Player Matchup

Cthulhu
Cthulhu
DevilJin79_
Cthulhu
Level 33
God Stats
1W - 2L
1,283 SR
Queue Stats
2W - 2L
1,216 Elo+
Party 1
Zeus
Zeus
bigkiki6
Zeus
Level 88
God Stats
1W - 1L
1,501 SR
Queue Stats
44W - 57L
1,437 Elo+
Party 1
Erlang Shen
Erlang Shen
blackdeathAfrico
Erlang Shen
Level 82
God Stats
6W - 3L
1,364 SR
Queue Stats
160W - 136L
1,454 Elo+
Party 1
Xbalanque
Xbalanque
enigmile
Xbalanque
Level 60
God Stats
11W - 5L
1,656 SR
Queue Stats
55W - 57L
1,353 Elo+
Party 1
Tsukuyomi
Tsukuyomi
junino17
Tsukuyomi
Level 55
God Stats
8W - 4L
1,804 SR
Queue Stats
70W - 59L
1,397 Elo+
Party 1
Team Averages
Level 64
1,522 SR
1,371 Elo+

VS

Team Averages
Level 47
1,440 SR
1,507 Elo+
He Bo
He Bo
AudacioSage
He Bo
Level 77
God Stats
7W - 6L
1,662 SR
Queue Stats
447W - 409L
1,565 Elo+
Party 2
Tiamat
Tiamat
BubbalooGum
Tiamat
Level 39
God Stats
16W - 17L
1,525 SR
Queue Stats
258W - 280L
1,567 Elo+
Party 2
Tyr
Tyr
OdinsChosen1
Tyr
Level 46
God Stats
1W - 7L
1,013 SR
Queue Stats
21W - 42L
1,276 Elo+
Solo
Camazotz
Camazotz
TheJasel71
Camazotz
Level 45
God Stats
3W - 3L
1,279 SR
Queue Stats
271W - 275L
1,571 Elo+
Party 2
Danzaburou
Danzaburou
Wald-o-
Danzaburou
Level 27
God Stats
28W - 24L
1,722 SR
Queue Stats
126W - 126L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DevilJin79_
Cthulhu
10
3 / 2 / 3
6,102
509
5,360
6,636
2,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
15
4 / 1 / 1
8,189
682
6,230
5,766
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
blackdeathAfrico
Erlang Shen
12
5 / 0 / 2
7,300
608
6,357
6,910
3,893
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
enigmile
Xbalanque
11
3 / 1 / 5
6,658
555
4,604
5,163
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
junino17
Tsukuyomi
12
4 / 2 / 5
7,060
588
5,351
7,724
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,505
542
3,271
7,275
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
10
0 / 5 / 0
6,164
514
3,516
7,388
5,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 4 / 1
4,868
406
1,481
7,292
4,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
TheJasel71
Camazotz
12
3 / 3 / 0
6,910
576
3,241
9,918
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Wald-o-
Danzaburou
9
2 / 4 / 0
5,868
489
4,127
7,935
2,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
19
Kills
6
6
Deaths
19
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Tiamat
0
5
0
0
W
Cthulhu
DevilJin79_
Cthulhu
3
2
3
2.25
L
0
4
1
0.13
L
Camazotz
TheJasel71
Camazotz
3
3
0
1
L
Danzaburou
Wald-o-
Danzaburou
2
4
0
0.5
W
Zeus
4
1
1
4.5
W
Erlang Shen
blackdeathAfrico
Erlang Shen
5
0
2
6
W
Xbalanque
enigmile
Xbalanque
3
1
5
5.5
W
Tsukuyomi
junino17
Tsukuyomi
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,902
Damage
15,636
32,199
Taken
39,808
11,597
Mitigated
17,377
9,649
Healing
8,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,271
100
0
1,197
7,275
2,460
0
3,007
4,053
34,776
0
L
Tiamat
3,516
1,171
0
1,408
7,388
5,417
658
0
7,043
33,628
0
W
Cthulhu
DevilJin79_
Cthulhu
5,360
134
439
1,855
6,636
2,218
120
0
6,636
22,236
0
L
1,481
128
0
433
7,292
4,319
0
2,317
4,975
0
10,126
L
Camazotz
TheJasel71
Camazotz
3,241
1,136
0
3,908
9,918
2,951
0
2,975
6,860
0
38,694
L
Danzaburou
Wald-o-
Danzaburou
4,127
1,709
0
1,418
7,935
2,230
0
3,043
4,892
0
22,779
W
Zeus
6,230
1,348
0
707
5,766
1,730
280
1,473
4,163
55,874
0
W
Erlang Shen
blackdeathAfrico
Erlang Shen
6,357
3,802
0
2,132
6,910
3,893
1,246
3,485
3,169
0
37,058
W
Xbalanque
enigmile
Xbalanque
4,604
2,325
0
1,759
5,163
1,546
904
0
5,163
0
26,915
W
Tsukuyomi
junino17
Tsukuyomi
5,351
1,156
0
2,757
7,724
2,210
23
1,374
6,281
0
34,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,309
Gold Earned
30,315
387
Minions Killed
291
0
Camps Cleared
0
1,170,872
Distance Traveled
1,102,024
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,505
542
66
6
0
207,956
4
L
Tiamat
6,164
514
81
7
0
215,508
1
W
Cthulhu
6,102
509
36
3
0
214,864
3
L
Tyr
4,868
406
18
2
0
229,305
0
L
Camazotz
6,910
576
82
7
0
268,846
3
L
Danzaburou
5,868
489
44
4
0
180,409
4
W
Zeus
8,189
682
121
10
0
234,573
0
W
Erlang Shen
7,300
608
104
9
0
261,138
0
W
Xbalanque
6,658
555
56
5
0
201,095
3
W
Tsukuyomi
7,060
588
70
6
0
259,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role