Player Matchup

Bacchus
Bacchus
Dadcota
Bacchus
Level 49
God Stats
25W - 11L
1,757 SR
Queue Stats
117W - 87L
1,658 Elo+
Party 2
Tiamat
Tiamat
Gridwraith
Tiamat
Level 121
God Stats
16W - 8L
1,729 SR
Queue Stats
134W - 89L
1,641 Elo+
Party 2
Pele
Pele
RogueSpartan
Pele
Level 10
God Stats
7W - 2L
1,937 SR
Queue Stats
29W - 12L
1,658 Elo+
Party 2
Team Averages
Level 60
1,808 SR
1,653 Elo+

VS

Team Averages
Level 84
1,422 SR
1,443 Elo+
Bellona
Bellona
FruityPebble766
Bellona
Level 6
God Stats
1W - 3L
1,489 SR
Queue Stats
1W - 3L
1,328 Elo+
Solo
Artio
Artio
ImGoinHome
Artio
Level 100
God Stats
7W - 11L
1,399 SR
Queue Stats
90W - 93L
1,519 Elo+
Party 1
Thoth
Thoth
Tboogie1080
Thoth
Level 147
God Stats
20W - 24L
1,377 SR
Queue Stats
703W - 629L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dadcota
Bacchus
12
1 / 0 / 10
9,198
708
3,245
6,802
6,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tiamat
Gridwraith
Tiamat
13
6 / 0 / 7
9,605
739
12,353
5,729
3,589
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 1 / 6
9,550
735
8,857
8,110
3,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
7,856
604
5,725
12,911
6,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
10
0 / 5 / 0
7,188
553
1,258
8,952
7,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 1 / 1
8,056
620
8,479
7,380
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
13
Kills
1
1
Deaths
13
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dadcota
Bacchus
1
0
10
6
L
1
7
0
0.14
W
Tiamat
Gridwraith
Tiamat
6
0
7
9.5
L
Artio
0
5
0
0
W
6
1
6
9
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,455
Damage
15,462
20,641
Taken
29,243
13,136
Mitigated
17,196
5,434
Healing
5,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dadcota
Bacchus
3,245
367
636
1,953
6,802
6,429
135
2,546
3,825
13,263
0
L
5,725
2,335
0
3,229
12,911
6,920
0
6,206
6,705
0
19,195
W
Tiamat
Gridwraith
Tiamat
12,353
841
0
1,757
5,729
3,589
90
2,354
3,143
54,287
0
L
Artio
1,258
0
0
897
8,952
7,924
0
4,552
4,400
8,950
0
W
8,857
1,271
0
1,088
8,110
3,118
0
3,818
3,884
0
37,256
L
8,479
439
0
894
7,380
2,352
0
4,887
2,493
53,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,353
Gold Earned
23,100
172
Minions Killed
150
0
Camps Cleared
0
747,977
Distance Traveled
655,470
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,198
708
21
2
0
250,262
3
L
Bellona
7,856
604
29
2
0
224,161
2
W
Tiamat
9,605
739
84
6
0
247,875
6
L
Artio
7,188
553
17
1
0
214,393
2
W
Pele
9,550
735
67
5
0
249,840
0
L
Thoth
8,056
620
104
8
0
216,916
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role