Player Matchup

Hun Batz
Hun Batz
IZANAMI BUTT
Hun Batz
Level 18
God Stats
12W - 7L
1,506 SR
Queue Stats
61W - 56L
1,674 Elo+
Solo
Apollo
Apollo
Oiikawah
Apollo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,585 Elo+
Solo
Agni
Agni
aztlangking
Agni
Level 18
God Stats
5W - 1L
1,809 SR
Queue Stats
109W - 90L
1,669 Elo+
Solo
Jormungandr
Jormungandr
hattrinket
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,686 Elo+
Party 2
Sun Wukong
Sun Wukong
johnnymonster360
Sun Wukong
Level 29
God Stats
1W - 3L
1,282 SR
Queue Stats
3W - 4L
1,324 Elo+
Party 2
Team Averages
Level 19
1,519 SR
1,588 Elo+

VS

Team Averages
Level 33
1,678 SR
1,641 Elo+
Camazotz
Camazotz
BradBigBoy77
Camazotz
Level 24
God Stats
12W - 9L
1,717 SR
Queue Stats
17W - 16L
1,686 Elo+
Solo
Ra
Ra
Doogleblasta
Ra
Level 5
God Stats
2W - 1L
1,826 SR
Queue Stats
10W - 6L
1,677 Elo+
Solo
Hachiman
Hachiman
FunkyVodka999
Hachiman
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 95L
1,611 Elo+
Party 1
Bacchus
Bacchus
HIllllIllllllH
Bacchus
Level 20
God Stats
7W - 4L
1,500 SR
Queue Stats
76W - 47L
1,654 Elo+
Solo
Set
Set
PlatinumSpace40
Set
Level 107
God Stats
11W - 9L
1,849 SR
Queue Stats
518W - 472L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
IZANAMI BUTT
Hun Batz
19
10 / 5 / 2
12,266
613
10,522
14,760
6,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Oiikawah
Apollo
17
6 / 2 / 7
10,706
535
12,512
12,593
5,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 3 / 6
10,493
525
13,643
10,634
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
hattrinket
Jormungandr
15
2 / 4 / 8
10,112
506
4,936
12,248
9,120
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
johnnymonster360
Sun Wukong
15
1 / 4 / 5
9,360
468
6,584
15,162
7,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BradBigBoy77
Camazotz
16
9 / 5 / 2
11,028
551
10,077
18,477
6,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 7 / 3
9,407
470
4,572
9,231
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
FunkyVodka999
Hachiman
14
0 / 6 / 0
8,382
419
2,829
10,866
3,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 2 / 4
10,374
519
5,053
14,308
14,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
6 / 4 / 2
11,937
597
14,936
19,851
12,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
24
Kills
17
18
Deaths
24
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Camazotz
BradBigBoy77
Camazotz
9
5
2
2
L
0
7
3
0.21
L
Hachiman
FunkyVodka999
Hachiman
0
6
0
0
L
2
2
4
2
W
Hun Batz
IZANAMI BUTT
Hun Batz
10
5
2
2.2
W
Apollo
Oiikawah
Apollo
6
2
7
4.75
L
6
4
2
1.75
W
5
3
6
2.67
W
Jormungandr
hattrinket
Jormungandr
2
4
8
1.5
W
Sun Wukong
johnnymonster360
Sun Wukong
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,197
Damage
37,467
65,397
Taken
72,733
31,815
Mitigated
40,229
19,105
Healing
24,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
BradBigBoy77
Camazotz
10,077
4,186
0
8,213
18,477
6,590
0
3,649
14,828
0
61,212
L
4,572
148
586
1,624
9,231
3,145
0
3,642
5,589
55,949
0
L
Hachiman
FunkyVodka999
Hachiman
2,829
915
0
1,999
10,866
3,505
1,380
2,187
8,679
0
30,850
L
5,053
671
305
4,000
14,308
14,046
576
5,167
9,141
49,780
0
W
Hun Batz
IZANAMI BUTT
Hun Batz
10,522
3,246
0
5,171
14,760
6,298
0
2,939
11,821
0
94,671
W
Apollo
Oiikawah
Apollo
12,512
9,856
0
4,556
12,593
5,647
187
3,335
9,258
0
75,825
L
14,936
7,089
0
7,586
19,851
12,943
710
4,168
15,683
0
86,478
W
13,643
177
0
3,489
10,634
3,524
290
4,140
6,494
72,176
0
W
Jormungandr
hattrinket
Jormungandr
4,936
1,199
0
1,609
12,248
9,120
251
2,473
9,775
33,082
0
W
Sun Wukong
johnnymonster360
Sun Wukong
6,584
974
0
4,280
15,162
7,226
0
1,439
13,723
41
45,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,937
Gold Earned
51,128
499
Minions Killed
490
0
Camps Cleared
0
1,908,435
Distance Traveled
1,807,447
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
11,028
551
94
5
0
397,615
2
L
Ra
9,407
470
99
5
0
371,555
2
L
Hachiman
8,382
419
58
3
0
334,760
4
L
Bacchus
10,374
519
80
4
0
335,782
7
W
Hun Batz
12,266
613
134
7
0
387,178
2
W
Apollo
10,706
535
110
6
0
378,252
1
L
Set
11,937
597
159
8
0
367,735
3
W
Agni
10,493
525
111
6
0
383,562
3
W
Jormungandr
10,112
506
47
2
0
373,484
0
W
Sun Wukong
9,360
468
97
5
0
385,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role