Player Matchup

Achilles
Achilles
Dekaya
Achilles
Level 160
God Stats
30W - 12L
1,866 SR
Queue Stats
312W - 95L
1,847 Elo+
Party 1
Bacchus
Bacchus
Szynszyla
Bacchus
Level 87
God Stats
7W - 2L
1,672 SR
Queue Stats
75W - 87L
1,360 Elo+
Solo
Tyr
Tyr
TheNordic1
Tyr
Level 160
God Stats
1W - 0L
1,804 SR
Queue Stats
27W - 6L
1,760 Elo+
Party 1
Tiamat
Tiamat
phoenix19920
Tiamat
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
xahmedx
Danzaburou
Level 124
God Stats
1W - 0L
1,039 SR
Queue Stats
117W - 118L
1,463 Elo+
Solo
Team Averages
Level 126
1,576 SR
1,586 Elo+

VS

Team Averages
Level 109
1,455 SR
1,493 Elo+
Neith
Neith
Aromede
Neith
Level 126
God Stats
8W - 7L
1,226 SR
Queue Stats
152W - 155L
1,503 Elo+
Solo
Terra
Terra
BesPoniki
Terra
Level 43
God Stats
3W - 6L
1,289 SR
Queue Stats
945W - 1,020L
1,359 Elo+
Solo
Hercules
Hercules
Caouse
Hercules
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 118L
1,531 Elo+
Solo
Raijin
Raijin
Ixan89
Raijin
Level 107
God Stats
4W - 3L
1,763 SR
Queue Stats
124W - 111L
1,541 Elo+
Solo
Thor
Thor
NanoInteSmite
Thor
Level 119
God Stats
4W - 5L
1,500 SR
Queue Stats
113W - 88L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dekaya
Achilles
20
17 / 1 / 3
14,826
618
32,005
28,072
14,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Szynszyla
Bacchus
15
1 / 5 / 5
10,450
435
11,063
13,538
13,132
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
5 / 3 / 12
12,716
530
16,872
20,204
23,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
17
0 / 4 / 4
10,748
448
3,318
6,540
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
xahmedx
Danzaburou
17
1 / 7 / 3
11,189
466
6,774
15,754
6,207
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aromede
Neith
18
5 / 3 / 6
11,327
472
16,053
20,399
9,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
BesPoniki
Terra
16
3 / 2 / 8
9,705
404
8,813
20,460
17,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
Caouse
Hercules
16
1 / 9 / 3
10,013
417
7,757
21,050
22,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Ixan89
Raijin
18
5 / 6 / 5
11,834
493
10,858
15,264
6,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 4 / 5
11,246
469
12,325
15,429
6,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
47
24
Kills
20
20
Deaths
24
27
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
Aromede
Neith
5
3
6
2.67
L
Terra
BesPoniki
Terra
3
2
8
3.5
L
Hercules
Caouse
Hercules
1
9
3
0.28
W
Achilles
Dekaya
Achilles
17
1
3
18.5
L
Raijin
Ixan89
Raijin
5
6
5
1.25
L
6
4
5
2.13
W
Bacchus
Szynszyla
Bacchus
1
5
5
0.7
W
5
3
12
3.67
W
Tiamat
0
4
4
0.5
W
Danzaburou
xahmedx
Danzaburou
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,032
Damage
55,806
84,108
Taken
92,602
61,057
Mitigated
61,844
34,714
Healing
28,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aromede
Neith
16,053
9,164
0
6,630
20,399
9,835
2,609
1,907
18,392
0
88,333
L
Terra
BesPoniki
Terra
8,813
1,810
4,213
6,539
20,460
17,414
191
6,819
13,517
28,657
0
L
Hercules
Caouse
Hercules
7,757
3,008
0
5,898
21,050
22,229
420
3,178
17,547
0
49,746
W
Achilles
Dekaya
Achilles
32,005
10,816
0
16,969
28,072
14,627
3,347
5,186
22,761
0
138,667
L
Raijin
Ixan89
Raijin
10,858
667
0
1,148
15,264
6,295
734
1,368
13,721
78,914
0
L
12,325
3,126
0
3,760
15,429
6,071
910
1,109
14,220
0
69,913
W
Bacchus
Szynszyla
Bacchus
11,063
292
0
696
13,538
13,132
280
5,733
7,759
36,924
0
W
16,872
2,230
0
10,491
20,204
23,683
46
4,256
15,548
0
79,741
W
Tiamat
3,318
432
170
870
6,540
3,408
1,071
1,598
4,942
45,906
0
W
Danzaburou
xahmedx
Danzaburou
6,774
2,580
0
5,518
15,754
6,207
2,293
2,898
12,856
0
66,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,929
Gold Earned
54,125
544
Minions Killed
579
0
Camps Cleared
0
2,163,151
Distance Traveled
1,950,312
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,327
472
166
7
0
364,710
4
L
Terra
9,705
404
55
2
0
441,546
11
L
Hercules
10,013
417
84
4
0
323,208
2
W
Achilles
14,826
618
169
7
0
522,980
2
L
Raijin
11,834
493
167
7
0
386,607
2
L
Thor
11,246
469
107
4
0
434,241
3
W
Bacchus
10,450
435
51
2
0
410,089
2
W
Tyr
12,716
530
130
5
0
494,986
4
W
Tiamat
10,748
448
87
4
0
332,596
2
W
Danzaburou
11,189
466
107
4
0
402,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role