Player Matchup

Pele
Pele
 
Pele
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ACES I Walrus
Cu Chulainn
Level 124
God Stats
18W - 21L
1,510 SR
Queue Stats
293W - 300L
1,513 Elo+
Solo
Geb
Geb
Anatelon
Geb
Level 124
God Stats
29W - 22L
1,691 SR
Queue Stats
1,042W - 1,167L
1,557 Elo+
Solo
Scylla
Scylla
KingAboss15
Scylla
Level 109
God Stats
3W - 4L
1,863 SR
Queue Stats
529W - 573L
1,537 Elo+
Solo
Heimdallr
Heimdallr
MOMIJl_
Heimdallr
Level 144
God Stats
8W - 3L
1,746 SR
Queue Stats
128W - 95L
1,592 Elo+
Solo
Team Averages
Level 121
1,662 SR
1,540 Elo+

VS

Team Averages
Level 83
1,552 SR
1,545 Elo+
Danzaburou
Danzaburou
ImRyanMate
Danzaburou
Level 67
God Stats
17W - 9L
1,619 SR
Queue Stats
32W - 33L
1,543 Elo+
Party 1
Ao Kuang
Ao Kuang
ItsmeAdam05
Ao Kuang
Level 116
God Stats
2W - 1L
1,529 SR
Queue Stats
21W - 15L
1,707 Elo+
Solo
Guan Yu
Guan Yu
Kiblahh
Guan Yu
Level 102
God Stats
54W - 46L
1,732 SR
Queue Stats
433W - 442L
1,532 Elo+
Party 1
Chiron
Chiron
SeraphLionKnight
Chiron
Level 69
God Stats
30W - 24L
1,495 SR
Queue Stats
466W - 481L
1,458 Elo+
Party 1
Ne Zha
Ne Zha
XxTrevonXx
Ne Zha
Level 63
God Stats
11W - 6L
1,388 SR
Queue Stats
228W - 221L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
2 / 8 / 4
9,232
462
10,787
21,286
7,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
ACES I Walrus
Cu Chulainn
17
2 / 4 / 2
10,035
502
15,542
19,012
15,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 4 / 4
8,676
434
8,090
16,294
14,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
13
1 / 7 / 3
8,377
419
12,554
12,746
4,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
MOMIJl_
Heimdallr
16
4 / 4 / 1
9,390
470
12,103
14,203
8,295
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImRyanMate
Danzaburou
20
21 / 2 / 3
14,184
709
34,949
26,853
12,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
ItsmeAdam05
Ao Kuang
18
3 / 3 / 4
11,892
595
5,430
17,294
7,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Guan Yu
Kiblahh
Guan Yu
17
2 / 1 / 8
10,656
533
12,938
18,646
18,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 2 / 4
9,401
470
5,533
10,289
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
XxTrevonXx
Ne Zha
15
0 / 1 / 14
10,125
506
6,317
16,491
9,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
9
Kills
27
27
Deaths
9
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
8
4
0.5
L
Cu Chulainn
ACES I Walrus
Cu Chulainn
2
4
2
0.75
L
0
4
4
0.5
W
Danzaburou
ImRyanMate
Danzaburou
21
2
3
11.25
W
Ao Kuang
ItsmeAdam05
Ao Kuang
3
3
4
1.67
W
Guan Yu
Kiblahh
Guan Yu
2
1
8
6
L
Scylla
1
7
3
0.36
L
Heimdallr
MOMIJl_
Heimdallr
4
4
1
1.13
W
1
2
4
1.5
W
Ne Zha
XxTrevonXx
Ne Zha
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,076
Damage
65,167
83,541
Taken
89,573
49,212
Mitigated
50,774
22,955
Healing
48,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
10,787
2,093
0
7,759
21,286
7,325
0
2,214
19,072
0
63,684
L
Cu Chulainn
ACES I Walrus
Cu Chulainn
15,542
1,907
0
5,954
19,012
15,022
0
252
18,760
6,638
64,158
L
8,090
366
948
3,109
16,294
14,474
0
1,588
14,706
33,901
0
W
Danzaburou
ImRyanMate
Danzaburou
34,949
19,037
0
18,333
26,853
12,661
3,781
7,695
18,637
0
123,203
W
Ao Kuang
ItsmeAdam05
Ao Kuang
5,430
653
0
4,915
17,294
7,014
0
3,123
14,003
86,090
0
W
Guan Yu
Kiblahh
Guan Yu
12,938
1,212
3,009
8,784
18,646
18,393
1,105
4,571
13,330
65
70,702
L
Scylla
12,554
1,034
0
1,934
12,746
4,096
0
1,204
11,542
43,335
0
L
Heimdallr
MOMIJl_
Heimdallr
12,103
4,840
0
3,251
14,203
8,295
3,068
246
13,957
0
65,973
W
5,533
2,026
854
5,364
10,289
3,506
1,252
1,659
8,598
0
55,448
W
Ne Zha
XxTrevonXx
Ne Zha
6,317
1,670
756
6,732
16,491
9,200
488
4,804
11,504
60
33,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,710
Gold Earned
56,258
458
Minions Killed
579
0
Camps Cleared
0
1,792,068
Distance Traveled
1,941,336
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,232
462
117
6
0
362,942
2
L
Cu Chulainn
10,035
502
125
6
0
373,947
6
L
Geb
8,676
434
29
1
0
381,926
0
W
Danzaburou
14,184
709
167
8
0
390,856
5
W
Ao Kuang
11,892
595
116
6
0
385,843
0
W
Guan Yu
10,656
533
136
7
0
424,529
4
L
Scylla
8,377
419
83
4
0
356,013
5
L
Heimdallr
9,390
470
104
5
0
317,240
6
W
Chiron
9,401
470
110
6
0
343,135
4
W
Ne Zha
10,125
506
50
3
0
396,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role