Player Matchup

Tiamat
Tiamat
Darkavar
Tiamat
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
HolySwordEscanor
Nu Wa
Level 75
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sadhugs
Cu Chulainn
Level 128
God Stats
0W - 1L
1,397 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Cupid
Cupid
luxch
Cupid
Level 126
God Stats
0W - 1L
1,529 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Team Averages
Level 121
1,484 SR
1,500 Elo+

VS

Team Averages
Level 116
1,532 SR
1,495 Elo+
Mercury
Mercury
Bryxder
Mercury
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Vexatri
Chernobog
Level 148
God Stats
4W - 3L
1,723 SR
Queue Stats
121W - 113L
1,554 Elo+
Solo
Kukulkan
Kukulkan
dankheme
Kukulkan
Level 62
God Stats
27W - 30L
1,553 SR
Queue Stats
44W - 58L
1,420 Elo+
Solo
Achilles
Achilles
honeybadger314
Achilles
Level 121
God Stats
37W - 48L
1,351 SR
Queue Stats
249W - 280L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Darkavar
Tiamat
20
2 / 6 / 6
14,177
746
14,994
19,700
14,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
8 / 4 / 5
15,260
803
20,730
13,255
5,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Sadhugs
Cu Chulainn
20
7 / 9 / 5
13,539
713
17,260
24,919
19,834
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cupid
luxch
Cupid
20
4 / 7 / 9
14,314
753
15,857
20,008
9,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bryxder
Mercury
18
0 / 5 / 10
12,783
673
5,899
18,943
7,936
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
Vexatri
Chernobog
20
10 / 7 / 13
16,439
865
26,682
21,477
14,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
dankheme
Kukulkan
20
3 / 8 / 8
14,196
747
13,323
14,555
6,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
20
13 / 1 / 8
17,306
911
21,319
31,885
43,493
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
65
21
Kills
26
26
Deaths
21
25
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bryxder
Mercury
0
5
10
1
L
Tiamat
Darkavar
Tiamat
2
6
6
0.83
L
8
4
5
2.63
L
Cu Chulainn
Sadhugs
Cu Chulainn
7
9
5
1.06
W
Chernobog
Vexatri
Chernobog
10
7
13
2.36
W
Kukulkan
dankheme
Kukulkan
3
8
8
0.88
W
Achilles
13
1
8
17
L
Cupid
luxch
Cupid
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,841
Damage
67,223
77,882
Taken
86,860
49,607
Mitigated
72,350
16,040
Healing
15,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bryxder
Mercury
5,899
2,897
0
1,077
18,943
7,936
214
8,422
10,221
0
40,867
L
Tiamat
Darkavar
Tiamat
14,994
1,690
483
4,783
19,700
14,904
0
1,693
18,007
50,450
0
L
20,730
3,734
924
2,457
13,255
5,416
1,238
3,499
9,756
70,128
0
L
Cu Chulainn
Sadhugs
Cu Chulainn
17,260
2,895
0
710
24,919
19,834
0
4,152
20,767
4,819
38,674
W
Chernobog
Vexatri
Chernobog
26,682
19,839
0
4,366
21,477
14,002
4,096
8,360
13,018
0
75,676
W
Kukulkan
dankheme
Kukulkan
13,323
1,477
482
1,279
14,555
6,919
0
7,129
7,148
63,901
0
W
Achilles
21,319
5,033
0
8,154
31,885
43,493
192
13,640
17,964
880
56,396
L
Cupid
luxch
Cupid
15,857
9,927
526
6,157
20,008
9,453
995
5,517
14,491
0
66,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,290
Gold Earned
60,724
346
Minions Killed
333
15
Camps Cleared
15
1,229,276
Distance Traveled
1,407,502
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,783
673
52
3
8
376,258
0
L
Tiamat
14,177
746
86
5
5
299,583
0
L
Nu Wa
15,260
803
104
5
1
300,343
1
L
Cu Chulainn
13,539
713
48
3
4
305,095
0
W
Chernobog
16,439
865
93
5
4
320,722
1
W
Kukulkan
14,196
747
111
6
1
288,696
2
W
Achilles
17,306
911
77
4
2
421,826
3
L
Cupid
14,314
753
108
6
5
324,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role