Player Matchup

Ymir
Ymir
GenialGoose
Ymir
Level 14
God Stats
26W - 6L
1,565 SR
Queue Stats
53W - 30L
1,543 Elo+
Party 2
Mulan
Mulan
i am D1o
Mulan
Level 64
God Stats
36W - 35L
1,512 SR
Queue Stats
459W - 440L
1,499 Elo+
Party 2
Ah Puch
Ah Puch
iDevDev
Ah Puch
Level 105
God Stats
14W - 2L
1,500 SR
Queue Stats
214W - 152L
1,388 Elo+
Party 2
Team Averages
Level 61
1,526 SR
1,477 Elo+

VS

Team Averages
Level 46
1,577 SR
1,461 Elo+
Fafnir
Fafnir
RainbowKing21
Fafnir
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 147L
1,459 Elo+
Party 1
Tiamat
Tiamat
Rusul
Tiamat
Level 53
God Stats
2W - 4L
1,730 SR
Queue Stats
10W - 12L
1,396 Elo+
Solo
Bastet
Bastet
zalbino
Bastet
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 179L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 12
9,971
665
11,892
16,120
15,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
i am D1o
Mulan
13
6 / 3 / 7
10,398
693
9,911
10,292
8,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
iDevDev
Ah Puch
15
8 / 1 / 7
10,999
733
21,187
14,044
4,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
9,853
657
4,796
20,828
20,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
Rusul
Tiamat
13
1 / 5 / 3
8,840
589
8,640
13,684
7,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
zalbino
Bastet
11
3 / 9 / 2
9,503
634
12,508
16,659
5,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
17
Kills
5
5
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
L
1
3
3
0.83
L
Tiamat
Rusul
Tiamat
1
5
3
0.5
W
Mulan
i am D1o
Mulan
6
3
7
3.17
W
Ah Puch
iDevDev
Ah Puch
8
1
7
11.5
L
Bastet
zalbino
Bastet
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,990
Damage
25,944
40,456
Taken
51,171
28,399
Mitigated
33,341
12,681
Healing
10,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,892
1,999
65
3,031
16,120
15,200
0
7,004
8,668
29,386
0
L
4,796
1,167
0
6,919
20,828
20,113
0
14,149
5,827
10,737
0
L
Tiamat
Rusul
Tiamat
8,640
799
0
1,985
13,684
7,394
0
8,573
4,678
30,870
0
W
Mulan
i am D1o
Mulan
9,911
981
0
1,504
10,292
8,215
340
2,918
7,070
0
23,504
W
Ah Puch
iDevDev
Ah Puch
21,187
309
0
8,081
14,044
4,984
952
2,599
11,235
70,001
0
L
Bastet
zalbino
Bastet
12,508
5,286
0
1,208
16,659
5,834
0
8,684
7,491
0
36,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,368
Gold Earned
28,196
171
Minions Killed
127
0
Camps Cleared
0
775,042
Distance Traveled
763,324
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,971
665
48
3
0
248,929
1
L
Fafnir
9,853
657
19
1
0
257,937
1
L
Tiamat
8,840
589
61
4
0
247,588
2
W
Mulan
10,398
693
18
1
0
256,329
4
W
Ah Puch
10,999
733
105
7
0
269,784
3
L
Bastet
9,503
634
47
3
0
257,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role