Player Matchup

Cerberus
Cerberus
ComicBeret25782
Cerberus
Level 17
God Stats
0W - 2L
1,432 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Apollo
Apollo
El_PATRAON
Apollo
Level 8
God Stats
8W - 2L
1,630 SR
Queue Stats
15W - 14L
1,296 Elo+
Party 1
Scylla
Scylla
Infinity-D1mes
Scylla
Level 6
God Stats
5W - 3L
1,700 SR
Queue Stats
6W - 7L
1,250 Elo+
Party 1
Artemis
Artemis
MissHypnotic
Artemis
Level 12
God Stats
3W - 2L
1,678 SR
Queue Stats
17W - 13L
1,272 Elo+
Solo
Izanami
Izanami
NBAせんしゅ
Izanami
Level 22
God Stats
11W - 10L
1,500 SR
Queue Stats
21W - 34L
1,293 Elo+
Solo
Team Averages
Level 13
1,588 SR
1,322 Elo+

VS

Team Averages
Level 26
1,453 SR
1,354 Elo+
Ymir
Ymir
Cargos Embargo
Ymir
Level 22
God Stats
24W - 21L
1,552 SR
Queue Stats
37W - 40L
1,407 Elo+
Party 2
Fenrir
Fenrir
EliamGreywind
Fenrir
Level 27
God Stats
12W - 6L
1,499 SR
Queue Stats
162W - 180L
1,365 Elo+
Solo
Sol
Sol
RPG1114
Sol
Level 29
God Stats
24W - 19L
1,456 SR
Queue Stats
24W - 19L
1,323 Elo+
Solo
Chaac
Chaac
Torombol02445
Chaac
Level 25
God Stats
4W - 12L
1,157 SR
Queue Stats
55W - 80L
1,280 Elo+
Solo
Danzaburou
Danzaburou
Xernin
Danzaburou
Level 28
God Stats
30W - 23L
1,597 SR
Queue Stats
59W - 63L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
13 / 8 / 8
15,010
536
34,265
40,878
33,432
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
El_PATRAON
Apollo
19
7 / 6 / 4
12,576
449
13,189
22,600
9,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 6 / 4
10,553
377
3,882
12,660
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
MissHypnotic
Artemis
18
2 / 12 / 6
11,333
405
15,188
24,867
9,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 16 / 4
9,544
341
3,113
19,558
6,352

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 14
15,021
536
17,111
23,729
20,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
9 / 8 / 2
14,477
517
13,286
27,695
11,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sol
20
7 / 6 / 5
15,399
550
19,217
34,249
12,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
2 / 4 / 14
14,207
507
14,552
20,441
21,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Xernin
Danzaburou
20
16 / 5 / 13
17,181
614
34,659
21,353
8,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
96
25
Kills
48
48
Deaths
26
26
Assists
48
Player
Kills
Deaths
Assists
KDA
W
14
3
14
7
L
Cerberus
13
8
8
2.13
L
Apollo
El_PATRAON
Apollo
7
6
4
1.5
W
9
8
2
1.25
L
2
6
4
0.67
L
Artemis
MissHypnotic
Artemis
2
12
6
0.42
L
1
16
4
0.19
W
Sol
7
6
5
1.58
W
2
4
14
2.25
W
Danzaburou
Xernin
Danzaburou
16
5
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,637
Damage
98,825
120,563
Taken
127,467
64,085
Mitigated
73,411
22,222
Healing
53,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,111
2,059
476
5,027
23,729
20,098
796
6,172
17,557
49,532
0
L
Cerberus
34,265
2,125
116
13,658
40,878
33,432
0
8,019
32,309
108,261
0
L
Apollo
El_PATRAON
Apollo
13,189
7,968
0
2,372
22,600
9,875
0
5,811
16,639
0
61,608
W
13,286
2,632
0
9,410
27,695
11,538
3,467
7,657
20,038
0
69,176
L
3,882
563
0
396
12,660
4,574
0
4,398
8,212
21,916
0
L
Artemis
MissHypnotic
Artemis
15,188
6,773
0
5,680
24,867
9,852
440
8,796
15,996
0
68,397
L
3,113
1,675
0
0
19,558
6,352
463
9,650
9,827
0
15,357
W
Sol
19,217
4,823
174
21,082
34,249
12,418
5,991
9,270
24,979
152,682
0
W
14,552
1,767
0
9,930
20,441
21,315
738
9,183
11,258
428
62,903
W
Danzaburou
Xernin
Danzaburou
34,659
21,442
0
7,635
21,353
8,042
7,399
7,231
14,122
0
101,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,016
Gold Earned
76,285
462
Minions Killed
621
0
Camps Cleared
0
2,183,735
Distance Traveled
2,376,293
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,021
536
59
2
0
525,633
0
L
Cerberus
15,010
536
187
7
0
469,850
3
L
Apollo
12,576
449
97
3
0
522,958
1
W
Fenrir
14,477
517
114
4
0
467,628
0
L
Scylla
10,553
377
34
1
0
459,311
0
L
Artemis
11,333
405
115
4
0
367,442
0
L
Izanami
9,544
341
29
1
0
364,174
0
W
Sol
15,399
550
194
7
0
410,556
0
W
Chaac
14,207
507
107
4
0
517,280
2
W
Danzaburou
17,181
614
147
5
0
455,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role