Player Matchup

Artio
Artio
Daxvy
Artio
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 39L
1,620 Elo+
Party 2
Scylla
Scylla
DeBrouillarD
Scylla
Level 105
God Stats
7W - 7L
1,675 SR
Queue Stats
22W - 23L
1,571 Elo+
Solo
Anubis
Anubis
FALSEGODKILLER
Anubis
Level 126
God Stats
18W - 13L
1,546 SR
Queue Stats
28W - 26L
1,569 Elo+
Solo
Bellona
Bellona
MrHappyEndings
Bellona
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
TheFirstRaikage
Hou Yi
Level 146
God Stats
7W - 2L
1,753 SR
Queue Stats
708W - 695L
1,591 Elo+
Solo
Team Averages
Level 119
1,595 SR
1,570 Elo+

VS

Team Averages
Level 129
1,497 SR
1,510 Elo+
Thor
Thor
DaddyHircine
Thor
Level 136
God Stats
0W - 3L
1,637 SR
Queue Stats
47W - 49L
1,508 Elo+
Solo
Janus
Janus
Tragïk
Janus
Level 98
God Stats
7W - 12L
1,500 SR
Queue Stats
184W - 156L
1,599 Elo+
Solo
Tiamat
Tiamat
YBG Mikey
Tiamat
Level 140
God Stats
2W - 3L
1,632 SR
Queue Stats
207W - 209L
1,558 Elo+
Party 1
Anhur
Anhur
dglofeel
Anhur
Level 125
God Stats
3W - 9L
1,403 SR
Queue Stats
240W - 245L
1,514 Elo+
Party 1
Cabrakan
Cabrakan
ou Luxray
Cabrakan
Level 146
God Stats
0W - 1L
1,315 SR
Queue Stats
3W - 11L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Daxvy
Artio
15
1 / 1 / 12
9,838
757
9,450
15,787
15,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
17
3 / 2 / 8
10,177
783
7,542
7,415
3,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
11 / 3 / 5
12,299
946
19,024
9,837
5,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 6 / 8
8,196
630
4,502
13,549
9,009
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
3 / 0 / 7
10,157
781
7,993
5,707
2,632
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 4
9,296
715
7,678
13,286
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Tragïk
Janus
15
0 / 5 / 6
8,205
631
9,296
10,446
3,193
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
YBG Mikey
Tiamat
14
1 / 6 / 6
8,363
643
6,407
9,008
5,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
dglofeel
Anhur
17
4 / 0 / 4
9,940
765
8,743
8,168
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
ou Luxray
Cabrakan
16
3 / 3 / 8
9,346
719
7,240
13,884
16,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
40
18
Kills
12
12
Deaths
18
40
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
W
Artio
Daxvy
Artio
1
1
12
7
W
Scylla
3
2
8
3.5
W
11
3
5
4.5
W
0
6
8
0.67
W
3
0
7
6.5
L
Janus
Tragïk
Janus
0
5
6
0.6
L
Tiamat
YBG Mikey
Tiamat
1
6
6
0.67
L
Anhur
dglofeel
Anhur
4
0
4
6
L
Cabrakan
ou Luxray
Cabrakan
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,511
Damage
39,364
52,295
Taken
54,792
35,962
Mitigated
32,125
17,421
Healing
10,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,678
1,253
0
1,886
13,286
4,204
0
7,815
5,147
0
27,339
W
Artio
Daxvy
Artio
9,450
1,241
2,889
6,048
15,787
15,220
18
6,374
9,203
20,593
0
W
Scylla
7,542
1,466
0
858
7,415
3,662
388
2,691
4,600
41,727
0
W
19,024
927
0
4,206
9,837
5,439
216
2,915
6,848
44,871
0
W
4,502
1,037
0
585
13,549
9,009
1,010
7,523
5,800
871
12,705
W
7,993
4,305
0
2,835
5,707
2,632
3,131
3,322
2,359
0
49,292
L
Janus
Tragïk
Janus
9,296
407
0
2,993
10,446
3,193
0
6,812
3,414
38,294
0
L
Tiamat
YBG Mikey
Tiamat
6,407
83
0
948
9,008
5,796
0
4,918
4,008
18,450
0
L
Anhur
dglofeel
Anhur
8,743
4,958
0
3,004
8,168
2,564
1
4,910
3,095
0
34,445
L
Cabrakan
ou Luxray
Cabrakan
7,240
604
0
1,434
13,884
16,368
1
11,081
2,609
22,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,667
Gold Earned
45,150
318
Minions Killed
262
8
Camps Cleared
8
1,259,064
Distance Traveled
1,123,524
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,296
715
50
4
0
252,564
0
W
Artio
9,838
757
16
1
0
288,798
3
W
Scylla
10,177
783
103
8
2
248,754
1
W
Anubis
12,299
946
74
6
2
229,231
1
W
Bellona
8,196
630
21
2
1
246,407
0
W
Hou Yi
10,157
781
104
8
3
245,874
5
L
Janus
8,205
631
72
6
1
228,224
0
L
Tiamat
8,363
643
34
3
1
178,743
1
L
Anhur
9,940
765
63
5
2
238,692
1
L
Cabrakan
9,346
719
43
3
4
225,301
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role