Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Gpie0711
Cthulhu
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,739 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lonzo2trill
Cu Chulainn
Level 27
God Stats
27W - 25L
1,585 SR
Queue Stats
248W - 248L
1,593 Elo+
Solo
Discordia
Discordia
iimTubs
Discordia
Level 28
God Stats
41W - 41L
1,597 SR
Queue Stats
107W - 100L
1,652 Elo+
Solo
Neith
Neith
xScIR9977
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,747 Elo+
Solo
Team Averages
Level 24
1,536 SR
1,646 Elo+

VS

Team Averages
Level 18
1,576 SR
1,624 Elo+
Athena
Athena
Elvisaaron
Athena
Level 13
God Stats
353W - 345L
1,678 SR
Queue Stats
924W - 957L
1,617 Elo+
Solo
Danzaburou
Danzaburou
Shadow2fast
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 37L
1,731 Elo+
Solo
Thor
Thor
XTrevino69
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,651 Elo+
Solo
Bellona
Bellona
branbran101__
Bellona
Level 27
God Stats
29W - 23L
1,802 SR
Queue Stats
488W - 420L
1,680 Elo+
Solo
Arachne
Arachne
x1AceNinja1x
Arachne
Level 27
God Stats
1W - 3L
1,401 SR
Queue Stats
99W - 123L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
1 / 2 / 5
10,442
497
4,462
16,431
6,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Gpie0711
Cthulhu
15
1 / 1 / 10
10,362
493
8,993
12,288
7,638
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Lonzo2trill
Cu Chulainn
15
0 / 1 / 2
10,330
492
6,301
15,544
13,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
iimTubs
Discordia
19
10 / 3 / 3
13,164
627
11,964
12,572
5,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
xScIR9977
Neith
18
8 / 3 / 5
12,459
593
14,618
13,577
5,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Elvisaaron
Athena
15
1 / 2 / 6
10,309
491
8,456
18,770
16,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Shadow2fast
Danzaburou
17
2 / 6 / 0
10,251
488
11,222
19,534
8,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 6 / 0
6,445
307
1,268
5,875
1,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
18
6 / 2 / 0
11,133
530
13,648
14,547
12,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
x1AceNinja1x
Arachne
15
0 / 4 / 1
8,904
424
2,257
11,040
5,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
20
Kills
9
10
Deaths
20
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
2
5
1.75
L
Athena
Elvisaaron
Athena
1
2
6
2
W
Cthulhu
Gpie0711
Cthulhu
1
1
10
6
W
Cu Chulainn
Lonzo2trill
Cu Chulainn
0
1
2
1
L
Danzaburou
Shadow2fast
Danzaburou
2
6
0
0.33
L
0
6
0
0
L
Bellona
6
2
0
3
W
Discordia
iimTubs
Discordia
10
3
3
3.83
L
Arachne
x1AceNinja1x
Arachne
0
4
1
0.13
W
Neith
xScIR9977
Neith
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,338
Damage
36,851
70,412
Taken
69,766
38,923
Mitigated
45,079
18,027
Healing
16,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,462
2,216
0
5,451
16,431
6,615
0
2,372
14,059
0
82,078
L
Athena
Elvisaaron
Athena
8,456
2,118
0
1,394
18,770
16,941
0
7,188
10,907
39,329
0
W
Cthulhu
Gpie0711
Cthulhu
8,993
531
495
1,170
12,288
7,638
312
2,692
9,596
36,375
0
W
Cu Chulainn
Lonzo2trill
Cu Chulainn
6,301
1,426
0
2,481
15,544
13,765
459
4,486
11,058
0
55,577
L
Danzaburou
Shadow2fast
Danzaburou
11,222
5,379
0
7,970
19,534
8,726
548
3,946
15,443
0
75,783
L
1,268
385
0
208
5,875
1,512
0
3,020
2,671
0
8,811
L
Bellona
13,648
6,586
0
4,765
14,547
12,173
0
3,227
10,935
501
73,523
W
Discordia
iimTubs
Discordia
11,964
612
354
4,052
12,572
5,133
1,008
1,684
10,888
83,574
0
L
Arachne
x1AceNinja1x
Arachne
2,257
1,290
0
2,320
11,040
5,727
146
2,526
8,384
0
55,697
W
Neith
xScIR9977
Neith
14,618
5,999
0
4,024
13,577
5,772
1,467
2,259
11,318
0
80,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,757
Gold Earned
47,042
541
Minions Killed
446
0
Camps Cleared
0
2,031,716
Distance Traveled
1,676,378
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,442
497
104
5
0
455,764
15
L
Athena
10,309
491
62
3
0
429,917
1
W
Cthulhu
10,362
493
62
3
0
431,279
0
W
Cu Chulainn
10,330
492
99
5
0
401,577
3
L
Danzaburou
10,251
488
118
6
0
284,887
2
L
Thor
6,445
307
15
1
0
220,720
1
L
Bellona
11,133
530
149
7
0
380,410
3
W
Discordia
13,164
627
137
7
0
388,399
0
L
Arachne
8,904
424
102
5
0
360,444
0
W
Neith
12,459
593
139
7
0
354,697
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role