Player Matchup

Heimdallr
Heimdallr
ScuffedRNG
Heimdallr
Level 69
God Stats
12W - 8L
1,407 SR
Queue Stats
47W - 53L
1,447 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Weeabos
Cu Chulainn
Level 129
God Stats
3W - 1L
1,800 SR
Queue Stats
64W - 47L
1,562 Elo+
Party 1
Chang'e
Chang'e
xICryy-
Chang'e
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,575 Elo+
Party 1
Team Averages
Level 119
1,569 SR
1,528 Elo+

VS

Team Averages
Level 92
1,660 SR
1,521 Elo+
Nu Wa
Nu Wa
AnimalStonie
Nu Wa
Level 106
God Stats
7W - 6L
1,554 SR
Queue Stats
65W - 88L
1,560 Elo+
Party 2
Baron Samedi
Baron Samedi
Axcis
Baron Samedi
Level 108
God Stats
3W - 5L
1,565 SR
Queue Stats
137W - 154L
1,510 Elo+
Party 2
Medusa
Medusa
Corvux
Medusa
Level 62
God Stats
8W - 3L
1,859 SR
Queue Stats
15W - 20L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ScuffedRNG
Heimdallr
15
5 / 8 / 11
13,155
692
10,163
17,807
5,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Weeabos
Cu Chulainn
18
11 / 9 / 11
15,393
810
25,720
24,995
16,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
xICryy-
Chang'e
17
7 / 10 / 10
13,983
736
11,646
23,560
7,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 15
14,482
762
16,624
15,763
5,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Axcis
Baron Samedi
18
8 / 8 / 16
15,142
797
21,163
23,445
12,671
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
Corvux
Medusa
18
12 / 9 / 9
15,450
813
13,802
17,987
7,252
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
67
23
Kills
27
27
Deaths
23
32
Assists
40
Player
Kills
Deaths
Assists
KDA
W
7
6
15
2.42
W
Baron Samedi
Axcis
Baron Samedi
8
8
16
2
W
Medusa
Corvux
Medusa
12
9
9
1.83
L
Heimdallr
ScuffedRNG
Heimdallr
5
8
11
1.31
L
Cu Chulainn
Weeabos
Cu Chulainn
11
9
11
1.83
L
Chang'e
xICryy-
Chang'e
7
10
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,529
Damage
51,589
66,362
Taken
57,195
29,122
Mitigated
25,170
12,928
Healing
13,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,624
4,881
483
1,908
15,763
5,247
626
2,986
12,777
65,166
0
W
Baron Samedi
Axcis
Baron Samedi
21,163
597
1,701
8,059
23,445
12,671
1,293
3,557
19,888
76,755
0
W
Medusa
Corvux
Medusa
13,802
4,843
0
1,536
17,987
7,252
1,404
5,176
12,808
0
48,133
L
Heimdallr
ScuffedRNG
Heimdallr
10,163
4,800
0
207
17,807
5,268
977
12,748
5,059
0
38,726
L
Cu Chulainn
Weeabos
Cu Chulainn
25,720
5,688
0
440
24,995
16,642
192
11,343
13,652
0
89,445
L
Chang'e
xICryy-
Chang'e
11,646
322
2,859
9,422
23,560
7,212
153
13,835
9,725
64,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,531
Gold Earned
45,074
212
Minions Killed
220
0
Camps Cleared
0
880,041
Distance Traveled
1,084,671
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,482
762
70
4
0
352,371
4
W
Baron Samedi
15,142
797
86
5
0
385,924
3
W
Medusa
15,450
813
64
3
0
346,376
1
L
Heimdallr
13,155
692
56
3
0
280,409
0
L
Cu Chulainn
15,393
810
70
4
0
313,087
1
L
Chang'e
13,983
736
86
5
0
286,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role