Player Matchup

Hun Batz
Hun Batz
Gold III
DrTuggboat
Hun Batz
Gold III
Level 85
God Stats
8W - 2L
1,648 SR
Queue Stats
49W - 41L
1,499 MMR
Party 1
Sylvanus
Sylvanus
Gold III
SF GET CROWE
Sylvanus
Gold III
Level 124
God Stats
5W - 2L
1,719 SR
Queue Stats
206W - 199L
1,398 MMR
Party 3
Chang'e
Chang'e
Gold I
ThrowMMR
Chang'e
Gold I
Level 124
God Stats
1W - 0L
1,502 SR
Queue Stats
39W - 28L
1,714 MMR
Party 3
Cthulhu
Cthulhu
Gold IV
jrod jr
Cthulhu
Gold IV
Level 122
God Stats
23W - 22L
1,652 SR
Queue Stats
693W - 706L
1,552 MMR
Solo
Heimdallr
Heimdallr
Gold IV
sid_7898
Heimdallr
Gold IV
Level 98
God Stats
8W - 17L
1,119 SR
Queue Stats
176W - 176L
1,590 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,528 SR
1,551 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,657 SR
1,539 MMR
Bellona
Bellona
Gold V
 
Bellona
Gold V
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver II
BigAutism
Ra
Silver II
Level 125
God Stats
0W - 2L
1,655 SR
Queue Stats
77W - 72L
1,551 MMR
Solo
Fenrir
Fenrir
Silver II
Lykos159
Fenrir
Silver II
Level 103
God Stats
7W - 2L
1,840 SR
Queue Stats
21W - 21L
1,552 MMR
Party 2
Cerberus
Cerberus
Silver I
izyamami ttv
Cerberus
Silver I
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 58L
1,542 MMR
Solo
Chiron
Chiron
Silver II
strikeman31
Chiron
Silver II
Level 96
God Stats
2W - 2L
1,790 SR
Queue Stats
24W - 22L
1,552 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DrTuggboat
Hun Batz
20
16 / 6 / 12
18,804
648
32,292
23,560
14,736
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
SF GET CROWE
Sylvanus
20
5 / 5 / 17
15,166
523
14,453
31,500
41,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
ThrowMMR
Chang'e
20
8 / 6 / 12
15,066
520
37,512
30,439
15,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
jrod jr
Cthulhu
20
10 / 4 / 11
15,783
544
27,885
40,134
50,435
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
sid_7898
Heimdallr
20
4 / 7 / 9
14,198
490
17,625
21,556
11,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
SetApolloDanzaburouTsukuyomiCu Chulainn

VS

Bans
ScyllaNemesisCupidNu WaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
3 / 10 / 7
13,864
478
17,327
35,305
30,969
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 13 / 8
13,998
483
15,394
26,383
10,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Lykos159
Fenrir
20
10 / 8 / 4
14,157
488
19,482
31,654
17,159
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
izyamami ttv
Cerberus
20
7 / 3 / 11
14,530
501
27,525
35,797
41,382
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
19
3 / 9 / 7
12,593
434
13,365
26,551
11,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
65
43
Kills
28
28
Deaths
43
61
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
10
7
0.65
L
5
13
8
0.69
W
Hun Batz
DrTuggboat
Hun Batz
16
6
12
3.67
L
Fenrir
Lykos159
Fenrir
10
8
4
1.5
W
Sylvanus
SF GET CROWE
Sylvanus
5
5
17
2.7
W
Chang'e
ThrowMMR
Chang'e
8
6
12
2.33
L
Cerberus
izyamami ttv
Cerberus
7
3
11
4.17
W
Cthulhu
jrod jr
Cthulhu
10
4
11
3.88
W
Heimdallr
sid_7898
Heimdallr
4
7
9
1.21
L
Chiron
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,767
Damage
93,093
147,189
Taken
155,690
134,007
Mitigated
111,549
61,257
Healing
44,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
17,327
5,975
0
10,200
35,305
30,969
383
20,430
13,524
401
92,172
L
15,394
1,307
3,181
6,471
26,383
10,239
819
14,408
11,378
78,941
0
W
Hun Batz
DrTuggboat
Hun Batz
32,292
11,578
0
352
23,560
14,736
3,197
5,370
18,190
0
168,168
L
Fenrir
Lykos159
Fenrir
19,482
3,215
0
3,187
31,654
17,159
1,548
17,608
13,624
0
74,379
W
Sylvanus
SF GET CROWE
Sylvanus
14,453
1,889
7,714
9,123
31,500
41,296
2,072
12,115
19,157
47,395
0
W
Chang'e
ThrowMMR
Chang'e
37,512
3,344
8,885
13,376
30,439
15,829
3,150
13,083
17,356
136,936
0
L
Cerberus
izyamami ttv
Cerberus
27,525
1,163
0
12,941
35,797
41,382
0
13,652
21,426
68,391
0
W
Cthulhu
jrod jr
Cthulhu
27,885
1,468
1,004
17,169
40,134
50,435
162
8,917
31,217
100,008
0
W
Heimdallr
sid_7898
Heimdallr
17,625
9,731
0
3,634
21,556
11,711
5,477
5,918
15,227
0
101,386
L
Chiron
13,365
5,244
786
7,573
26,551
11,800
1,992
10,264
15,888
0
82,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,017
Gold Earned
69,142
728
Minions Killed
637
0
Camps Cleared
0
2,582,088
Distance Traveled
2,517,280
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,864
478
169
6
0
475,124
1
L
Ra
13,998
483
139
5
0
436,559
1
W
Hun Batz
18,804
648
207
7
0
526,493
2
L
Fenrir
14,157
488
106
4
0
548,626
0
W
Sylvanus
15,166
523
47
2
0
491,077
6
W
Chang'e
15,066
520
166
6
0
500,220
7
L
Cerberus
14,530
501
81
3
0
530,884
2
W
Cthulhu
15,783
544
172
6
0
568,200
1
W
Heimdallr
14,198
490
136
5
0
496,098
5
L
Chiron
12,593
434
142
5
0
526,087
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role