Player Matchup

Mercury
Mercury
 
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AstroJones5
King Arthur
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 159L
1,594 Elo+
Party 1
Thor
Thor
Orict
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 68L
1,168 Elo+
Solo
Rama
Rama
TheDragonTyr
Rama
Level 46
God Stats
2W - 1L
1,829 SR
Queue Stats
107W - 85L
1,590 Elo+
Party 1
Persephone
Persephone
Wolfy236
Persephone
Level 69
God Stats
7W - 5L
1,758 SR
Queue Stats
295W - 259L
1,611 Elo+
Party 1
Team Averages
Level 53
1,617 SR
1,492 Elo+

VS

Team Averages
Level 75
1,541 SR
1,480 Elo+
Sol
Sol
BV6ix_God
Sol
Level 86
God Stats
3W - 0L
1,730 SR
Queue Stats
56W - 51L
1,483 Elo+
Party 2
Nu Wa
Nu Wa
GetmaHairdid
Nu Wa
Level 83
God Stats
6W - 6L
1,483 SR
Queue Stats
288W - 332L
1,436 Elo+
Solo
Bacchus
Bacchus
Perostrika Ares
Bacchus
Level 57
God Stats
4W - 9L
1,488 SR
Queue Stats
158W - 178L
1,451 Elo+
Solo
Cerberus
Cerberus
PressingNugsBoi
Cerberus
Level 124
God Stats
18W - 10L
1,502 SR
Queue Stats
469W - 448L
1,544 Elo+
Party 2
Kukulkan
Kukulkan
Southiepanda556
Kukulkan
Level 23
God Stats
7W - 3L
1,500 SR
Queue Stats
242W - 260L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
3 / 5 / 2
8,617
663
6,635
10,513
3,445
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
AstroJones5
King Arthur
15
1 / 7 / 4
8,248
634
7,910
15,032
24,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thor
Orict
Thor
11
2 / 12 / 4
8,075
621
6,105
14,676
8,014
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 4 / 5
9,816
755
10,800
14,450
5,069
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Wolfy236
Persephone
15
4 / 7 / 3
9,374
721
18,664
12,093
5,744
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 18
11,382
876
14,158
9,334
3,336
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
6 / 4 / 21
10,795
830
14,212
13,786
4,883
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 2 / 24
11,276
867
6,487
11,417
15,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
18
4 / 4 / 27
11,183
860
13,998
18,630
19,398
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
17
10 / 4 / 14
11,079
852
10,161
7,982
3,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
139
14
Kills
35
35
Deaths
15
18
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
5
2
0.8
L
King Arthur
AstroJones5
King Arthur
1
7
4
0.43
W
9
1
18
18
W
6
4
21
4.13
L
Thor
Orict
Thor
2
12
4
0.33
W
6
2
24
9
W
Cerberus
4
4
27
4.38
W
Kukulkan
10
4
14
4.25
L
4
4
5
1.63
L
Persephone
Wolfy236
Persephone
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,114
Damage
59,016
66,764
Taken
61,149
47,063
Mitigated
45,904
13,779
Healing
29,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,635
1,106
1,211
1,138
10,513
3,445
0
8,948
1,565
0
14,256
L
King Arthur
AstroJones5
King Arthur
7,910
1,024
416
797
15,032
24,791
0
12,643
2,389
455
13,845
W
14,158
4,914
918
4,766
9,334
3,336
1,777
2,104
7,130
30,217
0
W
14,212
4,074
1,471
4,950
13,786
4,883
1,036
4,016
9,670
32,394
0
L
Thor
Orict
Thor
6,105
1,726
1,059
494
14,676
8,014
0
13,088
1,588
0
11,390
W
6,487
950
1,995
2,129
11,417
15,134
306
3,705
7,597
15,445
0
W
Cerberus
13,998
289
2,135
6,954
18,630
19,398
232
5,083
13,397
31,226
0
W
Kukulkan
10,161
2,529
2,769
943
7,982
3,153
1,300
4,133
3,824
18,802
0
L
10,800
7,794
1,039
5,903
14,450
5,069
460
13,937
513
0
33,431
L
Persephone
Wolfy236
Persephone
18,664
926
198
1,524
12,093
5,744
0
10,396
1,693
42,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,130
Gold Earned
55,715
133
Minions Killed
169
0
Camps Cleared
0
1,010,250
Distance Traveled
1,197,041
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,617
663
17
1
0
263,214
1
L
King Arthur
8,248
634
14
1
0
182,181
0
W
Sol
11,382
876
40
3
0
247,333
0
W
Nu Wa
10,795
830
36
3
0
228,830
0
L
Thor
8,075
621
7
1
0
157,038
0
W
Bacchus
11,276
867
21
2
0
229,717
0
W
Cerberus
11,183
860
46
4
0
253,046
1
W
Kukulkan
11,079
852
26
2
0
238,115
0
L
Rama
9,816
755
53
4
0
195,503
0
L
Persephone
9,374
721
42
3
0
212,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role