Player Matchup

Achilles
Achilles
Divine_DayBreak
Achilles
Level 60
God Stats
0W - 1L
1,293 SR
Queue Stats
13W - 31L
1,201 Elo+
Party 2
Danzaburou
Danzaburou
Droopy_Trash14
Danzaburou
Level 27
God Stats
3W - 7L
1,383 SR
Queue Stats
5W - 19L
1,156 Elo+
Party 2
Ares
Ares
IneedAbout1fitty
Ares
Level 26
God Stats
2W - 9L
1,438 SR
Queue Stats
3W - 13L
1,162 Elo+
Party 2
Tiamat
Tiamat
ThiccBone
Tiamat
Level 44
God Stats
0W - 1L
1,285 SR
Queue Stats
12W - 24L
1,260 Elo+
Party 2
Fenrir
Fenrir
villa_luis12
Fenrir
Level 29
God Stats
2W - 3L
1,481 SR
Queue Stats
15W - 32L
1,209 Elo+
Party 2
Team Averages
Level 37
1,376 SR
1,198 Elo+

VS

Team Averages
Level 60
1,487 SR
1,463 Elo+
King Arthur
King Arthur
AzureApollo13
King Arthur
Level 81
God Stats
18W - 12L
1,459 SR
Queue Stats
298W - 299L
1,469 Elo+
Party 1
Da Ji
Da Ji
CrookedTarot
Da Ji
Level 42
God Stats
3W - 7L
1,711 SR
Queue Stats
66W - 91L
1,370 Elo+
Solo
Hades
Hades
JayHawke13
Hades
Level 29
God Stats
12W - 2L
1,500 SR
Queue Stats
167W - 171L
1,475 Elo+
Party 1
Fafnir
Fafnir
MrGruntle
Fafnir
Level 68
God Stats
10W - 9L
1,384 SR
Queue Stats
116W - 115L
1,457 Elo+
Party 1
Heimdallr
Heimdallr
Sp-A96dominates
Heimdallr
Level 78
God Stats
4W - 6L
1,380 SR
Queue Stats
141W - 123L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 4 / 0
6,279
449
4,493
12,096
7,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Droopy_Trash14
Danzaburou
10
1 / 4 / 0
5,868
419
3,597
6,967
1,936
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 1
6,132
438
2,960
8,699
5,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
ThiccBone
Tiamat
12
2 / 4 / 0
7,279
520
5,994
8,626
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
10
1 / 4 / 2
6,327
452
3,706
8,322
2,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AzureApollo13
King Arthur
14
2 / 1 / 3
7,970
569
8,466
10,722
4,785
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 1 / 3
7,738
553
3,270
5,422
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
12
4 / 2 / 2
7,624
545
5,275
8,872
3,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
MrGruntle
Fafnir
12
5 / 0 / 3
8,201
586
5,353
5,703
4,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Sp-A96dominates
Heimdallr
13
3 / 1 / 5
7,537
538
6,580
7,186
2,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
19
20
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AzureApollo13
King Arthur
2
1
3
3.5
W
5
1
3
6.5
L
Achilles
1
4
0
0.25
L
Danzaburou
Droopy_Trash14
Danzaburou
1
4
0
0.25
L
0
4
1
0.13
W
Hades
4
2
2
2.5
W
Fafnir
MrGruntle
Fafnir
5
0
3
6.5
W
Heimdallr
Sp-A96dominates
Heimdallr
3
1
5
5.5
L
Tiamat
ThiccBone
Tiamat
2
4
0
0.5
L
Fenrir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,750
Damage
28,944
44,710
Taken
37,905
21,311
Mitigated
17,731
9,687
Healing
16,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AzureApollo13
King Arthur
8,466
872
0
3,674
10,722
4,785
145
574
9,716
0
47,251
W
3,270
385
0
2,740
5,422
2,190
0
423
4,949
0
36,321
L
Achilles
4,493
1,742
0
3,190
12,096
7,294
504
507
11,589
0
27,679
L
Danzaburou
Droopy_Trash14
Danzaburou
3,597
1,054
0
1,353
6,967
1,936
0
1,418
5,549
0
31,637
L
2,960
53
0
1,704
8,699
5,405
0
1,621
7,078
16,472
0
W
Hades
5,275
716
92
3,145
8,872
3,983
1,094
3,742
4,690
30,382
0
W
Fafnir
MrGruntle
Fafnir
5,353
1,385
0
2,758
5,703
4,204
304
1,948
3,689
18,447
0
W
Heimdallr
Sp-A96dominates
Heimdallr
6,580
2,196
135
4,063
7,186
2,569
870
1,649
5,537
0
44,858
L
Tiamat
ThiccBone
Tiamat
5,994
769
0
2,980
8,626
3,913
226
4,173
4,113
36,081
0
L
Fenrir
3,706
285
0
460
8,322
2,763
0
2,459
5,753
0
36,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,885
Gold Earned
39,070
275
Minions Killed
351
0
Camps Cleared
0
1,334,804
Distance Traveled
1,395,114
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,970
569
108
8
0
285,453
1
W
Da Ji
7,738
553
65
5
0
311,519
2
L
Achilles
6,279
449
60
4
0
264,032
1
L
Danzaburou
5,868
419
52
4
0
241,059
1
L
Ares
6,132
438
24
2
0
307,670
0
W
Hades
7,624
545
80
6
0
260,827
4
W
Fafnir
8,201
586
29
2
0
294,243
1
W
Heimdallr
7,537
538
69
5
0
243,072
4
L
Tiamat
7,279
520
75
5
0
255,417
4
L
Fenrir
6,327
452
64
5
0
266,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role