Player Matchup

Cerberus
Cerberus
Astosuke
Cerberus
Level 29
God Stats
1W - 1L
1,554 SR
Queue Stats
14W - 6L
1,622 Elo+
Party 2
Tiamat
Tiamat
SageModeAFKzo
Tiamat
Level 157
God Stats
2W - 2L
1,777 SR
Queue Stats
104W - 72L
1,684 Elo+
Party 2
Serqet
Serqet
Secderr
Serqet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 70
1,610 SR
1,602 Elo+

VS

Team Averages
Level 87
1,472 SR
1,579 Elo+
Cthulhu
Cthulhu
SWISHJELLYJAM6J
Cthulhu
Level 35
God Stats
3W - 7L
1,529 SR
Queue Stats
94W - 88L
1,462 Elo+
Party 1
Tiamat
Tiamat
Sunsolblaze
Tiamat
Level 160
God Stats
34W - 13L
1,687 SR
Queue Stats
249W - 141L
1,857 Elo+
Solo
Cernunnos
Cernunnos
xXTakedownXx
Cernunnos
Level 66
God Stats
6W - 2L
1,199 SR
Queue Stats
183W - 187L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Astosuke
Cerberus
11
0 / 5 / 2
7,912
565
4,718
15,935
10,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 7 / 0
8,883
635
6,731
14,839
9,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
Secderr
Serqet
10
0 / 11 / 1
7,320
523
1,679
11,829
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 15
9,545
682
4,604
4,136
1,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
16
11 / 0 / 9
11,533
824
18,772
7,908
5,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
xXTakedownXx
Cernunnos
14
10 / 3 / 7
11,364
812
12,570
8,621
2,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
3
Kills
23
23
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Astosuke
Cerberus
0
5
2
0.2
W
2
0
15
9.5
L
3
7
0
0.43
L
Serqet
Secderr
Serqet
0
11
1
0.05
W
Tiamat
11
0
9
15.5
W
Cernunnos
xXTakedownXx
Cernunnos
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,128
Damage
35,946
42,603
Taken
20,665
23,856
Mitigated
10,166
5,493
Healing
6,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Astosuke
Cerberus
4,718
105
558
2,066
15,935
10,173
0
8,645
6,932
22,905
0
W
4,604
162
278
752
4,136
1,878
399
2,198
1,764
21,984
0
L
6,731
694
0
2,418
14,839
9,923
0
7,736
6,744
38,831
0
L
Serqet
Secderr
Serqet
1,679
168
0
451
11,829
3,760
0
6,057
5,512
0
8,465
W
Tiamat
18,772
1,972
0
3,771
7,908
5,479
2,015
4,986
2,852
65,395
0
W
Cernunnos
xXTakedownXx
Cernunnos
12,570
6,730
0
1,521
8,621
2,809
243
4,691
3,474
0
56,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,115
Gold Earned
32,442
176
Minions Killed
192
0
Camps Cleared
0
715,117
Distance Traveled
736,234
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,912
565
75
5
0
268,940
3
W
Cthulhu
9,545
682
25
2
0
244,901
0
L
Tiamat
8,883
635
81
6
0
217,812
1
L
Serqet
7,320
523
20
1
0
228,365
0
W
Tiamat
11,533
824
98
7
0
254,184
1
W
Cernunnos
11,364
812
69
5
0
237,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role