Player Matchup

Janus
Janus
A7XSoothsayer
Janus
Level 129
God Stats
24W - 26L
1,680 SR
Queue Stats
298W - 210L
1,689 Elo+
Party 3
Medusa
Medusa
Cabayeets
Medusa
Level 129
God Stats
12W - 14L
1,674 SR
Queue Stats
429W - 367L
1,704 Elo+
Party 3
Khepri
Khepri
DarkSynyster_157
Khepri
Level 98
God Stats
29W - 9L
1,872 SR
Queue Stats
292W - 189L
1,731 Elo+
Party 3
Arachne
Arachne
ThusIWasBorn
Arachne
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
342W - 285L
1,701 Elo+
Party 3
Team Averages
Level 121
1,682 SR
1,706 Elo+

VS

Team Averages
Level 67
1,461 SR
1,442 Elo+
Ullr
Ullr
BitcoinBryce
Ullr
Level 31
God Stats
2W - 4L
1,542 SR
Queue Stats
6W - 7L
1,547 Elo+
Party 2
Baron Samedi
Baron Samedi
BlakeOps17
Baron Samedi
Level 43
God Stats
1W - 3L
1,516 SR
Queue Stats
3W - 5L
1,305 Elo+
Party 1
Sobek
Sobek
Bnwy
Sobek
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,560 Elo+
Party 2
Bellona
Bellona
Ziexus
Bellona
Level 45
God Stats
0W - 1L
1,284 SR
Queue Stats
10W - 14L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 9
9,406
941
12,197
5,790
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Cabayeets
Medusa
15
8 / 0 / 7
9,820
982
13,666
5,754
2,594
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 13
9,181
918
3,587
8,776
12,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
ThusIWasBorn
Arachne
13
4 / 2 / 6
8,568
857
4,483
7,717
3,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,013
701
2,922
9,076
3,339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
BlakeOps17
Baron Samedi
12
0 / 6 / 0
6,737
674
5,300
7,929
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Bnwy
Sobek
13
3 / 2 / 0
7,350
735
3,858
12,893
13,512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Ziexus
Bellona
10
0 / 8 / 1
6,305
631
2,456
12,861
8,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
19
Kills
3
3
Deaths
19
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
L
0
3
2
0.33
L
Baron Samedi
BlakeOps17
Baron Samedi
0
6
0
0
L
Sobek
Bnwy
Sobek
3
2
0
1.5
W
Medusa
Cabayeets
Medusa
8
0
7
11.5
W
1
1
13
7.5
W
Arachne
ThusIWasBorn
Arachne
4
2
6
3.5
L
Bellona
Ziexus
Bellona
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,933
Damage
14,536
28,037
Taken
42,759
20,265
Mitigated
29,303
6,822
Healing
6,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,197
733
0
1,532
5,790
2,115
78
1,850
3,930
37,486
0
L
2,922
1,206
0
1,229
9,076
3,339
30
4,466
4,412
0
19,847
L
Baron Samedi
BlakeOps17
Baron Samedi
5,300
143
729
506
7,929
3,635
0
2,538
5,257
19,441
0
L
Sobek
Bnwy
Sobek
3,858
269
0
3,041
12,893
13,512
0
4,457
8,097
16,996
0
W
Medusa
Cabayeets
Medusa
13,666
5,722
0
1,148
5,754
2,594
4,832
2,525
3,047
0
43,599
W
3,587
135
0
1,330
8,776
12,076
192
2,218
6,433
15,342
0
W
Arachne
ThusIWasBorn
Arachne
4,483
2,551
0
2,812
7,717
3,480
1,849
2,479
5,198
0
12,950
L
Bellona
Ziexus
Bellona
2,456
820
0
1,463
12,861
8,817
0
3,908
8,799
0
8,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,975
Gold Earned
27,405
159
Minions Killed
126
10
Camps Cleared
6
962,402
Distance Traveled
624,346
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,406
941
64
6
4
249,848
2
L
Ullr
7,013
701
42
4
3
168,592
1
L
Baron Samedi
6,737
674
38
4
1
146,015
0
L
Sobek
7,350
735
34
3
1
181,844
1
W
Medusa
9,820
982
59
6
4
229,413
1
W
Khepri
9,181
918
17
2
0
232,045
3
W
Arachne
8,568
857
19
2
2
251,096
2
L
Bellona
6,305
631
12
1
1
127,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role