Player Matchup

Bacchus
Bacchus
Gold III
Stoolieandy
Bacchus
Gold III
Level 78
God Stats
157W - 138L
1,630 SR
Queue Stats
413W - 368L
1,532 MMR
Party 2
Scylla
Scylla
Gold III
djstrackid
Scylla
Gold III
Level 86
God Stats
147W - 105L
1,684 SR
Queue Stats
493W - 469L
1,542 MMR
Party 2
Amaterasu
Amaterasu
Gold I
strac
Amaterasu
Gold I
Level 137
God Stats
26W - 19L
1,672 SR
Queue Stats
459W - 429L
1,663 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 100
1,662 SR
1,579 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 95
1,702 SR
1,500 MMR
Achilles
Achilles
Bronze III
CaptainHOOK109
Achilles
Bronze III
Level 125
God Stats
1W - 3L
1,898 SR
Queue Stats
3W - 7L
1,500 MMR
Party 1
Merlin
Merlin
Bronze III
NoX Killua
Merlin
Bronze III
Level 30
God Stats
0W - 2L
1,698 SR
Queue Stats
2W - 5L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
NoX Sukimoon
Danzaburou
Bronze III
Level 131
God Stats
0W - 1L
1,511 SR
Queue Stats
3W - 7L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Stoolieandy
Bacchus
17
3 / 0 / 10
14,390
685
7,300
15,496
19,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
djstrackid
Scylla
16
0 / 3 / 14
12,784
609
13,654
13,122
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
strac
Amaterasu
19
11 / 2 / 3
14,964
713
16,239
24,643
21,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
SetPersephoneAphroditeGaneshaChaac

VS

Bans
TsukuyomiCthulhuHeimdallrSobekSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
2 / 4 / 2
12,123
577
10,017
19,513
17,932
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
NoX Killua
Merlin
16
2 / 5 / 3
12,779
609
24,540
10,954
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
NoX Sukimoon
Danzaburou
16
1 / 5 / 3
12,379
589
8,560
15,523
5,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
14
Kills
5
5
Deaths
14
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
4
2
0.75
L
Merlin
NoX Killua
Merlin
2
5
3
0.7
L
Danzaburou
NoX Sukimoon
Danzaburou
1
5
3
0.5
W
Bacchus
Stoolieandy
Bacchus
3
0
10
8
W
Scylla
djstrackid
Scylla
0
3
14
2.33
W
Amaterasu
strac
Amaterasu
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,193
Damage
43,117
53,261
Taken
45,990
45,398
Mitigated
26,715
21,571
Healing
5,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
10,017
3,230
0
1,381
19,513
17,932
152
8,733
10,389
0
50,237
L
Merlin
NoX Killua
Merlin
24,540
551
144
554
10,954
3,511
0
5,707
5,015
91,581
0
L
Danzaburou
NoX Sukimoon
Danzaburou
8,560
2,484
0
3,512
15,523
5,272
441
5,704
9,517
0
49,578
W
Bacchus
Stoolieandy
Bacchus
7,300
463
482
6,317
15,496
19,645
750
8,465
6,424
31,771
0
W
Scylla
djstrackid
Scylla
13,654
390
0
4,811
13,122
4,011
1,201
5,533
7,117
79,987
0
W
Amaterasu
strac
Amaterasu
16,239
7,620
0
9,961
24,643
21,742
2,251
9,062
14,922
0
70,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,138
Gold Earned
37,281
235
Minions Killed
262
0
Camps Cleared
0
1,263,182
Distance Traveled
1,112,120
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,123
577
51
2
0
391,598
1
L
Merlin
12,779
609
119
6
0
365,283
7
L
Danzaburou
12,379
589
92
4
0
355,239
4
W
Bacchus
14,390
685
36
2
0
448,764
4
W
Scylla
12,784
609
105
5
0
387,264
0
W
Amaterasu
14,964
713
94
4
0
427,154
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role