Player Matchup

Cthulhu
Cthulhu
MaddFolk
Cthulhu
Level 11
God Stats
4W - 3L
1,316 SR
Queue Stats
50W - 56L
1,270 Elo+
Solo
Serqet
Serqet
MunkiTale
Serqet
Level 22
God Stats
8W - 15L
1,285 SR
Queue Stats
75W - 104L
1,309 Elo+
Solo
Da Ji
Da Ji
Redrocket900
Da Ji
Level 29
God Stats
9W - 12L
1,504 SR
Queue Stats
82W - 80L
1,485 Elo+
Solo
Horus
Horus
TheBIue0ne
Horus
Level 4
God Stats
0W - 1L
1,795 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
some1plzrezcody
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 105L
1,876 Elo+
Solo
Team Averages
Level 14
1,480 SR
1,488 Elo+

VS

Team Averages
Level 17
1,521 SR
1,531 Elo+
Ymir
Ymir
Cozy64
Ymir
Level 12
God Stats
4W - 1L
1,749 SR
Queue Stats
37W - 19L
1,739 Elo+
Solo
Aphrodite
Aphrodite
Honeyums
Aphrodite
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 12L
1,815 Elo+
Solo
Xbalanque
Xbalanque
Kreeonk
Xbalanque
Level 14
God Stats
189W - 183L
1,448 SR
Queue Stats
497W - 533L
1,341 Elo+
Solo
Amaterasu
Amaterasu
LiiLiLLiLiiLiLLi
Amaterasu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,345 Elo+
Solo
Anubis
Anubis
fabrisio314
Anubis
Level 27
God Stats
6W - 5L
1,410 SR
Queue Stats
104W - 105L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MaddFolk
Cthulhu
15
4 / 10 / 4
10,420
1,042
18,237
30,143
38,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
MunkiTale
Serqet
15
0 / 7 / 4
9,174
917
3,147
16,691
7,725
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
3 / 9 / 5
10,060
1,006
11,672
20,994
8,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
15
2 / 10 / 5
9,819
982
9,071
23,207
15,795
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
1 / 9 / 7
10,348
1,035
14,484
21,924
19,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cozy64
Ymir
18
5 / 2 / 30
12,143
1,214
14,342
12,301
11,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
Honeyums
Aphrodite
19
12 / 2 / 28
12,810
1,281
17,165
10,679
5,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
Kreeonk
Xbalanque
18
12 / 1 / 21
12,361
1,236
23,417
5,306
1,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Amaterasu
19
8 / 2 / 32
11,940
1,194
14,474
18,740
16,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
19
8 / 3 / 31
12,044
1,204
30,692
15,256
7,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
187
10
Kills
45
45
Deaths
10
25
Assists
142
Player
Kills
Deaths
Assists
KDA
W
Ymir
Cozy64
Ymir
5
2
30
10
W
Aphrodite
Honeyums
Aphrodite
12
2
28
13
W
Xbalanque
Kreeonk
Xbalanque
12
1
21
22.5
W
Amaterasu
8
2
32
12
L
Cthulhu
MaddFolk
Cthulhu
4
10
4
0.6
L
Serqet
MunkiTale
Serqet
0
7
4
0.29
L
3
9
5
0.61
L
Horus
2
10
5
0.45
W
Anubis
8
3
31
7.83
L
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,611
Damage
100,090
112,959
Taken
62,282
90,229
Mitigated
42,925
12,251
Healing
26,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Cozy64
Ymir
14,342
1,529
0
1,273
12,301
11,374
0
6,453
5,331
31,272
0
W
Aphrodite
Honeyums
Aphrodite
17,165
4,884
7,432
4,830
10,679
5,931
0
5,564
4,794
29,023
0
W
Xbalanque
Kreeonk
Xbalanque
23,417
15,901
0
1,052
5,306
1,651
0
2,837
2,244
0
39,293
W
Amaterasu
14,474
10,467
0
3,814
18,740
16,266
0
7,776
10,496
176
17,820
L
Cthulhu
MaddFolk
Cthulhu
18,237
1,606
462
655
30,143
38,541
0
19,080
10,889
33,089
0
L
Serqet
MunkiTale
Serqet
3,147
400
0
1,441
16,691
7,725
0
10,444
6,222
0
16,941
L
11,672
3,169
0
849
20,994
8,507
0
9,225
11,645
0
20,739
L
Horus
9,071
5,099
4,763
3,256
23,207
15,795
0
13,699
9,383
0
16,033
W
Anubis
30,692
2,601
0
8,494
15,256
7,703
0
9,324
5,736
63,684
0
L
14,484
1,758
0
825
21,924
19,661
0
9,927
11,868
33,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,821
Gold Earned
61,298
138
Minions Killed
197
3
Camps Cleared
5
860,458
Distance Traveled
881,457
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,143
1,214
32
3
0
178,809
0
W
Aphrodite
12,810
1,281
35
4
1
182,769
0
W
Xbalanque
12,361
1,236
37
4
4
161,111
0
W
Amaterasu
11,940
1,194
12
1
0
206,879
0
L
Cthulhu
10,420
1,042
37
4
0
173,079
0
L
Serqet
9,174
917
30
3
1
180,661
0
L
Da Ji
10,060
1,006
9
1
1
192,371
1
L
Horus
9,819
982
17
2
1
166,053
0
W
Anubis
12,044
1,204
81
8
0
151,889
3
L
Ymir
10,348
1,035
45
5
0
148,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role