Player Matchup

Jormungandr
Jormungandr
EliteSlumpgod
Jormungandr
Level 24
God Stats
3W - 1L
1,582 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Ares
Ares
ZoroTheRonin
Ares
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,779 Elo+
Party 1
Sobek
Sobek
kakashi_is_dumb
Sobek
Level 11
God Stats
1W - 0L
1,301 SR
Queue Stats
4W - 0L
1,779 Elo+
Party 1
Cu Chulainn
Cu Chulainn
mikemaxkillabee1
Cu Chulainn
Level 63
God Stats
4W - 0L
1,736 SR
Queue Stats
43W - 32L
1,427 Elo+
Party 1
Zhong Kui
Zhong Kui
thicah1770
Zhong Kui
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,588 Elo+
Solo
Team Averages
Level 22
1,524 SR
1,615 Elo+

VS

Team Averages
Level 15
1,488 SR
1,504 Elo+
Janus
Janus
Axis_mir
Janus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Zeus
Zeus
GreyOldTwit
Zeus
Level 8
God Stats
2W - 2L
1,542 SR
Queue Stats
41W - 61L
1,456 Elo+
Party 2
Artio
Artio
Retr0Galaxy
Artio
Level 28
God Stats
21W - 21L
1,403 SR
Queue Stats
93W - 139L
1,379 Elo+
Party 2
Amaterasu
Amaterasu
Stella_031
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Hades
Hades
bmlip
Hades
Level 29
God Stats
1W - 2L
1,497 SR
Queue Stats
2W - 5L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EliteSlumpgod
Jormungandr
19
5 / 3 / 20
12,209
1,017
16,634
15,739
8,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
10 / 0 / 14
13,105
1,092
10,375
10,585
15,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
3 / 2 / 23
11,975
998
17,155
11,892
21,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
mikemaxkillabee1
Cu Chulainn
20
15 / 3 / 13
13,821
1,152
25,703
13,367
13,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
thicah1770
Zhong Kui
18
5 / 3 / 13
11,418
952
14,854
11,296
8,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

269

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Axis_mir
Janus
16
1 / 6 / 5
10,444
870
5,722
9,560
3,682
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 13 / 8
11,897
991
16,237
20,766
8,236
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 7 / 4
11,281
940
9,502
23,259
25,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
Stella_031
Amaterasu
17
0 / 10 / 7
10,331
861
4,187
18,777
10,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hades
bmlip
Hades
16
3 / 2 / 4
11,101
925
15,918
19,575
9,353
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
39
38
Kills
11
11
Deaths
38
83
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Janus
Axis_mir
Janus
1
6
5
0.58
W
Jormungandr
EliteSlumpgod
Jormungandr
5
3
20
5
L
3
13
8
0.54
L
4
7
4
0.86
L
Amaterasu
Stella_031
Amaterasu
0
10
7
0.35
W
10
0
14
17
L
Hades
bmlip
Hades
3
2
4
2.5
W
3
2
23
7.25
W
Cu Chulainn
mikemaxkillabee1
Cu Chulainn
15
3
13
7.17
W
Zhong Kui
thicah1770
Zhong Kui
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,721
Damage
51,566
62,879
Taken
91,937
67,668
Mitigated
57,235
5,185
Healing
11,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Axis_mir
Janus
5,722
2,389
0
151
9,560
3,682
0
6,635
2,900
15,690
0
W
Jormungandr
EliteSlumpgod
Jormungandr
16,634
6,021
0
218
15,739
8,848
0
13,927
1,712
25,912
0
L
16,237
4,751
617
1,551
20,766
8,236
0
12,933
7,683
39,680
0
L
9,502
1,962
1,449
3,093
23,259
25,548
0
14,078
8,906
14,508
0
L
Amaterasu
Stella_031
Amaterasu
4,187
1,465
0
1,503
18,777
10,416
0
13,151
5,493
0
10,951
W
10,375
1,687
279
462
10,585
15,170
0
6,883
3,532
35,034
0
L
Hades
bmlip
Hades
15,918
1,484
1,702
1,803
19,575
9,353
0
12,410
6,967
36,023
0
W
17,155
2,704
0
1,570
11,892
21,627
0
8,782
2,985
26,838
0
W
Cu Chulainn
mikemaxkillabee1
Cu Chulainn
25,703
9,016
352
2,008
13,367
13,785
0
9,112
4,180
201
42,911
W
Zhong Kui
thicah1770
Zhong Kui
14,854
2,134
0
296
11,296
8,238
0
8,675
2,593
30,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,528
Gold Earned
55,054
180
Minions Killed
155
6
Camps Cleared
3
994,741
Distance Traveled
903,792
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,444
870
28
2
0
135,073
1
W
Jormungandr
12,209
1,017
27
2
0
193,492
0
L
Zeus
11,897
991
45
4
1
171,744
1
L
Artio
11,281
940
20
2
2
203,119
1
L
Amaterasu
10,331
861
13
1
0
175,976
1
W
Ares
13,105
1,092
46
4
5
222,602
0
L
Hades
11,101
925
49
4
0
217,880
0
W
Sobek
11,975
998
29
2
1
179,142
0
W
Cu Chulainn
13,821
1,152
46
4
0
209,576
0
W
Zhong Kui
11,418
952
32
3
0
189,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role