Player Matchup

Janus
Janus
Silver II
Babaganoooosh
Janus
Silver II
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 47L
1,006 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
GonzeusOP
Tsukuyomi
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
SnayderVip
Danzaburou
Gold IV
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,472 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,500 SR
1,326 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 83
1,608 SR
1,412 MMR
Guan Yu
Guan Yu
Gold IV
RagnarDeca
Guan Yu
Gold IV
Level 99
God Stats
4W - 7L
1,661 SR
Queue Stats
77W - 71L
1,393 MMR
Party 1
Discordia
Discordia
Gold V
Schmidty60
Discordia
Gold V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Gold IV
Windstrong
Mulan
Gold IV
Level 84
God Stats
17W - 12L
1,662 SR
Queue Stats
79W - 76L
1,345 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
9,956
524
5,989
8,657
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
GonzeusOP
Tsukuyomi
16
3 / 4 / 4
11,907
627
20,058
17,364
7,524
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
SnayderVip
Danzaburou
16
4 / 3 / 1
12,181
641
13,524
20,142
9,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AphroditeAgniThothScyllaPersephone

VS

Bans
ZeusSobekNoxCabrakanPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
RagnarDeca
Guan Yu
15
3 / 4 / 8
12,140
639
6,858
23,238
21,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Schmidty60
Discordia
17
4 / 2 / 8
12,844
676
12,258
9,158
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
17
6 / 1 / 6
13,423
706
21,537
20,200
25,574
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
13
13
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Tsukuyomi
GonzeusOP
Tsukuyomi
3
4
4
1.25
W
Guan Yu
RagnarDeca
Guan Yu
3
4
8
1.75
W
Discordia
Schmidty60
Discordia
4
2
8
4
L
Danzaburou
SnayderVip
Danzaburou
4
3
1
1.5
W
Mulan
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,571
Damage
40,653
46,163
Taken
52,596
19,636
Mitigated
50,250
9,144
Healing
31,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,989
153
0
1,176
8,657
2,430
0
3,945
4,198
27,130
0
L
Tsukuyomi
GonzeusOP
Tsukuyomi
20,058
4,950
0
2,896
17,364
7,524
0
2,362
14,736
0
65,374
W
Guan Yu
RagnarDeca
Guan Yu
6,858
586
2,470
12,474
23,238
21,459
972
2,850
20,072
0
51,381
W
Discordia
Schmidty60
Discordia
12,258
184
0
3,733
9,158
3,217
850
107
9,013
73,748
0
L
Danzaburou
SnayderVip
Danzaburou
13,524
6,904
0
5,072
20,142
9,682
693
4,696
14,930
0
52,617
W
Mulan
21,537
2,070
800
11,806
20,200
25,574
1,520
2,682
17,252
0
70,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,044
Gold Earned
38,407
207
Minions Killed
237
0
Camps Cleared
0
971,540
Distance Traveled
1,137,486
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,956
524
62
3
0
263,833
5
L
Tsukuyomi
11,907
627
76
4
0
402,853
2
W
Guan Yu
12,140
639
54
3
0
388,812
2
W
Discordia
12,844
676
108
6
0
375,897
4
L
Danzaburou
12,181
641
69
4
0
304,854
2
W
Mulan
13,423
706
75
4
0
372,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role