Player Matchup

Ravana
Ravana
BasicallySloth
Ravana
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 107L
1,546 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TripleAa3
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 68L
1,518 Elo+
Party 2
Chronos
Chronos
Tymedawg
Chronos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 160L
1,515 Elo+
Party 2
Cerberus
Cerberus
econboi
Cerberus
Level 69
God Stats
2W - 1L
1,875 SR
Queue Stats
233W - 214L
1,549 Elo+
Party 3
Chernobog
Chernobog
katiedelle
Chernobog
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 119L
1,542 Elo+
Party 3
Team Averages
Level 55
1,575 SR
1,534 Elo+

VS

Team Averages
Level 99
1,630 SR
1,601 Elo+
Hachiman
Hachiman
JoeCity
Hachiman
Level 154
God Stats
8W - 2L
1,814 SR
Queue Stats
337W - 307L
1,645 Elo+
Party 1
Apollo
Apollo
SlrMunCrystla
Apollo
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 48L
1,673 Elo+
Party 1
Vamana
Vamana
XHITXX
Vamana
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
330W - 312L
1,599 Elo+
Solo
Ganesha
Ganesha
chrisisit
Ganesha
Level 27
God Stats
31W - 17L
1,739 SR
Queue Stats
214W - 175L
1,653 Elo+
Party 1
Scylla
Scylla
kyle0700
Scylla
Level 106
God Stats
14W - 5L
1,598 SR
Queue Stats
37W - 28L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 1
10,571
529
9,231
13,461
6,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
TripleAa3
Kumbhakarna
14
0 / 6 / 0
7,777
389
2,826
13,289
16,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
Tymedawg
Chronos
14
1 / 7 / 5
8,524
426
5,161
11,920
4,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
econboi
Cerberus
13
2 / 7 / 4
9,017
451
7,033
20,077
12,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
katiedelle
Chernobog
14
1 / 7 / 2
8,259
413
2,586
14,013
5,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JoeCity
Hachiman
16
5 / 1 / 6
11,029
551
12,952
11,824
4,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
11 / 2 / 8
11,754
588
13,827
11,182
4,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vamana
XHITXX
Vamana
18
4 / 1 / 6
11,499
575
10,318
12,210
9,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
chrisisit
Ganesha
15
0 / 4 / 24
10,416
521
6,571
15,260
15,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
kyle0700
Scylla
18
12 / 3 / 9
11,767
588
14,330
8,702
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
85
11
Kills
32
32
Deaths
11
12
Assists
53
Player
Kills
Deaths
Assists
KDA
L
7
5
1
1.5
W
Hachiman
JoeCity
Hachiman
5
1
6
8
W
11
2
8
7.5
L
Kumbhakarna
TripleAa3
Kumbhakarna
0
6
0
0
L
Chronos
Tymedawg
Chronos
1
7
5
0.5
W
Vamana
XHITXX
Vamana
4
1
6
7
W
Ganesha
chrisisit
Ganesha
0
4
24
3
L
Cerberus
econboi
Cerberus
2
7
4
0.57
L
Chernobog
katiedelle
Chernobog
1
7
2
0.29
W
Scylla
kyle0700
Scylla
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,837
Damage
57,998
72,760
Taken
59,178
44,952
Mitigated
37,099
8,500
Healing
12,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,231
2,629
0
1,290
13,461
6,559
0
1,943
11,391
0
56,910
W
Hachiman
JoeCity
Hachiman
12,952
8,974
0
4,175
11,824
4,684
4,943
2,828
8,934
0
74,559
W
13,827
7,601
0
3,149
11,182
4,630
5,686
1,975
9,127
0
64,278
L
Kumbhakarna
TripleAa3
Kumbhakarna
2,826
169
0
261
13,289
16,024
0
3,000
9,919
37,959
0
L
Chronos
Tymedawg
Chronos
5,161
2,072
0
1,690
11,920
4,021
0
5,195
6,411
36,718
0
W
Vamana
XHITXX
Vamana
10,318
5,578
0
2,199
12,210
9,037
1,578
2,415
9,502
0
77,841
W
Ganesha
chrisisit
Ganesha
6,571
711
0
2,586
15,260
15,397
215
4,913
10,205
22,693
0
L
Cerberus
econboi
Cerberus
7,033
374
0
2,901
20,077
12,358
0
7,941
11,958
33,765
0
L
Chernobog
katiedelle
Chernobog
2,586
1,648
0
2,358
14,013
5,990
0
2,227
11,713
0
43,259
W
Scylla
kyle0700
Scylla
14,330
1,686
0
884
8,702
3,351
1,656
2,144
6,390
86,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,148
Gold Earned
56,465
355
Minions Killed
557
0
Camps Cleared
0
1,615,534
Distance Traveled
1,813,318
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,571
529
96
5
0
369,340
2
W
Hachiman
11,029
551
143
7
0
318,566
3
W
Apollo
11,754
588
126
6
0
396,416
0
L
Kumbhakarna
7,777
389
57
3
0
303,747
0
L
Chronos
8,524
426
75
4
0
300,322
2
W
Vamana
11,499
575
136
7
0
373,981
3
W
Ganesha
10,416
521
9
0
0
357,814
6
L
Cerberus
9,017
451
48
2
0
355,015
8
L
Chernobog
8,259
413
79
4
0
287,110
2
W
Scylla
11,767
588
143
7
0
366,541
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role