Player Matchup

Bakasura
Bakasura
Benxchwa
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Ares
Ares
Durandolf
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Chernobog
Chernobog
LeeYeon1223
Chernobog
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Hel
Hel
VERTALETIK
Hel
Level 10
God Stats
1W - 2L
1,527 SR
Queue Stats
13W - 17L
1,520 Elo+
Solo
Anhur
Anhur
egomrego
Anhur
Level 15
God Stats
10W - 11L
1,458 SR
Queue Stats
20W - 29L
1,356 Elo+
Solo
Team Averages
Level 7
1,497 SR
1,475 Elo+

VS

Team Averages
Level 14
1,390 SR
1,426 Elo+
Hachiman
Hachiman
Caspeeer17
Hachiman
Level 29
God Stats
1W - 1L
1,376 SR
Queue Stats
9W - 12L
1,544 Elo+
Solo
Jormungandr
Jormungandr
Rammooon
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
Veratsu
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
morcik2
Kukulkan
Level 22
God Stats
1W - 0L
1,309 SR
Queue Stats
21W - 41L
1,034 Elo+
Solo
Fenrir
Fenrir
zzzASHUzzz
Fenrir
Level 15
God Stats
8W - 7L
1,267 SR
Queue Stats
38W - 34L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Benxchwa
Bakasura
10
3 / 5 / 1
6,346
529
2,791
9,598
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
8
0 / 4 / 4
5,436
453
1,918
8,128
4,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
LeeYeon1223
Chernobog
8
1 / 5 / 1
5,316
443
2,748
7,226
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 4 / 0
6,558
547
4,088
5,030
1,278
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
egomrego
Anhur
11
4 / 1 / 1
6,445
537
5,577
8,537
2,542
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Caspeeer17
Hachiman
12
8 / 1 / 2
7,340
612
9,419
7,459
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Rammooon
Jormungandr
8
1 / 5 / 3
5,683
474
1,758
8,031
2,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Veratsu
Bellona
8
1 / 3 / 0
5,362
447
751
4,879
2,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
morcik2
Kukulkan
7
0 / 3 / 0
4,924
410
2,314
4,147
794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
zzzASHUzzz
Fenrir
14
8 / 0 / 0
8,454
705
5,710
6,175
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
11
Kills
18
19
Deaths
12
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Benxchwa
Bakasura
3
5
1
0.7
W
Hachiman
Caspeeer17
Hachiman
8
1
2
9
L
Ares
0
4
4
0.5
L
Chernobog
LeeYeon1223
Chernobog
1
5
1
0.3
W
Jormungandr
Rammooon
Jormungandr
1
5
3
0.5
L
3
4
0
0.75
W
Bellona
Veratsu
Bellona
1
3
0
0.33
L
Anhur
egomrego
Anhur
4
1
1
4.5
W
Kukulkan
morcik2
Kukulkan
0
3
0
0
W
Fenrir
zzzASHUzzz
Fenrir
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,122
Damage
19,952
38,519
Taken
30,691
13,073
Mitigated
11,097
10,451
Healing
7,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Benxchwa
Bakasura
2,791
2,191
0
3,043
9,598
2,758
0
525
9,048
0
22,946
W
Hachiman
Caspeeer17
Hachiman
9,419
5,231
0
5,178
7,459
2,399
462
1,403
5,946
0
39,700
L
Ares
1,918
42
0
576
8,128
4,254
128
105
8,023
6,939
0
L
Chernobog
LeeYeon1223
Chernobog
2,748
1,335
0
1,106
7,226
2,241
222
601
6,625
0
21,421
W
Jormungandr
Rammooon
Jormungandr
1,758
559
0
408
8,031
2,837
56
2,558
5,437
13,542
0
L
4,088
776
131
1,356
5,030
1,278
0
455
4,525
33,687
0
W
Bellona
Veratsu
Bellona
751
181
0
110
4,879
2,856
666
1,848
3,006
0
14,228
L
Anhur
egomrego
Anhur
5,577
2,899
0
4,239
8,537
2,542
156
2,386
6,126
0
33,354
W
Kukulkan
morcik2
Kukulkan
2,314
276
0
357
4,147
794
312
0
4,147
16,162
0
W
Fenrir
zzzASHUzzz
Fenrir
5,710
1,230
0
1,467
6,175
2,211
375
197
5,853
0
53,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,101
Gold Earned
31,763
230
Minions Killed
261
0
Camps Cleared
0
1,036,996
Distance Traveled
1,012,633
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,346
529
49
4
0
244,361
1
W
Hachiman
7,340
612
62
5
0
166,501
2
L
Ares
5,436
453
8
1
0
200,585
1
L
Chernobog
5,316
443
37
3
0
200,934
0
W
Jormungandr
5,683
474
18
2
0
201,652
1
L
Hel
6,558
547
69
6
0
186,835
1
W
Bellona
5,362
447
39
3
0
200,755
0
L
Anhur
6,445
537
67
6
0
204,281
1
W
Kukulkan
4,924
410
33
3
0
199,820
0
W
Fenrir
8,454
705
109
9
0
243,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role