Player Matchup

Baron Samedi
Baron Samedi
Alyliah
Baron Samedi
Level 29
God Stats
4W - 1L
1,825 SR
Queue Stats
27W - 25L
1,584 Elo+
Solo
Osiris
Osiris
Invisible98
Osiris
Level 24
God Stats
8W - 8L
1,502 SR
Queue Stats
445W - 367L
1,629 Elo+
Party 2
Neith
Neith
Kuuch
Neith
Level 23
God Stats
17W - 12L
1,350 SR
Queue Stats
48W - 34L
1,655 Elo+
Solo
Artio
Artio
RataKing
Artio
Level 18
God Stats
12W - 12L
1,731 SR
Queue Stats
283W - 247L
1,646 Elo+
Party 2
Arachne
Arachne
xRestNPeacex
Arachne
Level 29
God Stats
21W - 22L
1,639 SR
Queue Stats
47W - 44L
1,680 Elo+
Solo
Team Averages
Level 25
1,609 SR
1,639 Elo+

VS

Team Averages
Level 40
1,605 SR
1,615 Elo+
Osiris
Osiris
AlexVAn2
Osiris
Level 28
God Stats
6W - 9L
1,539 SR
Queue Stats
65W - 62L
1,521 Elo+
Party 1
Apollo
Apollo
Olidein
Apollo
Level 36
God Stats
25W - 19L
1,599 SR
Queue Stats
45W - 48L
1,544 Elo+
Party 1
Bellona
Bellona
Skaden25
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,871 Elo+
Party 1
Persephone
Persephone
Vrenr
Persephone
Level 102
God Stats
17W - 16L
1,646 SR
Queue Stats
242W - 227L
1,558 Elo+
Party 1
Cupid
Cupid
ZTULC
Cupid
Level 28
God Stats
3W - 2L
1,738 SR
Queue Stats
57W - 50L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alyliah
Baron Samedi
16
7 / 3 / 10
10,626
625
15,678
11,040
5,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
17
4 / 1 / 6
10,416
613
8,933
10,392
11,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
Kuuch
Neith
16
8 / 2 / 6
10,276
604
11,215
10,057
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
RataKing
Artio
14
2 / 4 / 15
9,530
561
5,011
13,460
10,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
xRestNPeacex
Arachne
18
12 / 3 / 1
12,045
709
10,303
13,342
8,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AlexVAn2
Osiris
10
0 / 5 / 3
6,437
379
3,006
13,153
6,618
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Olidein
Apollo
12
9 / 10 / 1
8,358
492
11,857
15,821
7,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Skaden25
Bellona
11
0 / 4 / 0
6,899
406
3,337
11,073
7,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
Vrenr
Persephone
13
1 / 6 / 6
7,912
465
7,894
9,884
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cupid
ZTULC
Cupid
10
3 / 8 / 2
7,114
418
7,676
15,971
4,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
33
Kills
13
13
Deaths
33
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Osiris
AlexVAn2
Osiris
0
5
3
0.3
W
Baron Samedi
Alyliah
Baron Samedi
7
3
10
4
W
Osiris
4
1
6
7
W
Neith
Kuuch
Neith
8
2
6
5.5
L
Apollo
Olidein
Apollo
9
10
1
0.95
W
Artio
RataKing
Artio
2
4
15
2.38
L
Bellona
Skaden25
Bellona
0
4
0
0
L
Persephone
Vrenr
Persephone
1
6
6
0.67
L
Cupid
ZTULC
Cupid
3
8
2
0.5
W
Arachne
xRestNPeacex
Arachne
12
3
1
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,140
Damage
33,770
58,291
Taken
65,902
39,043
Mitigated
29,233
27,222
Healing
9,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AlexVAn2
Osiris
3,006
792
0
290
13,153
6,618
0
2,877
10,250
0
24,045
W
Baron Samedi
Alyliah
Baron Samedi
15,678
1,292
581
5,194
11,040
5,325
2,082
3,073
7,622
66,360
0
W
Osiris
8,933
3,194
0
3,233
10,392
11,388
335
1,144
8,885
0
70,397
W
Neith
Kuuch
Neith
11,215
4,763
0
6,459
10,057
3,151
591
1,231
8,730
0
67,655
L
Apollo
Olidein
Apollo
11,857
7,103
0
517
15,821
7,927
94
6,496
9,086
0
37,042
W
Artio
RataKing
Artio
5,011
547
302
4,245
13,460
10,947
254
1,554
11,710
17,504
0
L
Bellona
Skaden25
Bellona
3,337
1,087
0
450
11,073
7,867
0
3,191
7,474
1,472
22,746
L
Persephone
Vrenr
Persephone
7,894
274
378
2,309
9,884
2,492
0
3,385
6,205
41,858
0
L
Cupid
ZTULC
Cupid
7,676
3,948
369
5,143
15,971
4,329
472
4,131
11,681
0
33,306
W
Arachne
xRestNPeacex
Arachne
10,303
6,699
0
7,208
13,342
8,232
9
2,413
10,766
0
104,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,893
Gold Earned
36,720
458
Minions Killed
311
0
Camps Cleared
0
1,704,315
Distance Traveled
1,520,594
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,437
379
36
2
0
340,154
4
W
Baron Samedi
10,626
625
103
6
0
320,774
1
W
Osiris
10,416
613
120
7
0
343,804
3
W
Neith
10,276
604
87
5
0
310,345
3
L
Apollo
8,358
492
58
3
0
291,617
5
W
Artio
9,530
561
15
1
0
358,827
4
L
Bellona
6,899
406
62
4
0
315,003
2
L
Persephone
7,912
465
92
5
0
322,393
1
L
Cupid
7,114
418
63
4
0
251,427
0
W
Arachne
12,045
709
133
8
0
370,565
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role