Player Matchup

Cerberus
Cerberus
NEOPepper
Cerberus
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 18L
1,684 Elo+
Party 1
Medusa
Medusa
leopard330
Medusa
Level 133
God Stats
10W - 6L
1,453 SR
Queue Stats
177W - 118L
1,721 Elo+
Party 1
Tiamat
Tiamat
terminator89KZ
Tiamat
Level 107
God Stats
13W - 10L
1,633 SR
Queue Stats
97W - 65L
1,647 Elo+
Party 1
Team Averages
Level 88
1,529 SR
1,684 Elo+

VS

Team Averages
Level 101
1,536 SR
1,515 Elo+
King Arthur
King Arthur
SixWolfD
King Arthur
Level 118
God Stats
5W - 3L
1,515 SR
Queue Stats
325W - 332L
1,607 Elo+
Solo
Da Ji
Da Ji
icyshadowwolf
Da Ji
Level 96
God Stats
4W - 19L
1,440 SR
Queue Stats
212W - 280L
1,367 Elo+
Solo
Nu Wa
Nu Wa
tkd555
Nu Wa
Level 88
God Stats
9W - 5L
1,654 SR
Queue Stats
54W - 64L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NEOPepper
Cerberus
10
0 / 2 / 7
7,858
714
2,571
6,682
4,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
leopard330
Medusa
12
3 / 2 / 5
8,281
753
9,494
6,702
2,387
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
5 / 1 / 3
8,469
770
5,447
4,602
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SixWolfD
King Arthur
11
3 / 1 / 2
8,187
744
3,425
7,430
5,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
1 / 4 / 4
7,403
673
3,635
7,603
2,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
tkd555
Nu Wa
11
1 / 3 / 3
7,273
661
4,463
5,078
1,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
8
Kills
5
5
Deaths
8
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
NEOPepper
Cerberus
0
2
7
1.75
L
King Arthur
SixWolfD
King Arthur
3
1
2
4
L
1
4
4
0.75
W
Medusa
leopard330
Medusa
3
2
5
2.75
W
5
1
3
6.5
L
Nu Wa
tkd555
Nu Wa
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,512
Damage
11,523
17,986
Taken
20,111
10,226
Mitigated
9,958
6,282
Healing
2,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
NEOPepper
Cerberus
2,571
279
699
2,156
6,682
4,684
0
1,985
4,597
7,259
0
L
King Arthur
SixWolfD
King Arthur
3,425
206
0
904
7,430
5,984
0
2,236
5,194
0
26,663
L
3,635
401
0
1,042
7,603
2,393
0
3,397
4,206
0
13,740
W
Medusa
leopard330
Medusa
9,494
3,422
0
1,157
6,702
2,387
82
1,707
4,895
0
60,787
W
5,447
336
0
2,270
4,602
3,155
770
1,080
3,497
30,582
0
L
Nu Wa
tkd555
Nu Wa
4,463
944
0
71
5,078
1,581
12
2,433
2,645
29,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,608
Gold Earned
22,863
155
Minions Killed
144
0
Camps Cleared
0
641,978
Distance Traveled
687,726
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,858
714
8
1
0
203,859
2
L
King Arthur
8,187
744
43
4
0
240,417
2
L
Da Ji
7,403
673
21
2
0
235,122
1
W
Medusa
8,281
753
88
8
0
220,543
2
W
Tiamat
8,469
770
59
5
0
217,576
3
L
Nu Wa
7,273
661
80
7
0
212,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role