Player Matchup

Xing Tian
Xing Tian
FtAnthony
Xing Tian
Level 54
God Stats
1W - 4L
1,140 SR
Queue Stats
7W - 13L
1,281 Elo+
Party 2
Bakasura
Bakasura
HoodRat37
Bakasura
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 90L
1,654 Elo+
Party 2
Danzaburou
Danzaburou
INeverSoldDrugz
Danzaburou
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
78W - 48L
1,500 Elo+
Party 3
Tiamat
Tiamat
IUseToSellDrugz
Tiamat
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 24L
1,500 Elo+
Party 3
Artemis
Artemis
rajubasura
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 47L
1,788 Elo+
Party 2
Team Averages
Level 26
1,428 SR
1,545 Elo+

VS

Team Averages
Level 20
1,508 SR
1,429 Elo+
Baron Samedi
Baron Samedi
AmigoDoug
Baron Samedi
Level 26
God Stats
2W - 3L
1,453 SR
Queue Stats
6W - 9L
1,483 Elo+
Party 1
Kali
Kali
DankSinatraa
Kali
Level 7
God Stats
1W - 1L
1,737 SR
Queue Stats
11W - 15L
1,550 Elo+
Party 1
Nike
Nike
YaBoiIcarus
Nike
Level 28
God Stats
3W - 3L
1,737 SR
Queue Stats
79W - 75L
1,225 Elo+
Party 1
Jing Wei
Jing Wei
annoyedenough
Jing Wei
Level 11
God Stats
2W - 7L
1,330 SR
Queue Stats
854W - 862L
1,254 Elo+
Party 1
Cthulhu
Cthulhu
eyefeed
Cthulhu
Level 29
God Stats
0W - 1L
1,285 SR
Queue Stats
64W - 47L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FtAnthony
Xing Tian
18
2 / 2 / 8
12,459
519
8,441
21,377
21,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
HoodRat37
Bakasura
20
4 / 4 / 7
12,791
533
12,632
21,346
9,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
INeverSoldDrugz
Danzaburou
20
13 / 6 / 3
15,005
625
24,213
18,107
8,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 6 / 8
13,134
547
15,211
20,916
31,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
rajubasura
Artemis
13
0 / 2 / 2
9,103
379
2,827
6,880
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AmigoDoug
Baron Samedi
15
2 / 5 / 9
10,137
422
6,253
11,836
5,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
9 / 5 / 8
12,847
535
17,144
26,198
11,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
4 / 3 / 9
11,951
498
12,159
15,598
14,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Jing Wei
annoyedenough
Jing Wei
17
1 / 6 / 3
10,668
445
6,163
17,192
5,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
eyefeed
Cthulhu
17
4 / 4 / 10
11,272
470
13,733
18,604
14,742
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
59
23
Kills
20
20
Deaths
23
28
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AmigoDoug
Baron Samedi
2
5
9
1.3
L
9
5
8
2.6
W
Xing Tian
FtAnthony
Xing Tian
2
2
8
3
W
Bakasura
HoodRat37
Bakasura
4
4
7
1.88
W
Danzaburou
INeverSoldDrugz
Danzaburou
13
6
3
2.42
W
4
6
8
1.33
L
4
3
9
2.83
L
Jing Wei
annoyedenough
Jing Wei
1
6
3
0.42
L
Cthulhu
eyefeed
Cthulhu
4
4
10
2.25
W
Artemis
rajubasura
Artemis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,324
Damage
55,452
88,626
Taken
89,428
73,852
Mitigated
52,122
29,713
Healing
27,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AmigoDoug
Baron Samedi
6,253
0
1,271
2,784
11,836
5,908
564
1,026
10,463
38,069
0
L
17,144
10,656
0
12,262
26,198
11,028
1,468
6,936
18,166
0
64,526
W
Xing Tian
FtAnthony
Xing Tian
8,441
794
927
3,134
21,377
21,867
347
4,571
16,621
49,958
0
W
Bakasura
HoodRat37
Bakasura
12,632
7,374
0
8,609
21,346
9,989
0
4,470
16,673
0
93,116
W
Danzaburou
INeverSoldDrugz
Danzaburou
24,213
10,364
0
6,563
18,107
8,292
3,965
4,704
12,898
0
122,362
W
15,211
653
0
7,828
20,916
31,525
576
3,360
17,129
76,121
0
L
12,159
2,137
0
2,562
15,598
14,635
1,160
5,372
9,651
2,017
63,963
L
Jing Wei
annoyedenough
Jing Wei
6,163
4,282
0
4,527
17,192
5,809
1,204
5,176
11,860
0
55,248
L
Cthulhu
eyefeed
Cthulhu
13,733
1,288
569
3,193
18,604
14,742
0
4,302
13,712
63,517
0
W
Artemis
rajubasura
Artemis
2,827
1,378
0
2,652
6,880
2,179
620
3,068
3,812
0
32,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,492
Gold Earned
56,875
626
Minions Killed
493
0
Camps Cleared
0
2,078,401
Distance Traveled
2,212,351
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,137
422
76
3
0
415,317
4
L
Kali
12,847
535
96
4
0
481,971
2
W
Xing Tian
12,459
519
60
3
0
473,788
6
W
Bakasura
12,791
533
156
7
0
496,839
3
W
Danzaburou
15,005
625
173
7
0
411,636
5
W
Tiamat
13,134
547
166
7
0
423,520
1
L
Nike
11,951
498
138
6
0
440,467
4
L
Jing Wei
10,668
445
93
4
0
403,494
1
L
Cthulhu
11,272
470
90
4
0
471,102
6
W
Artemis
9,103
379
71
3
0
272,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role