Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Ghostiop71
Apollo
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,672 Elo+
Solo
Kukulkan
Kukulkan
JPXIV
Kukulkan
Level 16
God Stats
11W - 18L
1,630 SR
Queue Stats
23W - 25L
1,671 Elo+
Party 1
Thor
Thor
ReySkywalker951
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,754 Elo+
Solo
Cthulhu
Cthulhu
SaucyMcThicken
Cthulhu
Level 28
God Stats
13W - 18L
1,509 SR
Queue Stats
125W - 137L
1,602 Elo+
Solo
Team Averages
Level 14
1,528 SR
1,640 Elo+

VS

Team Averages
Level 24
1,631 SR
1,663 Elo+
Nemesis
Nemesis
 
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MereLocket65678
Medusa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,799 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shadow2fast
Cu Chulainn
Level 15
God Stats
6W - 1L
1,861 SR
Queue Stats
52W - 37L
1,704 Elo+
Solo
Athena
Athena
branbran101__
Athena
Level 27
God Stats
13W - 15L
1,709 SR
Queue Stats
488W - 420L
1,671 Elo+
Solo
Discordia
Discordia
iimTubs
Discordia
Level 28
God Stats
41W - 41L
1,586 SR
Queue Stats
107W - 100L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
1 / 4 / 1
7,511
442
4,297
9,637
2,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
Ghostiop71
Apollo
10
0 / 4 / 0
6,478
381
1,054
10,364
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
JPXIV
Kukulkan
13
1 / 5 / 0
7,721
454
3,444
6,877
2,370
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
2 / 3 / 0
8,572
504
6,732
11,758
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 1
7,408
436
6,667
12,529
6,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
4 / 1 / 1
8,396
494
2,549
9,146
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
4 / 0 / 4
8,990
529
13,399
7,187
2,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Shadow2fast
Cu Chulainn
15
5 / 1 / 4
9,532
561
8,213
10,828
9,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 1 / 9
8,378
493
4,361
11,352
9,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
iimTubs
Discordia
15
4 / 1 / 1
9,669
569
6,713
4,288
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
17
18
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
4
1
0.38
W
Nemesis
 
Nemesis
4
1
1
4.5
L
Apollo
Ghostiop71
Apollo
0
4
0
0
L
Kukulkan
JPXIV
Kukulkan
1
5
0
0.2
W
4
0
4
6
L
2
3
0
0.67
L
0
2
1
0.25
W
Cu Chulainn
Shadow2fast
Cu Chulainn
5
1
4
7
W
0
1
9
4.5
W
Discordia
iimTubs
Discordia
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,194
Damage
35,235
51,165
Taken
42,801
18,798
Mitigated
26,330
13,940
Healing
11,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,297
1,449
0
2,059
9,637
2,736
0
2,403
7,151
0
47,930
W
Nemesis
 
Nemesis
2,549
612
0
3,437
9,146
3,133
166
693
8,453
0
50,964
L
Apollo
Ghostiop71
Apollo
1,054
417
0
1,846
10,364
2,782
1,022
4,198
5,608
0
26,096
L
Kukulkan
JPXIV
Kukulkan
3,444
118
0
672
6,877
2,370
424
1,175
5,433
40,627
0
W
13,399
5,443
0
895
7,187
2,781
70
2,816
4,371
0
68,034
L
6,732
1,998
0
5,624
11,758
4,069
306
1,500
10,099
0
59,635
L
6,667
474
145
3,594
12,529
6,841
0
2,045
10,422
34,654
0
W
Cu Chulainn
Shadow2fast
Cu Chulainn
8,213
1,302
0
2,994
10,828
9,227
27
2,963
7,865
6,041
49,173
W
4,361
1,373
0
2,527
11,352
9,762
0
3,035
8,317
22,342
0
W
Discordia
iimTubs
Discordia
6,713
82
231
1,109
4,288
1,427
42
604
3,684
56,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,690
Gold Earned
44,965
402
Minions Killed
464
0
Camps Cleared
0
1,394,108
Distance Traveled
1,627,258
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,511
442
99
6
0
270,377
4
W
Nemesis
8,396
494
87
5
0
360,428
10
L
Apollo
6,478
381
57
3
0
248,171
1
L
Kukulkan
7,721
454
89
5
0
235,053
3
W
Medusa
8,990
529
118
7
0
324,686
4
L
Thor
8,572
504
111
7
0
313,562
2
L
Cthulhu
7,408
436
46
3
0
326,945
7
W
Cu Chulainn
9,532
561
99
6
0
285,341
6
W
Athena
8,378
493
45
3
0
329,724
3
W
Discordia
9,669
569
115
7
0
327,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role