Player Matchup

Ra
Ra
BradBigBoy77
Ra
Level 24
God Stats
1W - 1L
1,739 SR
Queue Stats
17W - 16L
1,710 Elo+
Solo
Izanami
Izanami
IZANAMI BUTT
Izanami
Level 18
God Stats
14W - 8L
1,832 SR
Queue Stats
61W - 56L
1,705 Elo+
Solo
Yemoja
Yemoja
Karls07
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 31L
1,649 Elo+
Solo
Hel
Hel
SleepyMoon-
Hel
Level 6
God Stats
16W - 11L
1,746 SR
Queue Stats
84W - 75L
1,835 Elo+
Solo
Anhur
Anhur
iamleeks
Anhur
Level 21
God Stats
0W - 2L
1,340 SR
Queue Stats
130W - 150L
1,615 Elo+
Solo
Team Averages
Level 15
1,631 SR
1,703 Elo+

VS

Team Averages
Level 22
1,786 SR
1,648 Elo+
Cthulhu
Cthulhu
AdrianSelestial
Cthulhu
Level 27
God Stats
3W - 1L
1,825 SR
Queue Stats
54W - 61L
1,618 Elo+
Solo
Cupid
Cupid
UncleNate828
Cupid
Level 28
God Stats
6W - 3L
1,829 SR
Queue Stats
74W - 73L
1,612 Elo+
Solo
Amaterasu
Amaterasu
WhizkeyR4MB0
Amaterasu
Level 8
God Stats
12W - 7L
1,816 SR
Queue Stats
78W - 54L
1,769 Elo+
Solo
Poseidon
Poseidon
aztlangking
Poseidon
Level 18
God Stats
7W - 4L
1,961 SR
Queue Stats
109W - 90L
1,654 Elo+
Solo
King Arthur
King Arthur
goated__rob
King Arthur
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 25L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 1
8,011
422
8,784
13,600
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
IZANAMI BUTT
Izanami
15
0 / 6 / 1
9,085
478
4,878
14,633
5,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Karls07
Yemoja
9
0 / 5 / 1
6,109
322
2,208
10,285
5,089
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
3 / 6 / 1
8,790
463
12,900
16,202
9,457
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
iamleeks
Anhur
11
0 / 3 / 0
6,627
349
1,901
8,464
2,524
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 10
10,934
575
10,071
12,026
12,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 1 / 7
9,437
497
3,940
7,998
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
WhizkeyR4MB0
Amaterasu
20
9 / 0 / 8
12,450
655
8,218
13,216
8,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
aztlangking
Poseidon
19
9 / 1 / 7
12,354
650
12,450
10,896
4,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
goated__rob
King Arthur
17
3 / 4 / 3
10,909
574
13,885
20,299
17,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
6
Kills
27
27
Deaths
6
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
L
3
7
1
0.5
L
Izanami
IZANAMI BUTT
Izanami
0
6
1
0.08
L
Yemoja
Karls07
Yemoja
0
5
1
0.1
L
3
6
1
0.58
W
3
1
7
6.5
W
Amaterasu
WhizkeyR4MB0
Amaterasu
9
0
8
13
W
Poseidon
aztlangking
Poseidon
9
1
7
12.5
W
King Arthur
goated__rob
King Arthur
3
4
3
1.13
L
Anhur
iamleeks
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,671
Damage
48,564
63,184
Taken
64,435
27,330
Mitigated
46,089
22,186
Healing
19,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,071
709
516
5,011
12,026
12,429
886
2,713
9,251
47,299
0
L
8,784
960
1,397
2,870
13,600
5,132
0
5,090
8,435
37,040
0
L
Izanami
IZANAMI BUTT
Izanami
4,878
2,224
0
3,866
14,633
5,128
1,118
4,718
9,915
0
66,522
L
Yemoja
Karls07
Yemoja
2,208
588
1,219
282
10,285
5,089
0
5,901
4,384
9,493
0
L
12,900
750
2,566
7,307
16,202
9,457
188
2,697
12,819
50,846
0
W
3,940
2,187
391
2,816
7,998
3,536
5,242
2,278
5,702
0
50,658
W
Amaterasu
WhizkeyR4MB0
Amaterasu
8,218
3,920
0
1,349
13,216
8,439
1,144
3,071
10,126
0
97,902
W
Poseidon
aztlangking
Poseidon
12,450
1,528
0
1,044
10,896
4,541
2,735
3,430
7,426
97,423
0
W
King Arthur
goated__rob
King Arthur
13,885
745
0
8,268
20,299
17,144
39
11,916
8,038
0
74,245
L
Anhur
iamleeks
Anhur
1,901
1,206
0
2,679
8,464
2,524
0
4,115
4,349
0
27,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,622
Gold Earned
56,084
347
Minions Killed
611
0
Camps Cleared
0
1,399,059
Distance Traveled
1,866,954
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,934
575
62
3
0
395,105
6
L
Ra
8,011
422
44
2
0
309,328
5
L
Izanami
9,085
478
151
8
0
298,996
1
L
Yemoja
6,109
322
12
1
0
232,750
0
L
Hel
8,790
463
94
5
0
331,182
6
W
Cupid
9,437
497
101
5
0
336,392
0
W
Amaterasu
12,450
655
146
8
0
440,283
4
W
Poseidon
12,354
650
167
9
0
359,089
3
W
King Arthur
10,909
574
135
7
0
336,085
4
L
Anhur
6,627
349
46
2
0
226,803
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role