Player Matchup

Chaac
Chaac
D0ntGetBaited
Chaac
Level 150
God Stats
1W - 1L
1,439 SR
Queue Stats
75W - 50L
1,650 Elo+
Party 3
Chiron
Chiron
FLAMMIGOS
Chiron
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 67L
1,477 Elo+
Party 1
King Arthur
King Arthur
The Mad Yuno
King Arthur
Level 69
God Stats
3W - 0L
1,531 SR
Queue Stats
38W - 39L
1,605 Elo+
Party 3
Hera
Hera
The4tailwolf
Hera
Level 150
God Stats
3W - 1L
1,500 SR
Queue Stats
141W - 161L
1,494 Elo+
Party 3
Ah Puch
Ah Puch
slothesaurus
Ah Puch
Level 122
God Stats
1W - 1L
1,285 SR
Queue Stats
74W - 80L
1,491 Elo+
Party 1
Team Averages
Level 118
1,451 SR
1,543 Elo+

VS

Team Averages
Level 122
1,539 SR
1,532 Elo+
Nu Wa
Nu Wa
Darkavar
Nu Wa
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,443 Elo+
Party 2
Awilix
Awilix
HolySwordEscanor
Awilix
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,452 Elo+
Party 2
Thanatos
Thanatos
Sadhugs
Thanatos
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,629 Elo+
Party 2
Mulan
Mulan
foxxy monoxide
Mulan
Level 128
God Stats
10W - 8L
1,696 SR
Queue Stats
512W - 509L
1,605 Elo+
Solo
Ganesha
Ganesha
luxch
Ganesha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 22
12,447
830
17,854
23,717
28,251
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
FLAMMIGOS
Chiron
17
4 / 4 / 18
10,823
722
11,900
11,667
5,431
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
The Mad Yuno
King Arthur
20
8 / 3 / 22
12,196
813
13,891
17,615
23,957
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 6 / 20
12,104
807
16,388
12,506
4,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
slothesaurus
Ah Puch
18
7 / 5 / 21
11,580
772
26,794
12,955
5,532
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Darkavar
Nu Wa
20
4 / 2 / 9
11,504
767
19,058
12,004
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 7 / 3
11,529
769
14,010
19,078
9,919
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Sadhugs
Thanatos
15
5 / 12 / 4
10,603
707
10,967
15,546
6,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
3 / 5 / 10
10,840
723
10,901
28,140
23,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
luxch
Ganesha
18
1 / 8 / 12
11,017
734
10,001
26,467
33,078
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
60
33
Kills
22
23
Deaths
34
103
Assists
38
Player
Kills
Deaths
Assists
KDA
W
7
5
22
3.6
L
Nu Wa
Darkavar
Nu Wa
4
2
9
4.25
W
Chiron
FLAMMIGOS
Chiron
4
4
18
3.25
L
9
7
3
1.5
L
Thanatos
Sadhugs
Thanatos
5
12
4
0.58
W
King Arthur
The Mad Yuno
King Arthur
8
3
22
6.33
W
7
6
20
2.83
L
3
5
10
1.6
L
Ganesha
luxch
Ganesha
1
8
12
0.88
W
Ah Puch
slothesaurus
Ah Puch
7
5
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,827
Damage
64,937
78,460
Taken
101,235
67,443
Mitigated
78,412
33,070
Healing
32,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,854
4,940
436
10,647
23,717
28,251
58
9,052
14,665
0
32,326
L
Nu Wa
Darkavar
Nu Wa
19,058
3,907
2,425
3,175
12,004
5,474
1,510
5,904
6,100
45,136
0
W
Chiron
FLAMMIGOS
Chiron
11,900
4,356
4,993
4,059
11,667
5,431
3,201
2,553
9,114
0
39,781
L
14,010
5,034
3,091
2,249
19,078
9,919
1,467
7,230
11,848
0
23,190
L
Thanatos
Sadhugs
Thanatos
10,967
2,281
1,067
4,196
15,546
6,617
52
5,744
9,802
0
15,070
W
King Arthur
The Mad Yuno
King Arthur
13,891
1,971
1,969
3,675
17,615
23,957
457
8,847
8,768
0
22,813
W
16,388
4,224
1,824
3,089
12,506
4,272
705
4,666
7,840
38,995
0
L
10,901
2,131
1,812
10,479
28,140
23,324
479
11,982
15,918
0
19,784
L
Ganesha
luxch
Ganesha
10,001
872
2,070
1,907
26,467
33,078
86
12,322
14,145
28,777
0
W
Ah Puch
slothesaurus
Ah Puch
26,794
1,730
0
2,378
12,955
5,532
1,124
3,941
9,014
40,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,150
Gold Earned
55,493
174
Minions Killed
144
0
Camps Cleared
0
1,281,139
Distance Traveled
1,217,523
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,447
830
19
1
0
256,802
2
L
Nu Wa
11,504
767
60
4
0
269,474
0
W
Chiron
10,823
722
42
3
0
257,325
0
L
Awilix
11,529
769
40
3
0
237,888
0
L
Thanatos
10,603
707
17
1
0
232,932
0
W
King Arthur
12,196
813
22
1
0
283,943
0
W
Hera
12,104
807
58
4
0
234,042
0
L
Mulan
10,840
723
24
2
0
248,231
0
L
Ganesha
11,017
734
3
0
0
228,998
0
W
Ah Puch
11,580
772
33
2
0
249,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role