 Elo+
Party 2
Cabrakan
Cabrakan
Kevin37377
Cabrakan
Level 19
God Stats
17W - 16L
1,605 SR
Queue Stats
89W - 88L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
NoswalNarwhal
Danzaburou
Level 126
God Stats
2W - 1L
1,517 SR
Queue Stats
59W - 58L
1,511 Elo+
Party 2
Cerberus
Cerberus
disclosure98
Cerberus
Level 112
God Stats
4W - 6L
1,406 SR
Queue Stats
694W - 646L
1,522 Elo+
Party 1
Team Averages
Level 78
1,506 SR
1,554 Elo+

VS

Team Averages
Level 50
1,538 SR
1,453 Elo+
Vamana
Vamana
Hectic Honcho
Vamana
Level 26
God Stats
25W - 42L
1,528 SR
Queue Stats
72W - 127L
1,417 Elo+
Party 3
Erlang Shen
Erlang Shen
Hectic Kammos
Erlang Shen
Level 87
God Stats
51W - 66L
1,487 SR
Queue Stats
167W - 231L
1,472 Elo+
Party 3
Sylvanus
Sylvanus
Hectic Pyrex
Sylvanus
Level 22
God Stats
18W - 37L
1,534 SR
Queue Stats
22W - 47L
1,440 Elo+
Party 3
Izanami
Izanami
HecticContr0l
Izanami
Level 106
God Stats
2W - 2L
1,788 SR
Queue Stats
157W - 262L
1,435 Elo+
Party 3
Ra
Ra
SirLumpy18
Ra
Level 7
God Stats
0W - 2L
1,351 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
6,888
626
4,325
4,917
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
5 / 2 / 1
6,653
605
4,993
8,171
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
Kevin37377
Cabrakan
13
4 / 2 / 1
7,328
666
7,494
6,217
3,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
NoswalNarwhal
Danzaburou
12
5 / 0 / 2
7,359
669
5,013
4,018
1,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
disclosure98
Cerberus
10
3 / 1 / 6
5,979
544
5,407
6,405
3,011
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,386
490
3,159
10,103
3,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
Hectic Kammos
Erlang Shen
10
3 / 5 / 2
6,112
556
4,684
9,593
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Hectic Pyrex
Sylvanus
7
0 / 5 / 2
4,772
434
634
8,544
3,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
9
1 / 3 / 1
5,570
506
3,613
6,140
1,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 5 / 0
4,758
433
1,740
5,016
1,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
22
Kills
5
5
Deaths
22
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
1
4
1
0.38
L
Erlang Shen
Hectic Kammos
Erlang Shen
3
5
2
0.8
L
Sylvanus
Hectic Pyrex
Sylvanus
0
5
2
0.2
L
Izanami
1
3
1
0.5
W
5
2
1
2.75
W
Cabrakan
Kevin37377
Cabrakan
4
2
1
2.25
W
Danzaburou
NoswalNarwhal
Danzaburou
5
0
2
6
L
0
5
0
0
W
Cerberus
disclosure98
Cerberus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,232
Damage
13,830
29,728
Taken
39,396
12,336
Mitigated
13,199
14,155
Healing
9,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,325
9
0
1,840
4,917
1,294
416
828
4,089
35,011
0
L
3,159
2,533
137
2,671
10,103
3,830
300
7,061
3,042
0
27,253
L
Erlang Shen
Hectic Kammos
Erlang Shen
4,684
3,026
0
1,673
9,593
3,041
698
2,411
7,110
0
29,658
L
Sylvanus
Hectic Pyrex
Sylvanus
634
98
1,524
2,286
8,544
3,534
29
4,356
4,014
5,342
0
L
Izanami
3,613
2,392
89
1,294
6,140
1,427
0
1,407
4,733
0
35,559
W
4,993
2,950
0
3,288
8,171
2,863
0
511
7,660
0
33,213
W
Cabrakan
Kevin37377
Cabrakan
7,494
832
0
2,845
6,217
3,650
438
211
6,006
43,654
0
W
Danzaburou
NoswalNarwhal
Danzaburou
5,013
1,237
0
2,997
4,018
1,518
910
68
3,950
0
46,883
L
1,740
128
0
179
5,016
1,367
264
1,675
3,271
19,536
0
W
Cerberus
disclosure98
Cerberus
5,407
284
511
2,674
6,405
3,011
36
756
5,649
17,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,207
Gold Earned
26,598
390
Minions Killed
208
0
Camps Cleared
0
1,042,043
Distance Traveled
1,004,117
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,888
626
81
7
0
201,183
0
L
Vamana
5,386
490
40
4
0
197,953
1
L
Erlang Shen
6,112
556
61
6
0
220,614
0
L
Sylvanus
4,772
434
11
1
0
200,742
0
L
Izanami
5,570
506
73
7
0
198,892
2
W
Set
6,653
605
74
7
0
223,824
1
W
Cabrakan
7,328
666
103
9
0
185,852
0
W
Danzaburou
7,359
669
91
8
0
192,472
2
L
Ra
4,758
433
23
2
0
185,916
0
W
Cerberus
5,979
544
41
4
0
238,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role