Player Matchup

Mercury
Mercury
Ashbore
Mercury
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Asura9
Baron Samedi
Level 147
God Stats
71W - 28L
1,782 SR
Queue Stats
716W - 518L
1,730 Elo+
Party 1
Cabrakan
Cabrakan
KO_8BTWB
Cabrakan
Level 94
God Stats
5W - 1L
1,988 SR
Queue Stats
15W - 5L
1,773 Elo+
Party 1
Loki
Loki
KarmaKillsUs
Loki
Level 65
God Stats
68W - 37L
1,370 SR
Queue Stats
324W - 236L
1,589 Elo+
Party 1
Anhur
Anhur
PrepareToCry
Anhur
Level 64
God Stats
6W - 2L
1,975 SR
Queue Stats
63W - 37L
1,704 Elo+
Party 1
Team Averages
Level 83
1,723 SR
1,659 Elo+

VS

Team Averages
Level 132
1,658 SR
1,652 Elo+
Danzaburou
Danzaburou
Farrisizdaman
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Hellanu
Janus
Level 157
God Stats
11W - 6L
1,856 SR
Queue Stats
179W - 134L
1,672 Elo+
Party 2
Poseidon
Poseidon
NightmareReborn
Poseidon
Level 160
God Stats
3W - 0L
1,933 SR
Queue Stats
310W - 189L
1,736 Elo+
Party 2
The Morrigan
The Morrigan
Raìn
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
кискаэсминец
Chernobog
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 13L
1,855 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ashbore
Mercury
10
2 / 4 / 2
6,342
529
3,620
8,583
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Asura9
Baron Samedi
11
2 / 2 / 0
6,473
539
3,211
4,786
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
KO_8BTWB
Cabrakan
6
0 / 7 / 1
4,944
412
1,220
10,108
6,047
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 4 / 0
6,159
513
3,103
8,308
3,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 5 / 2
5,833
486
5,590
9,225
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Farrisizdaman
Danzaburou
14
7 / 0 / 5
8,616
718
8,789
8,278
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Hellanu
Janus
12
2 / 1 / 5
7,191
599
3,748
4,604
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
12
4 / 3 / 5
7,157
596
8,196
7,625
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Raìn
The Morrigan
11
2 / 2 / 9
7,050
588
2,892
6,077
2,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
7 / 0 / 8
7,653
638
5,494
10,646
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
6
Kills
22
22
Deaths
6
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Mercury
Ashbore
Mercury
2
4
2
0.75
L
Baron Samedi
Asura9
Baron Samedi
2
2
0
1
W
Danzaburou
Farrisizdaman
Danzaburou
7
0
5
9.5
W
Janus
Hellanu
Janus
2
1
5
4.5
L
Cabrakan
KO_8BTWB
Cabrakan
0
7
1
0.07
L
1
4
0
0.25
W
Poseidon
4
3
5
2.17
L
1
5
2
0.4
W
The Morrigan
Raìn
The Morrigan
2
2
9
3.25
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,744
Damage
29,119
41,010
Taken
37,230
17,446
Mitigated
11,976
8,578
Healing
17,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Ashbore
Mercury
3,620
1,076
0
2,488
8,583
2,821
0
2,724
5,699
0
31,022
L
Baron Samedi
Asura9
Baron Samedi
3,211
182
98
1,096
4,786
2,327
585
1,533
3,165
36,308
0
W
Danzaburou
Farrisizdaman
Danzaburou
8,789
3,805
0
4,463
8,278
3,352
2,311
898
7,316
0
52,637
W
Janus
Hellanu
Janus
3,748
406
0
1,240
4,604
1,291
714
560
3,982
43,725
0
L
Cabrakan
KO_8BTWB
Cabrakan
1,220
171
0
1,192
10,108
6,047
0
4,220
5,710
9,030
0
L
3,103
562
0
1,321
8,308
3,129
0
787
7,471
0
32,875
W
Poseidon
8,196
1,209
0
2,463
7,625
1,636
414
1,535
6,032
35,999
0
L
5,590
1,810
0
2,383
9,225
3,122
0
4,793
4,129
0
34,222
W
The Morrigan
Raìn
The Morrigan
2,892
766
0
2,701
6,077
2,411
438
320
5,753
21,655
0
W
5,494
3,735
0
6,545
10,646
3,286
2,868
888
9,716
0
28,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,751
Gold Earned
37,667
288
Minions Killed
351
0
Camps Cleared
0
1,193,601
Distance Traveled
1,166,182
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,342
529
63
5
0
271,491
1
L
Baron Samedi
6,473
539
80
7
0
215,152
4
W
Danzaburou
8,616
718
98
8
0
233,707
1
W
Janus
7,191
599
100
8
0
256,645
5
L
Cabrakan
4,944
412
14
1
0
239,170
0
L
Loki
6,159
513
68
6
0
267,850
2
W
Poseidon
7,157
596
69
6
0
256,857
2
L
Anhur
5,833
486
63
5
0
199,938
1
W
The Morrigan
7,050
588
37
3
0
214,226
3
W
Chernobog
7,653
638
47
4
0
204,747
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role