Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BUCKSforLOLOS
Sol
Level 107
God Stats
2W - 3L
1,240 SR
Queue Stats
226W - 211L
1,442 Elo+
Party 1
Zeus
Zeus
FiAHxKiNG
Zeus
Level 113
God Stats
7W - 4L
1,662 SR
Queue Stats
224W - 212L
1,457 Elo+
Party 1
Sobek
Sobek
KRYPTONITEsojah
Sobek
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 192L
1,498 Elo+
Party 1
Nemesis
Nemesis
xANiMOx808
Nemesis
Level 114
God Stats
4W - 5L
1,500 SR
Queue Stats
275W - 278L
1,400 Elo+
Party 1
Team Averages
Level 113
1,481 SR
1,460 Elo+

VS

Team Averages
Level 90
1,456 SR
1,443 Elo+
Nu Wa
Nu Wa
Bohemian_Hanako
Nu Wa
Level 119
God Stats
2W - 2L
1,281 SR
Queue Stats
162W - 157L
1,416 Elo+
Solo
Sun Wukong
Sun Wukong
Durrtyd
Sun Wukong
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
288W - 297L
1,390 Elo+
Solo
Bacchus
Bacchus
Slypnr
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,417 Elo+
Solo
Chaac
Chaac
TheOldWoo
Chaac
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 42L
1,586 Elo+
Solo
Hera
Hera
lilaven
Hera
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 91L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
13 / 4 / 11
14,604
811
26,010
15,969
8,485
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 5 / 18
13,744
764
15,442
21,193
9,593
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zeus
18
6 / 7 / 14
11,436
635
21,810
14,350
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 6 / 15
12,448
692
8,193
38,410
42,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
xANiMOx808
Nemesis
5
0 / 1 / 2
5,319
296
0
2,457
674

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 10
12,655
703
27,015
18,329
8,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Durrtyd
Sun Wukong
20
5 / 4 / 13
14,226
790
15,820
20,008
22,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bacchus
Slypnr
Bacchus
17
2 / 10 / 7
11,387
633
6,072
18,428
12,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
TheOldWoo
Chaac
20
8 / 5 / 9
13,093
727
21,748
24,179
33,616
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
lilaven
Hera
19
3 / 6 / 6
12,039
669
10,309
12,404
5,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
68
31
Kills
23
23
Deaths
31
60
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
13
4
11
4.63
L
7
5
18
3.2
W
5
6
10
1.67
W
Sun Wukong
Durrtyd
Sun Wukong
5
4
13
2.88
L
Zeus
6
7
14
1.86
L
5
6
15
2.08
W
Bacchus
Slypnr
Bacchus
2
10
7
0.55
W
Chaac
TheOldWoo
Chaac
8
5
9
2.5
W
Hera
lilaven
Hera
3
6
6
1
L
Nemesis
xANiMOx808
Nemesis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,455
Damage
80,964
92,379
Taken
93,348
67,236
Mitigated
83,250
40,494
Healing
36,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
26,010
1,502
2,662
3,938
15,969
8,485
354
6,725
9,244
75,211
0
L
15,442
2,536
2,842
9,091
21,193
9,593
1,682
8,989
12,204
53,706
0
W
27,015
5,875
2,690
5,662
18,329
8,811
2,225
16,195
2,134
51,234
0
W
Sun Wukong
Durrtyd
Sun Wukong
15,820
4,228
2,841
7,920
20,008
22,897
1,444
14,675
5,333
409
33,407
L
Zeus
21,810
744
2,118
1,970
14,350
5,635
190
5,405
8,945
38,012
0
L
8,193
328
1,782
16,091
38,410
42,849
0
20,226
18,184
20,553
0
W
Bacchus
Slypnr
Bacchus
6,072
557
424
1,123
18,428
12,134
104
15,862
2,566
12,995
0
W
Chaac
TheOldWoo
Chaac
21,748
2,519
1,883
9,824
24,179
33,616
1,114
14,360
9,819
0
40,823
W
Hera
lilaven
Hera
10,309
1,829
2,170
2,451
12,404
5,792
587
10,363
2,041
26,892
0
L
Nemesis
xANiMOx808
Nemesis
0
0
0
0
2,457
674
0
2,457
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,551
Gold Earned
63,400
205
Minions Killed
152
0
Camps Cleared
0
1,131,049
Distance Traveled
1,443,554
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,604
811
111
6
0
302,386
0
L
Sol
13,744
764
60
3
0
317,575
0
W
Nu Wa
12,655
703
43
2
0
296,365
0
W
Sun Wukong
14,226
790
44
2
0
303,421
0
L
Zeus
11,436
635
24
1
0
269,317
0
L
Sobek
12,448
692
10
1
0
241,771
0
W
Bacchus
11,387
633
10
1
0
293,422
0
W
Chaac
13,093
727
25
1
0
333,473
0
W
Hera
12,039
669
30
2
0
216,873
1
L
Nemesis
5,319
296
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role