Player Matchup

Zeus
Zeus
BreakBox-
Zeus
Level 29
God Stats
2W - 3L
1,518 SR
Queue Stats
6W - 6L
1,429 Elo+
Party 1
Bacchus
Bacchus
F75KillerB
Bacchus
Level 55
God Stats
2W - 2L
1,710 SR
Queue Stats
7W - 7L
1,429 Elo+
Party 1
Bakasura
Bakasura
LilRikoVert
Bakasura
Level 6
God Stats
3W - 1L
1,758 SR
Queue Stats
5W - 6L
1,356 Elo+
Party 1
Team Averages
Level 30
1,662 SR
1,405 Elo+

VS

Team Averages
Level 51
1,402 SR
1,442 Elo+
Merlin
Merlin
Im Mythological
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 79L
1,429 Elo+
Party 2
Ne Zha
Ne Zha
ValhallaBack595
Ne Zha
Level 125
God Stats
5W - 5L
1,230 SR
Queue Stats
81W - 65L
1,543 Elo+
Party 2
Vamana
Vamana
XxCRIPYxXCR13
Vamana
Level 13
God Stats
5W - 6L
1,475 SR
Queue Stats
99W - 128L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
3 / 8 / 6
8,954
689
9,071
12,166
3,543
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
F75KillerB
Bacchus
13
4 / 3 / 3
10,251
789
8,208
16,131
17,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
LilRikoVert
Bakasura
12
4 / 6 / 2
9,162
705
6,354
10,921
4,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 11
8,893
684
7,575
9,088
3,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
15 / 3 / 2
11,714
901
17,615
12,091
5,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 5 / 10
8,916
686
5,440
10,193
7,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
11
Kills
17
17
Deaths
11
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
8
6
0.75
L
Bacchus
F75KillerB
Bacchus
4
3
3
1.83
W
1
3
11
2.17
L
Bakasura
LilRikoVert
Bakasura
4
6
2
0.83
W
15
3
2
5.33
W
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,633
Damage
30,630
39,218
Taken
31,372
25,572
Mitigated
16,404
7,160
Healing
6,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
9,071
2,189
0
3,106
12,166
3,543
0
1,917
10,249
23,747
0
L
Bacchus
F75KillerB
Bacchus
8,208
1,508
0
2,952
16,131
17,626
0
3,906
12,225
28,577
0
W
7,575
847
123
1,890
9,088
3,044
279
5,341
3,527
34,713
0
L
Bakasura
LilRikoVert
Bakasura
6,354
5,290
0
1,102
10,921
4,403
219
1,948
8,973
0
28,894
W
17,615
9,588
0
2,467
12,091
5,626
170
6,070
5,856
0
45,282
W
5,440
3,129
0
1,703
10,193
7,734
124
5,912
3,803
0
16,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,367
Gold Earned
29,523
122
Minions Killed
128
0
Camps Cleared
0
631,173
Distance Traveled
671,964
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,954
689
42
3
0
184,845
0
L
Bacchus
10,251
789
26
2
0
220,934
2
W
Merlin
8,893
684
61
5
0
203,482
0
L
Bakasura
9,162
705
54
4
0
225,394
0
W
Ne Zha
11,714
901
47
4
0
231,965
3
W
Vamana
8,916
686
20
2
0
236,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role