Player Matchup

Hel
Hel
M1sterM1sery
Hel
Level 18
God Stats
11W - 17L
1,536 SR
Queue Stats
131W - 115L
1,458 Elo+
Party 3
Merlin
Merlin
Medudeza
Merlin
Level 19
God Stats
1W - 1L
1,707 SR
Queue Stats
137W - 125L
1,436 Elo+
Party 3
Neith
Neith
NerdyScorpio
Neith
Level 12
God Stats
7W - 11L
1,374 SR
Queue Stats
14W - 26L
1,368 Elo+
Solo
Cthulhu
Cthulhu
SleetyDuke
Cthulhu
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
12W - 13L
1,352 Elo+
Party 1
Mercury
Mercury
SloppyDawg
Mercury
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,417 Elo+
Party 1
Team Averages
Level 21
1,523 SR
1,406 Elo+

VS

Team Averages
Level 8
1,397 SR
1,291 Elo+
Neith
Neith
CronoStein
Neith
Level 7
God Stats
18W - 16L
1,383 SR
Queue Stats
22W - 26L
1,299 Elo+
Solo
Anubis
Anubis
Davidgarciafan1
Anubis
Level 13
God Stats
6W - 1L
1,339 SR
Queue Stats
39W - 30L
1,371 Elo+
Party 4
Ra
Ra
MMMxLobster
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,219 Elo+
Party 2
Khepri
Khepri
Orthesius
Khepri
Level 8
God Stats
4W - 1L
1,484 SR
Queue Stats
37W - 33L
1,350 Elo+
Party 4
Set
Set
PARADOXFOXY
Set
Level 5
God Stats
2W - 4L
1,279 SR
Queue Stats
6W - 12L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 12
9,908
901
10,591
20,777
9,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Medudeza
Merlin
16
6 / 8 / 6
10,779
980
19,048
21,956
7,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 4 / 6
9,550
868
3,176
10,663
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
SleetyDuke
Cthulhu
16
4 / 5 / 8
10,705
973
10,724
21,699
16,494
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
SloppyDawg
Mercury
17
7 / 15 / 9
11,783
1,071
16,375
24,515
8,452
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
4 / 3 / 21
11,562
1,051
19,149
12,306
6,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
25 / 1 / 9
16,257
1,478
39,624
18,389
12,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 9 / 11
10,430
948
9,191
11,243
5,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Orthesius
Khepri
18
3 / 0 / 22
12,620
1,147
8,548
11,172
13,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 6 / 18
11,046
1,004
16,149
13,902
7,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
118
19
Kills
37
37
Deaths
19
41
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Neith
4
3
21
4.83
W
25
1
9
29.5
L
1
5
12
1.4
W
2
9
11
0.83
L
Merlin
Medudeza
Merlin
6
8
6
1.13
L
1
4
6
1
W
Khepri
Orthesius
Khepri
3
0
22
14
W
3
6
18
2
L
Cthulhu
SleetyDuke
Cthulhu
4
5
8
1.6
L
Mercury
SloppyDawg
Mercury
7
15
9
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,914
Damage
92,661
99,610
Taken
67,012
45,411
Mitigated
44,735
12,667
Healing
21,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
19,149
11,267
0
4,150
12,306
6,625
0
6,724
5,582
0
32,060
W
39,624
2,513
0
11,712
18,389
12,140
0
8,783
9,606
69,959
0
L
10,591
1,440
5,152
4,199
20,777
9,940
0
12,375
8,402
15,300
0
W
9,191
1,378
615
970
11,243
5,486
0
6,878
4,365
23,182
0
L
Merlin
Medudeza
Merlin
19,048
2,507
0
429
21,956
7,501
0
11,093
10,863
32,786
0
L
3,176
1,025
0
647
10,663
3,024
0
8,080
2,583
0
17,181
W
Khepri
Orthesius
Khepri
8,548
610
0
2,671
11,172
13,477
0
8,268
2,904
18,644
0
W
16,149
7,684
0
1,426
13,902
7,007
0
9,710
4,192
0
26,649
L
Cthulhu
SleetyDuke
Cthulhu
10,724
872
0
0
21,699
16,494
0
11,269
10,430
20,596
0
L
Mercury
SloppyDawg
Mercury
16,375
9,394
592
1,648
24,515
8,452
0
14,546
9,969
0
24,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,725
Gold Earned
61,915
103
Minions Killed
187
0
Camps Cleared
6
867,240
Distance Traveled
947,935
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,562
1,051
37
3
0
184,041
0
W
Anubis
16,257
1,478
88
8
0
184,321
0
L
Hel
9,908
901
9
1
0
200,816
1
W
Ra
10,430
948
25
2
6
141,428
0
L
Merlin
10,779
980
29
3
0
187,040
0
L
Neith
9,550
868
33
3
0
143,791
0
W
Khepri
12,620
1,147
21
2
0
234,208
1
W
Set
11,046
1,004
16
1
0
203,937
0
L
Cthulhu
10,705
973
15
1
0
155,023
0
L
Mercury
11,783
1,071
17
2
0
180,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role