Player Matchup

Odin
Odin
FuzionStarkiller
Odin
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
220W - 208L
1,432 Elo+
Solo
Sobek
Sobek
Hillwilliam
Sobek
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
376W - 382L
1,607 Elo+
Solo
Pele
Pele
Mimilie
Pele
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,415 Elo+
Solo
Tiamat
Tiamat
Scardoza37
Tiamat
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,222 Elo+
Solo
Baron Samedi
Baron Samedi
The Sepus
Baron Samedi
Level 129
God Stats
3W - 1L
1,513 SR
Queue Stats
417W - 425L
1,504 Elo+
Solo
Team Averages
Level 121
1,503 SR
1,436 Elo+

VS

Team Averages
Level 99
1,555 SR
1,559 Elo+
Baron Samedi
Baron Samedi
EODLunchbox
Baron Samedi
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
274W - 265L
1,499 Elo+
Solo
Ganesha
Ganesha
NoInteruption
Ganesha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,699 Elo+
Party 1
Anhur
Anhur
Redvenomjr
Anhur
Level 108
God Stats
6W - 5L
1,554 SR
Queue Stats
427W - 390L
1,543 Elo+
Party 1
Vulcan
Vulcan
SirShmeat
Vulcan
Level 108
God Stats
1W - 1L
1,727 SR
Queue Stats
39W - 31L
1,573 Elo+
Party 1
King Arthur
King Arthur
YourGay69
King Arthur
Level 69
God Stats
1W - 2L
1,495 SR
Queue Stats
46W - 53L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 21
12,676
667
21,021
40,621
25,487
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 7 / 23
13,243
697
15,960
36,760
57,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
Mimilie
Pele
20
11 / 7 / 15
13,807
727
16,487
21,819
14,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Scardoza37
Tiamat
20
16 / 5 / 18
15,365
809
40,729
35,829
41,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Baron Samedi
The Sepus
Baron Samedi
20
3 / 4 / 24
12,777
672
21,774
22,421
18,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EODLunchbox
Baron Samedi
20
9 / 4 / 13
14,397
758
29,196
22,960
13,862
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
20
0 / 8 / 23
13,006
685
16,671
39,602
36,677
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
20
5 / 8 / 14
13,667
719
27,928
25,085
11,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vulcan
SirShmeat
Vulcan
20
9 / 9 / 10
13,700
721
36,009
22,245
11,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

King Arthur
YourGay69
King Arthur
19
5 / 9 / 12
12,582
662
18,057
27,545
26,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
100
38
Kills
28
28
Deaths
38
101
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
EODLunchbox
Baron Samedi
9
4
13
3.88
W
4
5
21
2.9
W
4
7
23
2.21
W
Pele
Mimilie
Pele
11
7
15
2.64
L
Ganesha
0
8
23
1.44
L
Anhur
5
8
14
1.5
W
Tiamat
Scardoza37
Tiamat
16
5
18
5
L
Vulcan
SirShmeat
Vulcan
9
9
10
1.56
W
Baron Samedi
The Sepus
Baron Samedi
3
4
24
3.75
L
King Arthur
YourGay69
King Arthur
5
9
12
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,971
Damage
127,861
157,450
Taken
137,437
157,750
Mitigated
100,079
76,239
Healing
58,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
EODLunchbox
Baron Samedi
29,196
991
10,825
10,567
22,960
13,862
1,571
14,937
7,754
47,722
0
W
21,021
5,226
2,506
15,805
40,621
25,487
1,671
17,666
22,391
0
33,101
W
15,960
1,439
3,552
8,308
36,760
57,124
112
18,512
17,527
33,379
0
W
Pele
Mimilie
Pele
16,487
2,984
3,641
2,806
21,819
14,827
2,452
11,559
10,011
0
44,759
L
Ganesha
16,671
2,012
2,355
12,820
39,602
36,677
473
19,320
17,962
24,985
0
L
Anhur
27,928
14,006
1,262
7,430
25,085
11,855
2,818
15,262
9,573
0
42,200
W
Tiamat
Scardoza37
Tiamat
40,729
3,894
1,818
14,680
35,829
41,843
916
19,286
16,215
64,427
0
L
Vulcan
SirShmeat
Vulcan
36,009
11,899
2,165
5,516
22,245
11,176
529
12,845
9,120
66,085
0
W
Baron Samedi
The Sepus
Baron Samedi
21,774
3,147
14,573
8,550
22,421
18,469
765
12,709
9,430
46,009
0
L
King Arthur
YourGay69
King Arthur
18,057
3,317
2,025
3,529
27,545
26,509
228
14,375
12,899
0
32,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,868
Gold Earned
67,352
206
Minions Killed
187
0
Camps Cleared
0
1,642,707
Distance Traveled
1,554,518
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,397
758
61
3
0
333,422
0
W
Odin
12,676
667
20
1
0
353,207
0
W
Sobek
13,243
697
24
1
0
326,103
0
W
Pele
13,807
727
52
3
0
337,933
0
L
Ganesha
13,006
685
2
0
0
316,309
1
L
Anhur
13,667
719
35
2
0
299,613
2
W
Tiamat
15,365
809
53
3
0
322,210
0
L
Vulcan
13,700
721
71
4
0
317,296
2
W
Baron Samedi
12,777
672
57
3
0
303,254
0
L
King Arthur
12,582
662
18
1
0
287,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role