Player Matchup

Achilles
Achilles
Bamermane
Achilles
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 68L
1,522 Elo+
Party 3
Janus
Janus
Collyboy
Janus
Level 81
God Stats
4W - 3L
1,518 SR
Queue Stats
209W - 160L
1,541 Elo+
Party 3
Cupid
Cupid
DrDarky
Cupid
Level 29
God Stats
33W - 36L
1,546 SR
Queue Stats
397W - 367L
1,464 Elo+
Party 1
Bacchus
Bacchus
thegodlywimp
Bacchus
Level 60
God Stats
110W - 63L
1,532 SR
Queue Stats
410W - 334L
1,511 Elo+
Party 3
Set
Set
ttv-SnPzFatalis
Set
Level 49
God Stats
17W - 30L
1,566 SR
Queue Stats
400W - 347L
1,496 Elo+
Party 1
Team Averages
Level 50
1,532 SR
1,507 Elo+

VS

Team Averages
Level 69
1,521 SR
1,545 Elo+
Artio
Artio
DCervera06
Artio
Level 3
God Stats
1W - 1L
1,783 SR
Queue Stats
1W - 3L
1,455 Elo+
Party 2
Hercules
Hercules
JakeElPerro69
Hercules
Level 100
God Stats
2W - 4L
1,346 SR
Queue Stats
40W - 28L
1,606 Elo+
Party 2
Scylla
Scylla
LemonGemErik32
Scylla
Level 106
God Stats
44W - 32L
1,582 SR
Queue Stats
106W - 106L
1,578 Elo+
Party 2
Thoth
Thoth
captainkeke
Thoth
Level 61
God Stats
6W - 8L
1,583 SR
Queue Stats
203W - 187L
1,532 Elo+
Solo
Izanami
Izanami
venoomk
Izanami
Level 77
God Stats
1W - 3L
1,309 SR
Queue Stats
52W - 47L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bamermane
Achilles
11
0 / 0 / 3
5,845
450
3,276
5,566
5,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
Collyboy
Janus
11
4 / 3 / 4
6,849
527
5,981
6,767
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
DrDarky
Cupid
9
1 / 0 / 5
6,051
465
4,748
7,450
1,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
thegodlywimp
Bacchus
9
4 / 1 / 7
6,647
511
3,788
9,490
7,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
6 / 1 / 6
7,433
572
5,792
8,325
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
7
0 / 5 / 1
5,412
416
1,159
10,455
6,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
JakeElPerro69
Hercules
13
0 / 1 / 1
7,055
543
3,504
7,164
4,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 4 / 2
6,139
472
3,805
6,988
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 3 / 1
6,791
522
6,446
7,125
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
venoomk
Izanami
9
1 / 2 / 0
6,114
470
4,636
7,985
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
15
Kills
5
5
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bamermane
Achilles
0
0
3
1.5
W
Janus
Collyboy
Janus
4
3
4
2
L
Artio
0
5
1
0.1
W
Cupid
DrDarky
Cupid
1
0
5
3.5
L
Hercules
JakeElPerro69
Hercules
0
1
1
0.5
L
1
4
2
0.5
L
3
3
1
1.17
W
Bacchus
thegodlywimp
Bacchus
4
1
7
7.5
W
6
1
6
9
L
Izanami
venoomk
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,585
Damage
19,550
37,598
Taken
39,717
19,365
Mitigated
16,803
11,423
Healing
8,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bamermane
Achilles
3,276
954
0
1,076
5,566
5,118
0
495
5,033
0
25,823
W
Janus
Collyboy
Janus
5,981
170
0
2,296
6,767
1,921
190
4,333
1,955
33,086
0
L
Artio
1,159
265
80
1,355
10,455
6,336
0
3,302
7,037
5,009
0
W
Cupid
DrDarky
Cupid
4,748
3,188
334
3,385
7,450
1,869
56
1,241
6,091
0
29,430
L
Hercules
JakeElPerro69
Hercules
3,504
906
0
2,134
7,164
4,101
0
823
6,162
0
44,460
L
3,805
87
0
460
6,988
1,705
17
764
6,100
37,151
0
L
6,446
85
0
1,634
7,125
2,371
196
3,305
3,603
37,565
0
W
Bacchus
thegodlywimp
Bacchus
3,788
622
0
1,062
9,490
7,828
0
1,914
7,456
11,666
0
W
5,792
2,618
0
3,270
8,325
2,629
0
2,514
5,653
0
35,950
L
Izanami
venoomk
Izanami
4,636
2,806
0
3,086
7,985
2,290
15
1,185
6,746
0
39,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,825
Gold Earned
31,511
260
Minions Killed
329
0
Camps Cleared
0
1,229,645
Distance Traveled
1,134,653
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,845
450
52
4
0
248,078
1
W
Janus
6,849
527
63
5
0
224,234
3
L
Artio
5,412
416
8
1
0
224,438
1
W
Cupid
6,051
465
60
5
0
224,176
1
L
Hercules
7,055
543
95
7
0
240,692
5
L
Scylla
6,139
472
76
6
0
233,457
4
L
Thoth
6,791
522
69
5
0
208,763
1
W
Bacchus
6,647
511
8
1
0
251,577
0
W
Set
7,433
572
77
6
0
281,580
6
L
Izanami
6,114
470
81
6
0
227,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role