Player Matchup

Bakasura
Bakasura
Nelik_1799
Bakasura
Level 65
God Stats
12W - 12L
1,518 SR
Queue Stats
1,184W - 1,135L
1,510 Elo+
Party 1
Sun Wukong
Sun Wukong
TemmikMada
Sun Wukong
Level 56
God Stats
3W - 5L
1,500 SR
Queue Stats
608W - 656L
1,430 Elo+
Party 1
Poseidon
Poseidon
averymkiller15
Poseidon
Level 43
God Stats
8W - 14L
1,449 SR
Queue Stats
682W - 733L
1,473 Elo+
Party 1
Chiron
Chiron
kirkers11
Chiron
Level 19
God Stats
1W - 7L
1,356 SR
Queue Stats
3W - 8L
1,450 Elo+
Party 3
Cerberus
Cerberus
lLL90s
Cerberus
Level 69
God Stats
12W - 10L
1,740 SR
Queue Stats
33W - 35L
1,450 Elo+
Party 3
Team Averages
Level 50
1,513 SR
1,463 Elo+

VS

Team Averages
Level 53
1,544 SR
1,433 Elo+
Anhur
Anhur
Auzific
Anhur
Level 29
God Stats
5W - 8L
1,824 SR
Queue Stats
116W - 154L
1,411 Elo+
Party 2
Ymir
Ymir
BarolinaBully
Ymir
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 2
Tiamat
Tiamat
Kenshi117-
Tiamat
Level 112
God Stats
50W - 47L
1,367 SR
Queue Stats
201W - 237L
1,351 Elo+
Party 2
Ares
Ares
RelloGetsBusy-
Ares
Level 68
God Stats
22W - 22L
1,493 SR
Queue Stats
78W - 82L
1,438 Elo+
Party 2
Arachne
Arachne
pancuk
Arachne
Level 34
God Stats
7W - 4L
1,535 SR
Queue Stats
29W - 39L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Nelik_1799
Bakasura
17
4 / 2 / 1
9,681
538
9,259
13,067
4,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
TemmikMada
Sun Wukong
16
0 / 2 / 0
8,768
487
3,029
11,820
7,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
15
0 / 6 / 2
8,963
498
3,366
11,652
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
kirkers11
Chiron
13
1 / 3 / 5
7,700
428
5,000
8,565
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
lLL90s
Cerberus
12
5 / 6 / 2
8,313
462
6,545
16,346
9,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Auzific
Anhur
14
5 / 4 / 3
8,955
498
5,008
10,553
3,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 0 / 2
9,819
546
8,989
7,502
4,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
Kenshi117-
Tiamat
17
7 / 1 / 1
10,441
580
10,334
7,236
6,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 4 / 5
8,094
450
5,338
11,479
7,815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
pancuk
Arachne
15
2 / 1 / 7
9,008
500
9,161
13,160
4,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
10
Kills
19
19
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
Auzific
Anhur
5
4
3
1.63
W
2
0
2
3
W
Tiamat
Kenshi117-
Tiamat
7
1
1
7.5
L
Bakasura
Nelik_1799
Bakasura
4
2
1
2.25
W
3
4
5
1.38
L
Sun Wukong
TemmikMada
Sun Wukong
0
2
0
0
L
Poseidon
0
6
2
0.17
L
Chiron
kirkers11
Chiron
1
3
5
1.17
L
Cerberus
lLL90s
Cerberus
5
6
2
1
W
Arachne
pancuk
Arachne
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,199
Damage
38,830
61,450
Taken
49,930
28,524
Mitigated
27,244
17,446
Healing
18,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Auzific
Anhur
5,008
3,204
0
1,678
10,553
3,210
1,594
1,610
8,856
0
37,264
W
8,989
1,489
0
4,538
7,502
4,502
290
90
6,812
63,024
0
W
Tiamat
Kenshi117-
Tiamat
10,334
830
0
2,816
7,236
6,952
429
2,151
4,583
62,848
0
L
Bakasura
Nelik_1799
Bakasura
9,259
7,281
0
4,209
13,067
4,954
314
4,205
8,736
0
69,649
W
5,338
296
892
2,119
11,479
7,815
313
4,007
7,386
24,894
0
L
Sun Wukong
TemmikMada
Sun Wukong
3,029
295
0
3,876
11,820
7,941
827
7,312
4,508
0
52,708
L
Poseidon
3,366
690
0
2,572
11,652
3,710
432
6,855
4,432
55,344
0
L
Chiron
kirkers11
Chiron
5,000
2,551
586
3,047
8,565
2,734
1,146
3,288
5,235
0
32,967
L
Cerberus
lLL90s
Cerberus
6,545
794
234
2,922
16,346
9,185
134
2,468
13,878
37,019
0
W
Arachne
pancuk
Arachne
9,161
6,942
643
6,190
13,160
4,765
187
1,719
10,859
0
50,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,425
Gold Earned
46,317
499
Minions Killed
469
0
Camps Cleared
0
1,613,111
Distance Traveled
1,631,808
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,955
498
58
3
0
311,031
4
W
Ymir
9,819
546
133
7
0
314,692
4
W
Tiamat
10,441
580
144
8
0
333,847
4
L
Bakasura
9,681
538
131
7
0
418,831
4
W
Ares
8,094
450
49
3
0
310,281
5
L
Sun Wukong
8,768
487
101
6
0
308,686
0
L
Poseidon
8,963
498
139
8
0
285,448
1
L
Chiron
7,700
428
51
3
0
287,347
0
L
Cerberus
8,313
462
77
4
0
312,799
3
W
Arachne
9,008
500
85
5
0
361,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role