Player Matchup

Tiamat
Tiamat
Colombianpapiii
Tiamat
Level 30
God Stats
24W - 21L
1,693 SR
Queue Stats
244W - 303L
1,470 Elo+
Party 1
Kukulkan
Kukulkan
SauveStevan
Kukulkan
Level 46
God Stats
8W - 10L
1,542 SR
Queue Stats
162W - 160L
1,563 Elo+
Party 1
Ares
Ares
Upopo77
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 44L
1,423 Elo+
Party 4
Ymir
Ymir
XANNAXGXD
Ymir
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 134L
1,422 Elo+
Party 4
Artemis
Artemis
xShadowNinja48x
Artemis
Level 40
God Stats
1W - 2L
1,242 SR
Queue Stats
106W - 114L
1,535 Elo+
Party 1
Team Averages
Level 38
1,495 SR
1,482 Elo+

VS

Team Averages
Level 50
1,447 SR
1,414 Elo+
Sobek
Sobek
BeadleLeedleDee
Sobek
Level 29
God Stats
27W - 24L
1,568 SR
Queue Stats
34W - 42L
1,509 Elo+
Party 3
Kuzenbo
Kuzenbo
ExplosiveJ20
Kuzenbo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,339 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FirstNationsGuy
Cu Chulainn
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,450 Elo+
Party 3
Ao Kuang
Ao Kuang
SR_CHARZ
Ao Kuang
Level 46
God Stats
35W - 48L
1,451 SR
Queue Stats
153W - 164L
1,407 Elo+
Solo
Tiamat
Tiamat
YoshiroSasaki
Tiamat
Level 106
God Stats
0W - 4L
1,215 SR
Queue Stats
24W - 37L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 16
12,860
989
23,338
9,516
11,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
SauveStevan
Kukulkan
19
8 / 1 / 11
12,760
982
26,659
6,701
2,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Upopo77
Ares
20
5 / 1 / 23
12,953
996
13,030
11,499
11,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
20
3 / 1 / 24
13,570
1,044
16,102
16,072
19,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 2 / 18
13,721
1,055
25,228
10,315
4,556
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 2
11,765
905
12,741
30,450
25,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
ExplosiveJ20
Kuzenbo
17
1 / 11 / 4
12,043
926
6,866
31,134
22,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
FirstNationsGuy
Cu Chulainn
17
1 / 8 / 3
11,547
888
12,133
26,531
21,039
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
SR_CHARZ
Ao Kuang
14
0 / 1 / 0
9,631
741
808
1,372
394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
3 / 7 / 1
11,940
918
14,705
22,854
12,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
16
31
Kills
6
6
Deaths
31
92
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
7
1
16
15
L
Kuzenbo
ExplosiveJ20
Kuzenbo
1
11
4
0.27
L
Cu Chulainn
FirstNationsGuy
Cu Chulainn
1
8
3
0.31
L
Ao Kuang
SR_CHARZ
Ao Kuang
0
1
0
0
W
Kukulkan
SauveStevan
Kukulkan
8
1
11
13.5
W
Ares
Upopo77
Ares
5
1
23
16.5
W
Ymir
3
1
24
15
L
3
7
1
0.5
W
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,357
Damage
47,253
54,103
Taken
112,341
49,547
Mitigated
82,407
15,064
Healing
12,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,741
34
711
5,252
30,450
25,432
0
21,908
8,542
30,608
0
W
23,338
1,505
956
3,430
9,516
11,198
0
5,642
3,874
47,105
0
L
Kuzenbo
ExplosiveJ20
Kuzenbo
6,866
1,767
0
670
31,134
22,747
0
24,170
6,964
12,581
0
L
Cu Chulainn
FirstNationsGuy
Cu Chulainn
12,133
2,070
525
1,387
26,531
21,039
0
17,335
9,196
0
38,106
L
Ao Kuang
SR_CHARZ
Ao Kuang
808
231
0
392
1,372
394
0
644
728
2,478
0
W
Kukulkan
SauveStevan
Kukulkan
26,659
2,223
527
1,154
6,701
2,880
0
5,199
1,502
48,649
0
W
Ares
Upopo77
Ares
13,030
802
0
388
11,499
11,812
0
6,693
4,806
23,823
0
W
Ymir
16,102
2,100
1,394
3,166
16,072
19,101
0
10,466
5,606
30,398
0
L
14,705
1,397
918
2,294
22,854
12,795
0
15,072
7,782
39,818
0
W
25,228
15,890
315
3,734
10,315
4,556
0
7,120
3,195
0
57,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,864
Gold Earned
56,926
260
Minions Killed
178
11
Camps Cleared
3
1,098,126
Distance Traveled
896,849
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,765
905
44
3
0
252,356
3
W
Tiamat
12,860
989
56
4
1
217,881
0
L
Kuzenbo
12,043
926
6
0
0
178,072
2
L
Cu Chulainn
11,547
888
57
4
1
220,519
1
L
Ao Kuang
9,631
741
1
0
1
17,606
0
W
Kukulkan
12,760
982
73
6
3
223,551
0
W
Ares
12,953
996
22
2
1
263,344
1
W
Ymir
13,570
1,044
41
3
0
202,860
0
L
Tiamat
11,940
918
70
5
1
228,296
0
W
Artemis
13,721
1,055
68
5
6
190,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role